Most people have a daily routine: wake up, eat breakfast, take a shower, get ready for work/school/whatever, and so forth. Doing the same actions everyday can imprint them on our bodies and unconscious minds. Ever try to put the milk away in the dish cupboard when you were thinking about something else? So it's no wonder sleepwalking exists. And this is just what the protagonist is doing in the one-button, simple idea, action game of skill, Asleep Walking, produced by Revive Games and programmed by FarGD. Only instead of rummaging the fridge or taking a stroll outside, he finds himself in a land of moving spikes and platforms.
The protagonist does his own thing walking from left to right. You are equipped with just a single button for control (either [space] or left clicking on the mouse) to stop him in his tracks. Your decisions involve when to stop him and for how long, so it's key to observe the level and plan accordingly. Some levels may require several plays through to get the timing right, and remember, patience is a virtue! Of course there's nothing like holding your breath waiting to see if that circular spike ball will crush you or let you pass.
The music and graphics create a fitting atmosphere, setting you in this dreamland that could be a nightmare. The look may remind you of Shift, but the gameplay will tell you it's not, though both games have those frustrating deaths that result in having to start the level all over again. Take some time and create a zen moment from this. Hide your twitchy fingers and grab a cup of tea to help you through this sleepwalking experience.
1093s and 54...pretty good game. The atmosphere is key in this one. It would probably become just another annoying, slow, difficult one-button game if not for the atmosphere. It was quite soothing, especially given the punishment factor in some of the levels.
This game is worlds easier once you realize that...
...the protagonist doesn't actually die by touching spikes, but rather the surface they're mounted on.
I "sleep died" 86 times... ^-^;
Good thing I'm not really a sleepwalker with spike-filled dreams.
29 deaths. So close to 26, but misunderstood the last level just a few too many times. >:
Good fun, though, and a lovely atmosphere, as has been noted.
A bit like the original Prince of Persia remixed by Buster Keaton. The "music" greatly adds to the general sense of unease.
I can't figure out the level where
you start up high, and have to catch a ride from short platforms to the right side.
Even if I make it across, I die... bug, or am I missing something?
1104s, 55 deaths! Fun. :)
I died way too many times on level 14.
Level 19 was awesome.
1039s, 42 deaths.
The level with the bubbles is a pain!
Ragequit !
love love loved this game... i didn't want it to end... simple graphics oozing with atmosphere, one of my favorite things! thank you!
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