Orbit is the latest from Sean Hawkes, one of the winners of our first competition back in August, designer of Clack, Houses, and Weight. It's a puzzle without instructions, it's up to you to figure out what to do. The game requires significant processing power, as there are a lot of objects moving on the screen at times. I've enabled a "quality" selector in the right-click context menu of the competition UI to help those with slower computers.
Part of the challenge, as well as the reward, of a puzzle game like this is in the discovery of what is expected to arrive at a solution. So, please, be especially careful and considerate to others when posting comments about this one. We would prefer hints and tips only over all-out spoilers, please.
Note: All comments originally posted here have been moved to the Orbit review page. Please use that page to post your comments and questions about the game. Thank you!
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