ARC
A delightful game integrating sight and sound, ARC is a game of chain-reactions and music-making that will likely go directly into your Favorites list.
Stars on a circular orbit will appear and float randomly on the play field. Click on a star, quick-drag and release to 'throw' it around its orbit. Timing becomes important to collide with other stars thereby causing a one-revolution "blast." Other stars that come in contact with a blasting star will also blast, and hence begin a reaction chain.
There are three (3) different modes of play: Accelerated, Accumulated and Training. In Accelerated play, the objective is to create the longest chain of collisions possible, which the game keeps track of as your only score; there is no time limit to play. In Accumulated, you have a limited number of stars (100) with which to accumulate the largest score possible, with each collision in a chain worth increasingly more points. Training is merely an opportunity to play with slower stars without the confines of the other modes, and it offers very little feedback to warrant any real time spent within it. You might as well jump right in and start playing for scores.
Analysis: I love unique games like this. The elegant simplicity with which ARC blends audio and visual stimuli with interactivity is like sweets for the senses. Although there is not much depth to its gameplay, the casual nature of what it does offer rewards those who come back often. I wish the click-drag mechanic was just a bit more effortless to control, as it becomes frustrating at times to get the stars to behave as you might like. Simply wonderful.
A separate page is host to the High Score list.
Cheers to Graeme for suggesting this one for JIG. =)
Highest chain was 14 :) unfortunatly I have a tricky time grabbing the darn stars, and sometimes they collide and nothing happens ;_;
It would also be neat if smaller circles orbited twice (and new stars came in a bit faster XD)
Neat new little game ^^
Good find, I like the idea and I like the sound effects :)
It surprises me that stars will blast even when you are not doing anything. So, to achieve high score in Accelerated mode you only need to let the game run (lets say for day or two) and it plays happily itself.
I too found grabbig and dragging a bit slow or unresponsive, sometimes it worked, many times it didnt.
fun, I got 13 on accel by just sitting and watching. from what I've seen, when one ring gets "popped", it get a number 1 higher than the one that popped it. ie. if one ring pops 3 rings, two of those rings don't count towards the combo. also some rings seem to rotate twice.
Cool game in concept, but needs some work. Still fun though and makes cool backround noise.
I had the most difficult time dragging the stars, and when I did the result was quite poor. If it was easier to rotate, I could've gotten a much higher score than 13. Its playing value was quite poor.
However, its aestheic value was quite high. The graphics were lovely, and the sound complemented it perfectly.
Really fun and original game, but as the rest of you: I got very annoyed by the slowness (is that a word?) of it.
Love this game!
cool game
i got 18 on accelarated
Update