Level 13 - some of your pieces can have others on top of them
Level 9 - just because a ground square is there, doesn't mean you have to use it. Think in steps.
There has been a remake of the old game Pushover, which is quite similar (to the extent I'm sure it was the inspiration/model for this). People who like this should try it out.
can anybody help me on level 20?
Level 20 - think down one side and up the other. Timing is important when getting across.
I finished this game, and have some comments. I really liked it, I thought it had excellent gameplay and extremely well-designed levels (contrary to one of the opinions above). It is the only game in this competition so far that really kept me coming back for an extended period of time. This is probably why I have a whole bunch of comments :-)
Aesthetic comments: The graphics were very simple, and maybe could have been fancier, but I don't think they needed to be; the minimalist style forced you to concentrate on the mechanics. I don't like looking at yellow on light blue for extended periods of time, maybe a higher contrast color for the dominoes. I also agree with others that it would be nice if the reaction phase went faster.
Gameplay comments: it would be nice to have a visual marking for objects that have been placed and aren't part of the level (i.e. erasable objects), especially walls, since these blend in with the existing walls and you sometimes forget about them until doing a complete reset. The physics were counter-intuitive at first, but I got used to them quickly. One part I still find odd is the logic for when objects get destroyed (especially that a fallen domino will still get destroyed by a ball). The other thing that I didn't realize until near the very end that is counter-intuitive is that you only need to activate one flag device, as long as all the dominoes are down (I had assumed you need to activate them all). It might be a good idea to give feedback when a flag doesn't go up because dominoes are still standing, just a message at the bottom would be fine. Perhaps a light that turns off when all the dominoes are down?
Overall, a lot of fun to play, and I had a great feeling of satisfaction when I solved some of the harder levels (especially 24).
The way I solved it, the action starts at the top and goes counter-clockwise. The basic idea is to use the explosives to punch through all 4 floors; send them from left to right using a water device to keep the left-hand dominoes going down. The timers will be needed to make sure the lowest hole doesn't appear too early. On the lowest level, send the one ball from left to right before the explosives make a hole, launching a balloon from the very right. This knocks down all the dominoes on the right and eventually should send a domino through the holes you have made into a water device on the very bottom.
People have been asking for help on level 18:
hint: the UFOs don't destroy the pool balls
Put the waterfall in the very middle on the 3rd row down, with a balloon release on either side of it.
Put an atom bomb on the 2nd row down (so it gets triggered by a balloon).
On the top row put a pool ball next to the UFO and then a tile at the far left. Trigger the waterfall from above and that should do it.
Level 19 code:
any suggestions for level 27? I can't figure out those two at the top
If you mean the two at the extreme ends near the top, one would be a good starting point, don't you think?
I knew I shouldn't have gone to bed last night. I've reached level 19 and 'hit the wall'.
Any hints to help me over?
How to solve 27
My solution begins with knocking the top right domino left down the steps and finally knocking a domino through the middle gap.
This domino triggers a water where the right path is simply a bomb.
The left path is some timers with a domino at the end of the platform.
The domino triggers the second water which sends a ball to the right (towards the hole just blown) and a domino triggering a balloon on the left.
The balloon goes up to knock the top left domino down the steps so you'll need some platform parts here. After going down the steps into the middle of the level this sequence sets of a balloon taking care of the top middle flag.
The ball rolls down all the way to the bottom where there is a bounce piece sending it to the far left where it sets off a domino/balloon combo sending the balloon up to take care of the flag.
Now if anybody could just convince me that #30 is solvable...
OK, so I'm going through not over.......but I seem to be one piece short - or I destroy the domino!
Hi! Could someone give a hint for lvl 21? (pass: thegreatdivide).
I'm completely stuck there for hours :s
level 21 is driving me nuts. any help?
27 has me well and truly stumped too. i think maybe the chain starts
bottom right, otherwise how do you get the domino down there
but i could be wrong. i'm going to walk away from it for a while now.
