Today we have two short but excellent escapes for your mid-week gaming pleasure, and they couldn't be more different. One is gorgeously quirky, an eccentric little time-traveling escape game that will fascinate and bewilder; the other is a gritty and darkly realistic game that challenges the player to break out of the confines of a bleak prison cell. So, take your pick... whimsical or grim? Fantastical or gloomy? Whatever you choose, you're sure to enjoy.
- Toya Room 2 - The player starts in the present day, but with a push of a button can be transported into the same room some indeterminable span of time into the past; press another button and the operation is reversed. Two separate, subtly different rooms to zoom between, each one affecting the other... interesting, no?
- Escape from Kilmainham Gaol - You're in a cell, seemingly with no chance of escape. But wait, what's this? A letter tucked into a chink in the wall. Apparently your captivity is due to one Simeon Meade, a member of the mysterious Talos Organization. He can't help you escape directly, but it is possible to unlock your door from inside the cell...and apparently, one of Meade's operatives has prepared your prison with the necessary tools.
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