How do you explain a game like Pizzamakesgames's Skullz? In the beginning it is described as a bad trip, but I'm not too sure if they meant the effects of some sort of hallucinogen or some adventure you went on before finding yourself lost, dazed, and confused. This surreal gamedoesn't just start like that, but carries that theme of "Whaaaa?" throughout it. Almost set up as a text adventure with images it gives you an illusion of choice as you go through the madness of this dark world, with your trusty sidekick, or perhaps arch nemesis, or annoying Navi style guide, or maybe... perhaps I should give up on trying to label him. He's a talking skull. At times he's not even too sure who he is. Confused? Great you're ready to start. There is a story here and your questions eventually get answered with a "Ohhhhh... wait... then... what?" It is an experience though. A dark, macabre tale similar to games like, Samantha Wins or the Nekra Psaria series, but with much less puzzle solving and a slightly clearer tale to tell.
Skullz is the kind of game you just hook yourself up to and enjoy the wild ride. It is set up like a text adventure, using the [spacebar] to select your answers and hitting [A] to go back to a previous menu of actions, but in the end you're on a set path you can't get off of. You really are just there to enjoy what is enfolding out in front of you. The pictures can sometimes be hard to interpret, but that fits the game perfectly. There are even times where it is hard to tell who is talking, but that again is probably done on purpose. You're left wondering what is real and what isn't, just like those characters in the game. Due to time traveling, or dreams, or whatever, there are a few scenes you play through again and again. The story does move along even if it doesn't seem like it, but it wouldn't be that bad if certain characters didn't move so slowly. That is the only complaint I can find about Skullz though. It is a fantastic adventure that lights just enough that though you can understand some things, you are left craving for more.