I have been trying 28 and 29, but having no luck. Does anyone have any tips for either of these two.
I'm stuck at level 28 for hours. I have no idea how to do it.
I start up using lower right dominoes, hitting a balloon causing a ball to roll left in the "U" shape thing, hitting a dominoe to hit another balloon which trigger a ball to hit bottom left dominoes, and back up to hit a bomb down to make a hole in the "U" shape. however, I don't have the neccessary movement to trigger another ball to hit the domino right in the middle. Anyone want to give me an idea (or solutino) on how to work this level? Any help is truly appreciated.
I'm stuck on 21. Hints? I can't seem to figure out how to knock down the top two blocks both before raising the flags.
Just done level 28. whew! i spent hours on this, went away and had a rethink - and came up with a pretty neat solution involving no bombs or path-clearing balls ;) can post a screenshot if anyone wants.
Still stuck on level 21. I've tried a lot of diff solutions, but i seem to hit both flags before hitting the last brick
Andy...any help you can provide for level 28 would be greatly appreciated.
I finally did it
For those who are still stuck on 21:
Stuck on level 15. Can anyone help please?
Thanks for the help on 21. that was driving me nuts
For those who need an answer for level 28
start by tipping the highest domino into the water http://myweb.tiscali.co.uk/andyjmr/screenshots
plonk21, for level 15... you don't have to use the balloon thing on the left to beat the level... that messed me up for a while too
here is level 10
Thanks for the tip Natt. I figured as much, but I still can't solve it. I will look at it again in the morning.
jkarlsson - for level 30
that top middle domino has to do more than just fall over .. try surprising it from behind ;)
Oooh i've got the codes for levels 32 and 33 - now to try and beat them. by the way First Door, is there anything to do on level 31? One of each object but no flag to raise.
Well that's all 33 levels done. now i'll just have to get used to the withdrawal symptoms 0o. Thanks first door, you'll be getting a donation from me come voting time.
No, there is nothing to do on level 31. It's just to let you know you've completed the 30 normal levels!
Can someone give a hint on 29?
On level 15... I don't even see how one would theoretically activate the flag once you figured out how to get there. Unless there's some way to reverse gravity. If someone can tell me how it would theoretically be possible to activate that box, I'm sure I could find a way to make that happen.
Alright I'm hopelessly stuck on 19, screenshot anyone?
please help i cant get 9 iv look at every comment and still cant do it please help screen shot will be good
ok....I got levels 1-29. I got level 32 and 33 (those were fun). but i just cannot for the life of me get level 30. The First Door, can you offer a hint to those of us that are stuck on the last level?
Level 30. First the trick I used:
As long as something (a ball or bomb) stops a ufo in time before it hits a cliff, it acts like a ball that goes through walls, and as long as a bomb doesn't fall, it acts like a regular ball. I also made use of the fact that a ball can roll on top of timers (whereas it will destroy dominoes)
My solution started from the upper right. Use the upper right domino to send the ball far into the lower left, where it should launch a balloon. This balloon sends a UFO to the right, where it collides with the bomb, which collides with the domino up there. This falls and hits some timers, which eventually trigger a domino chain into the flag.
ooo woops didnt no where you clicked it affected which direction it fell
The First Door, I want to ask how I can add a "flag" to a level that I am editing. I will post up the code once I have it finished. I have a very interesting level "very difficult too if I want to be evil" to share.
JMan, you just need to hover your mouse over the square you want the flag and press the f button. You can put as many as you like!
I look forward to seeing your level.
JMan, can you post the level code on here so that others can give it a go too - provided that's OK with FD, of course.
fishmaphone - a domino dropping off the end of the row above will trigger the flag.
Hope that gives a clue! Think across, up, across, up, fill a hole, then drop to go across.
(Sorry, am hopeless at giving directions!!)
Meanwhile, I'm STILL stuck on level 19!
Andy, thanks for the level 28 solution - very neat - I'd spent hours on it, convinced I'd have to use both a UFO and a atom bomb!
