Of all the mysterious things that could suddenly appear in your apartment and be the cause of worry, a potted plant isn't that high up on the list. But that's because you've never seen a plant like this before in this Twine-based text adventure with multiple endings.
Camp life isn't really doing it for Bridget. But every time she sleeps, a land of bird people need her help. You'll be helping her learn on the job in BIRDLAND. a Twine interactive-fiction adventure game written by Brendan Patrick Hennessy and illustrated by Izzy Marbella. A weird game, but the engaging, hilarious, and even realistic kind of weird that should be actively sought out.
Now is your chance Space Cadet. One final chance to become the space hero you've always wanted to be. All you have to do is pass the Captain's test and impress only the most daring, most heroic, and most critical instructor in all the known galaxy, Captain Dirk Parsec, in this pay-what-you-want indie Twine tale with 26 different endings.
You've finally managed to snag an invitation to a magical ball... but when they only want beautiful people there, how are you supposed to go about making yourself "beautiful" with your limited (and weird!) cosmetics? A short but funny and engaging Twine tale with seven routes and endings to discover.
You're spending the night at your best friend's house, and someone special is coming by at midnight. Michael Lutz, author of My Father's Long, Long Legs delivers an unsettling twist on familiar territory in this Choose Your Own Adventure Style interactive horror fiction.
A twine interactive fiction game where you play as someone living with depression, developed by Zoe Quinn, Patrick Lindsey and Isaac Schankler, Depression Quest hopes to offer empathy and sympathy for what can be a very painful condition. Some awkward prose is balanced by its ambitiousness in subject matter, and makes a convincing case for how games can help us all understand each other better.
Descend into a dungeon with your brother Erasmus in this strange Twine text adventure, again and again and again and again. Failure is often the only way forward, so explore and experiment if you expect to uncover any of the game's endings, much less the real one.
You Were Made For Loneliness, a Twine narrative adventure by the Tsukareta author collective, weaves a tale of memory, the post-apocalypse, regret, murder, and in its own skewed way, love. It's a disjointed presentation, heavy on experimentation, but those who love exploring and piecing together a narrative from many component parts will find it a very intriguing experiation.
Like her namesake in One Thousand and One Night, Scheherazade Williams is a story-teller. Fresh off her latest success, and two new Holly Awards, she opens her email to discover that it's not enough for her bosses at Narrative, Inc.--they want more, and they want it now! But after 500 stories for this commercial enterprise, the well of new stories has run dry.
Jonas Kyratzes delivers an experience both magical and melancholy in this Twine-based choose-your-own-adventure game as you play one of seven heroes chosen to take up arms against a legendary beast that rises every hundred years to bathe the land in flame.
You are Victor the Tenacious, bravest, strongest, and most intelligentest knight in the whole kingdom. You have been tasked with rescuing the fair Princess Sonia from the Black Dragon Urquel. Oh yeah, and you've let your faithful squire has tag along for the ride too. A short-but-funny Twine yarn by David T. Marchand that fans of fantasy humor won't want to miss.
In this creepy bit of Twine-delivered interactive fiction, a young girl's father becomes obsessed with digging a hole beneath their house. As the years pass, he begins to resemble less and less the man she once knew... and perhaps even less of a man at all...
King of Bees in Fantasy Land, a Twine adventure game by Brendan Patrick Hennesy, hails to an earlier time of gaming plotting; one where "all your base are belong to us". Thought there's not much action to speak of, this little choose-your-own-adventure tale of a Space Knight taking on the Evil King of Bees in the year 2888 is a quick, smart, piece of video game comedy.
This lyrical work of interactive fiction, brainchild of Jonas Kyratzes who created The Book of Living Magic, will envelope you in a surrealistic experience of discovery, a gentle stroll through a timeless pastoral state where your decisions are rewarded with rich verse and life-pondering revelations. Each passage presents you with a choice which will determine your path; stroll slowly through the experience and play more than once to fully appreciate the outcomes of each option. Arcadia: a Pastoral Tale elevates the oft misjudged browser game onto the loftier plane of artistic poignancy.