More games need to be abstract. Just about every art movement comes with its own brand of creators putting their minds to their respective canvases and creating things that don't quite make sense. Games, on the other hand, tend to be more logical, linear, and easy to understand. Why not break down a few barriers and twist the user's experience around a bit, like this week's feature Cintourmind does?
One Curious Nightfall (Windows, 18MB, free) - A short, beautifully-illustrated 2D platformer that almost borders on being a non-game. You play the role of a girl who discovers a magical pouch left by the Bird King. She decides to return it to its owner, and by doing so she'll need to run through almost three dozen different areas, each filled with wonderful imagery and simple but curiosity-calling objects. You can walk, run, and jump, but that's pretty much the limit of your interactions, and after just twenty minutes or so you'll most likely finish the game. But experiencing the smooth animations and the deep environments is well worth the download.
Cintourmind (Windows, 5.3MB, free) - A 3D maze game described as a "trippy monochrome first-person" experience. And, well, that's exactly what it is. Move around in the free-form world as you look to gather the shards of a man's shattered mind. Walk with [WASD], jump with the [spacebar], and look around with the mouse. Nothing looks as solid as it really is in Cintourmind, as the colors shift each time you take a step. In order to know what's "real" and what isn't, you have to move around a bit, allowing your brain to compare patterns and discern the correct way to go. A very interesting experience, indeed!
Quaintbrush (Windows, 15.6MB, free) - Dude with a spiffy top hat plus paintbrushes with different colors plus platformer physics equals fun time! An ordinary platformer by most standards, Quaintbrush gives you a paint brush capable of drawing on the screen in several different colors. Depending on the color of icon you collect, when your character moves across the painted areas, he has different abilities. Red paint, for example, lets you double jump, while yellow paint allows you to run faster. Painting objects also has an affect on them, so you can slow, speed, or otherwise hinder their abilities with the splashy-click of a button. Reminiscent of the 3D painting game of a similar nature, Tag: The Power of Paint, whose developers were hired to work on similar elements in Portal 2.
Note: All games have been confirmed to run under Windows 7 and are virus-free. Mac users should try Boot Camp, Parallels, or CrossOver Games to play Windows titles, Linux users can use Wine. If you know of a great game we should feature, use the Submit link above to send it in!
One Curious Nightfall has some rather serious bug. The 2D/3D graphics os praiseworthy, but I'd really have enjoyed the game much more if I don't have to restart the entire game because I get stuck. They need a "restart level/screen" function.
Quaintbrush is a little confusing at first, but after grasping the hang of it, it's an excellent game. :)
Cintourmind is very sort of...you get into a bit of a trance playing it xD
The only thing is the music, I think it detracts from the whole effect of the game, and wish there was some way to mute it so that I could instead play a song that I think would be far more suitable...
does One Curious Nightfall have some sort of system requirement for you to be able to play it?
cause it doesn't say anything on the read me file included and everytime I run the application, a small pic of a girl sleeping appears in the middle of my screen then my computer just suddenly slows/lags to an almost complete freeze.
shame too cause the game looks promising somewhat. *sigh* weekend downloads barely ever catch my eye and when it finally does, turns out I can't even play it...
I found Cintourmind to be very disappointing. There is no indication of how many "flags" are remaining, no way to save your progress, and as far as I could tell, no indication that you'd collected the last flag and the game was over.
Also, there was no volume control (and I disliked the music, but that's personal preference), and the graphics gave me a headache--hardly "trippy" or "trancelike".
One Curious Nightfall was a non-starter for me. After trying to play it four times, it just froze at the point she jumps down to the flower (about 20 seconds in, not only that, the music froze and the whole computer was at a stand-still. Just had to switch off and switch on again.
Cintourmind does in fact have a victory screen. If you haven't seen it, then you haven't found all the flags.
I'd've liked to see more UI -- some way of telling how many flags remain, and some way of controlling the music separately from the sound effects.
And perhaps something could be done for the graphics to make them less headache-inducing while keeping the concept?
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