Finally managed to do level 15. It took me 2 days to realize that you don't need a domino tile to set off a balloon, but that a timer block can do that as well. Anyway, here is the solution if anyone is still interested:
17 is not too difficult.
start at the bottom and work your way up
level 19 spoiler :
spoiler for level 22:
spoiler for level 23:
For whatever reason I can't get past level 12. All my blocks are down and the button is pushed, but it won't trigger the victory animation.
Plank21 - thanks so much for the level 19 spoiler! I'd got the theory and tried all sorts of combinations apart from the one that worked!
Have now completed all the levels and I think this is a really good game. I don't know enough about ball physics, frankly I know nothing about physics full stop! I know nothing about how to make games but, as people often say about art, I know what I like! Well done!
level 25: http://images1.filecloud.com/608067/level25.jpg
I finished all (32 and 33 also) and loved every single one of them!
We want Sky Blocs 2 :D
Andrew, make sure all the other tiles haved stopped moving before your final tile hits the target
This game play is one of my favorite types of games. Reminds me a lot of The Incredible Machine...an old DOS game.
Anyone that really likes this game should check it out if you haven't yet.
I'm stuck on level 30. Been playing this game since it was posted....and have not looked at any other entries to the competition yet as I can't stop playing this one.
Peter, just like you I spent hours on lvl 28 aswell. it was only when i walked away, came back, and restarted afresh that i noticed the possibilities. sometimes it seems one has to go through the complicated to get to the simple.
Okay, here comes my extremely difficult level, the code is:
looks like I have been evil afterall... The good thing is, I have given you all 99 of each items (excluding land blocks), so you have enough to make anything you want. More Hints will be posted in 1 day if nobody comes up with anything close to a solution, and the "starting" piece will be posted if nobody gets it within 3 days.
Hint #1: Almost all "platform" serves a purpose.
Hint #2: Although it seems like the level is "split" into left and right, it requires coming back and forth between the two sides
Enjoy the level. =)
looks like I have been evil afterall... Not much hint in terms of what to do. The good thing is, I have given you all 99 of each items (excluding land blocks), so you have enough to make anything you want. More Hints will be posted in 1 day if nobody comes up with anything close to a solution, and the "starting" piece will be posted if nobody gets it within 3 days.
Hmm, the paste doesn't work, anyone suggest me a way how I can post my level up?
JMan, I looked at your level, and I love how complex you have intended it to be.... But..
You only have to trip one flag to get a 'victory' trumpet... which makes it sadly, hyper easy. Perhaps removing most of the flags, and putting some dominoes in that have to be knocked down during the process, would force the 'victory' in the manner you envisioned?
if that's the case, lemme add some dominoes to it =P
This time, should complciate things a bit by adding 4 dominoes. Sorry about the error with the earlier postings.
I only have level 33 left to do. password =
Can anyone give me a hint?
JMan, I love your level. How's this for a solution?
PS. I got it before you added dominoes....
Hi, JMan. I'm just taking a look at your level now. I've been setting up a website where people can share their levels too, if you like, I'll put yours up there too!
Nevermind, finished level 33. For some reason the tile on top of the right flag-block doesn't always roll through to knock over te final tile.
I've done it JMan - though probably not in the way you intended!
Took me a while though.
TFD - I'd love to have a go at more custom levels!
I've also solved it, JMan and in a different way to above. Load the code below:
Start with the domino beside the bottom right mystery box.
Joolz, the website is up at www.thefirstdoor.co.uk, just click through to the Sky Blocs page. There aren't any custom levels yet, but please feel free to email me some to put up. I'll try to make a couple for your guys to play this evening!
Alright, when I have the time tonight, I'll create more "dominoes" on the level, so it's played in the way similar to my solution. It's supposed to be a lot tricker than that =P.
JMan, here is a different solution to your level:
start by sending the domino from the short stack of 2 timers into the water to its right.
