The next entry to our 3rd Casual Gameplay Design Competition is a game by Felix Reidl.
ReMaze is a multi-level puzzle game of increasing complexity. The "replay" theme in this piece is visible as a creative interpretation, and is also present in its replay value as you may see. Navigate through each level of the maze using the keyboard cursor keys for control. An integrated save feature will continue where you left off when coming back to the game. Or, if you wish to start again from the beginning, use the UI console menu reset button. The [spacebar] resets a level.
This is the first of our competitions that Felix has entered, so please give him a warm JIG community welcome by providing lots of feedback and constructive criticism in the comments.
And that's not the end of the "replay" you'll see today. Check back later!
Note: All comments originally posted here have been moved to the ReMaze review page. Please use that page to post your comments and questions about the game. Thank you!
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