What makes a hero? Is it someone who keeps fighting, even when everyone around them insists there's no point? Or is it someone who is willing to give the most precious thing they can just for the promise of a better tomorrow? Made in just under a month as a half hour lunch break game, Sailerius and Hirei have crafted a short but remarkably atmospheric action adventure release with Finding Eden, a thoughtful game about friendship, the end of the world, and sacrifice. The story follows two young girls struggling to stay alive after an unspecified disaster befell the world and left it stripped of Mana, with virtually everyone left sleeping husks littering the street... except for the sinister Harvesters who are always on the girls' heels. With their own Mana, their life force, constantly dwindling and scraps being harder and harder to come across, is it worth carving out an existence in this bleak world... or can they find something worth giving everything they have for?