Enter the Rental House—and note the viridian green walls. This Japanese-made adventure offers a quality game play experience packed with puzzles that will force you to think logically. It is a straight forward game of its genre with only a couple of minor pixel hunts involved. Easy enough to complete on ones own, and yet challenging to give you about an hour's worth of fun. In case you don't have time to finish it in one sitting, an integrated save feature will store your progress for later.
Created by GUMP and released only just today, get your point-and-click skills in order and prepare to escape from the Rental House!
Cheers to Ncn for suggesting it! =)
Walkthrough Guide
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Complete Walkthrough (courtesy of Ncn)
Look behind the sink (first click on the pipe, then behind the sink)
Get BATTERY
Look in the sink
Get COIN
Go right
Click on the picture
Click on the bottom right corner of the picture
Get PILL
Click on the bottom of the SAFE
Get PAPER
Zoom in on the VENDING MACHINE
Insert COIN
Press the button under the blue drink
Get the BLUE CAN from the bottom of the machine
Go right
open the drawers and the cupboard and get PAPER, FLASHLIGHT, BATTERY and the GLASS
Double click on the FLASHLIGHT in your inv.
Click on the battery compartment
Click on the BATTERIES and put them in the flashlight.
Go right
Look behind the OTHER MACHINE
Get VALVE
Go Right
Click on the pipe, put VALVE on the pipe then click on the valve to turn it
Open the tap, then use the GLASS on the stream of water to fill it
Close the tap unless you want to go insane ;D
Go right
Double click on one of the PAPER PIECES in your inv. then click on the other piece and combine them - this is the SAFE combination. Pour water over the combined pieces of paper and the start and end point of the combination and its orientation are revealed. (thanks, Stef!)
74862
Get the SPHERE and the KEY
Double click on the FLASHLIGHT
Click on the switch to turn it on
Click on the PAINTING again
Note the order of the pot colors that the woman is pouring
Click on the lower right corner again
use the FLASHLIGHT on the TRIANGLE, write down the NUMBER
Go right
Put the SPHERE on the twisted PEDESTAL.
Go right
Use the KEY on the cupboard
Get the COIN and the NOTEBOOK
Notice the SQUARE on the dartboard. Google DARTBOARD and write down the NUMBER of the field where the SQUARE is located. Its 15
Go right
Turn off the light (click the switch by the door)
Go to the PEDESTAL and notice the NUMBER shining from the SPHERE, write it down
Turn on the light
Insert the other coin in the VENDING MACHINE
Press the button under the RED CAN
Get the RED CAN from the bottom of the machine
go to the OTHER MACHINE.
Double click on the BLUE CAN, and then click on the top to open it
Do the same with the RED CAN
Zoom on the OTHER MACHINE - Pour the BLUE CAN, pour the RED CAN, pour the WATER, and then put in the PILL
Open the NOTEBOOK (double click on it) - and then click on the little flap.
Notice the order of the symbols
Remember those shapes from anywhere - SQUARE , TRIANGLE , and a CIRCLE (sphere) ???
Type in the NUMBERS (from the TRIANGLE, SQUARE and the SPHERE in that order)
158736
Press the red button
Get YELLOW CAN
Open it.
Go right and click on the DOOR.
Just beat it dont have time to type up a walkthrough because i have class .. so this one is from ncn .. i tested it and works fine.
Posted by: jesse | April 30, 2007 12:36 PM