The Splitting: Chapter 2
It's been over a year since we left Daniel and llehctiM in their quest, but now it finally continues, in The Splitting: Chapter 2, by Fireberry Studio. llehctiM advises Daniel to go to an asylum, where a small group of people who got split are living. This group might have seen Daniel's reflection, and might help him to find his mirrored twin. Will he manage to find his reflection? Stay tuned.
The story of this chapter takes place in the way to the asylum, and in the asylum itself. When Daniel arrives to the asylum, he finds out thing are more complicated then they seem. The game authors kept the plot cards close to the chest, so you'll need to investigate and uncover what is happening, until the end, where things will start to make sense.
I must admit here, I love the way the plot unfolds in games like this. I love how almost every character has something to say, and each and single intractable object has a description (interpreted by protagonist, Daniel, of course). Talking to people and examining objects will help you to find the next plot line you should follow, and to collect a bunch of useful stuff. But even if all you'll get is a blank stare, it is an enjoying experience nevertheless.
This game follows the previous one's level of puzzles. The mirror world offers some nice puzzle concepts that get used through the game. I won't uncover anything here but expect some unintuitive, out-of-the-box, thinking.
The graphics and sound in the game are beautiful. The simple graphics are nice and atmospheric, and the way the normal world and the mirror world are showed is very thoughtful. The soundtrack is simple and nice. It consists of a bunch of simple tracks and ambient noises, which matches the scene and creates a good atmosphere (did you notice the soundtrack in the real world and in the mirror world?),
To conclude, Fireberry Studio brought up a very good sequel for The Splitting's first chapter. Just be careful not to lose yourself in the deep shadows.
The first chapter can be found here