Man, everyone does so much of that "stacking". For my solution, no stacking is required to complete the level. (I will remove majority of the time box and balloon box to increase the difficulty
Any help on 14??? Please.
Hi everyone! I've uploaded a customer level someone emailed me on the Sky Blocs site:
Can't do that level... I need an extra "UFO ball"...
Okay, my "new and improved" level is the following:
I have now limited the amount of "items" for everyone to use. These numbers correspond to the EXACT amount of pieces I spent to solve the level. Also, you should be able to raise ALL flags with the given resource.
*Sorry for making so many rules on this, but it's just that I spent so much time on this COOL level and I want everyone to see how dynamic and complex the puzzle can be.
To help everyone, here is some more hints to "finish" the level:
Hint #1: BALL PHYSICS! Ball rolls both ways!
Hint #2: Water Trough can be used more than once
Hint #3: Water Trough can be used in place of a bouncer, when you are on the edge of a platform
Hint #4: Balloons serve multiple purpose
Hint #5: Multi-use your mini a-bomb, you only have 1
Hint #6: Stairs work great, but watch out for dominoes hitting each other.
Only proceed if you desperately need more hints:
Hint #8: ALMOST every platform is used
Hint #9: Use ball for "force" that requires more than 2 dominos
Hint #10: The starting piece should be on the stair on the middle left, towards the lower part.
yep, I'm one UFO short as well...
I've updated the code to give the extra UFO! I apologise for the incorrect code. JMan, would you like me to add your level to the site too?
Ok, now you've added an extra UFO it works. Thanks Stephanie and TFD.
These kind of games ask for it: Logic gates!
In the AND gate, the trigger is the ball at the bottom of the machine. The two inputs are the ball at the top, and the leftmost bomb. If you block them, they are false, if you let them through, they are true.
In the OR gate, the trigger is the leftmost domino. The two inputs are the two topmost bombs. If you allow them to fall, they are true, if you don't allow them to fall, they are false.
In the NOT gate, the trigger is the leftmost domino. The single input is the UFO. If you allow it to fill the gap, it is true. If you don't allow that, it is false.
I keep forgetting to write my name to write the message. I wanted to say "that would be great, The First Door"! I would like to have my level added onto your site too!
And also, I will send you my solution via your email at your site. I hope you like my set-up.
Need help on 9, comments were no use to me at all. PLEASE someone help!
JMan - Looks way more challenging now. :) I haven't tried it yet, but definitely looks interesting. I look forward to figuring out how to get every flag to raise given the new restrictions. :)
level 29... please, i'm dyin here... or just the code for 30, by now i can live with the shame.
mctell, look here for level 29:
Oops, I made a slight error on it, Very sorry guys.
This is the level:
It is just one piece of dominos that I shouldn't put on the starting board.
Hi there, JMan, I've uploaded your level and one from a player on a different forum too. Both are excellent levels!
Plonk, that arrangement for level 29 won't work, the bottom middle balloon launcher will never get hit, or am I totally missing something here?
Plonk, Never mind what I just wrote, what an idiot....
try my lvl
Solution for 29:
me want solution to level 8, me inept at puzzle game
I am looking forward for anyone coming up with a solution for my "puzzle" =D
hey...can anyone help me with the first level? I think it might be running wrong on my computer
Man, I need to sign up for a typekey, as I'm starting to comment here more. JMan, I'm going crazy! I've managed to get all but 2 flags pressed, and can not seem to figure out how to get those last two to trigger. But I haven't given up yet!!
pleaze, can anyone help me with level 12...I'm stuck...
please & thanks
Finally got a chance to attack JMan's "insane" level again since it was changed. Man what a doozy. Kept me amused for hours. My solution doesn't use all the pieces though.
Jay. Please, please, please turn off the sounds that seem to be insistently playing on this page, it completely messes up my listening to the game music/my music etc.
At least have a way of turning it off!
[Edit: There are no sounds on any pages of JIG. What are you referring to exactly? I need more info to be able to help you. -Jay]