The next entry to our 3rd Casual Gameplay Design Competition is a game by Scheletro.
Paracaidas is an action game of skill and timing with the objective being to jump from an airplane and then land safely on a target platform by way of a parachute, or paracaidas (Spanish). Gauge the wind speed and direction, then prepare to jump(!) The "replay" theme is implemented through allowing you to continue, or replay, the game using different wind parameters if you succeed. Collect stars for bonus points.
Scheletro is new to our competitions, so please do what you do so well and provide him with feedback and constructive criticism in the comments.
Note: All comments originally posted here have been moved to the Paracaidas review page. Please use that page to post your comments and questions about the game. Thank you!
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