Can you torque the talk? In this unusual Flash adventure game from 2002, your spacecraft crash lands on an alien planet. To escape, you must observe the culture and learn a new language to communicate with the inhabitants of this alien world.
Tork is remarkable in its originality and design, as well as its gameplay. While the game is not very long, it may take a while to get a grasp of what to do. Observe what the natives are doing, and imitate them. Find the leader and ask for help. The cursor keys are used for moving, and the mouse can be used for selecting words to speak. There is a built-in hint system in case you get stuck.
Tork was created with high production values as evidenced by the art work, the soundtrack, and the easy-to-use communication interface. The art is true to the theme of the game, and reminiscent of a Dr. Seuss book. The sounds in the game are quite fitting to the environment.
Tork was produced by Nectarine and published by the Australian Broadcasting Corporation on their website as part of their Game On initiative.
Thanks to Steve for suggesting this excellent game.