JiG is on Patreon and Needs You! Click here for more information

  • Review

  • Browser Games

Ender Story: Chapter 1

  • Currently 4.1/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.1/5 (66 votes)
Comments (6) | Views (9,098)

Ender Story: Chapter 1

TrickyIt's a simple life being a knight guarding the border of the land of Ederra. The lands are generally at peace, everyone tends to have their paperwork, and the most contentious situation is the daily sparring session. That all changes when a group of mysterious, armed men claiming to have "business" with the King charge past your station (apparently you forgot to make sure that the enemy gate was down). With their destination the kingdom capitol, it's a race against time as you make your way cross the continent, determined to see what their "business" is, and if it needs to be stopped. It's Ender Story: Chapter 1, a retro-styled turn-based RPG by Jordan Allen, Cat Hoang, and Matt Jones (some of the team behind Land of Enki 2).

Ender Story: Chapter 1Move with the [WASD] or [arrow] keys. Select or cancel options with [J]/[K]. The inventory/options screen is opened with [P]. As you travel through Ederra, there will be enemies to fight, people to talk to, weapons, gear, and potions to buy and sell, and side-quests to complete. Ender Story: Chapter 1 is an enjoyable fantasy trek that hews closely to genre traditions. The controls take a little getting used to, and it's fairly linear as RPGs go, but those with a soft spot for killer bunnies and manna points will find it quite charming. The elephant in the room is that Ender Story looks and plays a lot like Mardek RPG, to an extent that some might think qualifies as "rip-off" status. However, the world and story are definitely the authors' own, and that's what really counts. Ender Story: Chapter 1 naturally has a bit of a "Disc One" feel, where customization and choice take a backseat to scene-setting and mechanic introduction. Still, if the forthcoming Chapter 2 is able to pay off all the build-up, then the Ender Story will definitely have been one worth being told.

Play Ender Story: Chapter One


Cyberjar88 February 6, 2015 11:00 AM

I'm glad that I'm not the only one who saw the similarities to Mardek.

juzoushades February 7, 2015 1:38 AM

Did anyone find a use for the

lost wallet, if you don't choose to take the money? I assumed I missed what it was for when I got to the end of the chapter and couldn't store it.



It is a quest item

There is an old man in a house in the forest,speak to him and it will become clear


Maybe I am missing something but the controls are quite clunky, particularly
a) picking up items after a battle. Why isn't there an intuitive option to loot everything?
b) Item bank and file transfer. So we have to buy cheaper weapons so we can unequip our current ones, and THEN we have to manually click each of our items one-by-one to transfer them? Seriously?

Other than that, I like the pace of the game — it's a little grindy but that works with the old-school feel really well. The MP bars are a little low (particularly for spell-casting classes) for some characters to be useful, ack. Still, looking forward to more.

Dingding321 April 14, 2015 4:51 AM

One of the most annoying thing about the game is the lack of health bars for the enemy. How am I supposed to control and plan my attacks (whether to spend EP) without this vital information? Has potential, but too many implementation problems.


Its like Mardek without the charm!

Not to mention the great battle mechanics, secrets, and enneagram references.


^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Hello escapers, welcome to the new Weekday Escape! Almost traditionally, you start with pleasant Amajeto's room followed by another one of theirs. Nicolet settled their newest game in a small village where you need to visit all houses and interact...  ...
chrpa Hi, it's Wednesday, it's escape time again! The first comes sweet Detarame Factory game followed by well-done (and sweet) Shigeyuki Kagamura's escape where you turn into explorer of sewerage system and successful rescuer of lost cat. Lubricants and capsuled key...  ...
chrpa Hi, it's Wednesday and our new games are here! After lazy afternoon comes Amajeto's slow sunny morning with fresh coffee and something sweet. When you pull yourself together, it's time for a quest! Shigeyuki Kagamura's moon rabbit fall from the...  ...
chrpa Welcome! The week is over and the new Weekday Escape is here! It's lazy summer afternoon, and Amajeto locked you in their velvetish looking living room with colorful coctails standing here and there. After the escape, you are delivered mysterious...  ...

Visit our Sponsor


Recent Comments


Display 5 more comments
Limit to the last 5 comments

Game of the week

Alice's Wonderland 2: Stolen Souls Collector's Edition

Your Favorite Games edit

Save links to your favorite games here. Use the Favorites editor.

Monthly Archives