# Untangle

• Currently 3.9/5
• 1
• 2
• 3
• 4
• 5

All you need to do in this elegant minimalistic game from FRVR is drag the nodes around to untangle the mess of lines in the starry sky so that none of them overlap. It should be easy, but as the shapes rapidly get more complex with piles of lines, it becomes anything but!

October 6, 2015 1:29 PM

Oh here we go, a puzzle game that requires you to use your brain. Time to sharpen my mind!

October 6, 2015 8:08 PM

This is Planarity redux. Only difference: levels are a bit easier, and the game tells you when you have completed a level. Planarity drove me 'round the bend, too. Anyone have a strategy?

October 6, 2015 11:44 PM

My strategy for these untangle games is to find a node with a lot of branches and move it to the middle and move all other nodes around the border. Then work your way from the center node out.

A hint, sort of: Triangles on their own are "rigid" and form good frames. Find a triangle containing vertices of high degree (i.e. highly connected dots). Such triangles tend to be "large", so I place them on the outside and then work inward to fill their interior nicely.

A beautiful game based around a simple premise is elegant and well executed. However it is not compelling and lacks the satisfaction of similar logic games. A solid yet strangely unfulfilling game.

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
• You may use limited HTML tags for style:
(a href, b, br/, strong, em, ul, ol, li, code, spoiler)
HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
• To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
If you need help understanding spoiler tags, read the spoiler help.
• No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)