Plants vs. Zombies Guide
- Read our Plants vs. Zombies Review
- Download the Windows demo
- Download the Mac OS X demo
- Get Plants vs. Zombies for iPhone!
- Get Plants vs. Zombies HD for iPad!
* Plants with a * are single use plants and will disappear after their function is complete.
- Peashooter - This is the most basic plant in your arsenal, and the backbone of any strong defense throughout the early stages of the game.
- Sunflower - Plant these to increase the amount of sun you will get. Sun is vital to plants and to your survival! Two columns of these should be built in each stage.
- Cherry Bomb* - Plant these to get an explosive reaction from the zombies nearby. Great for taking out groups of enemies, works in a 3x3 grid centered around where you place it.
- Wall-Nut - a great defensive plant, that will hold the zombie hoards at bay while your other plants pick them off.
- Potato Mine* - Great for taking out strong enemies in lanes where you don't have a wall-nut up yet, or to take care of pole vaulting zombies that make it over your wall-nut. SPUDOW!
- Snow Pea - Snow Peas will freeze zombies and make them walk and eat slower. Great for holding back strong units while your stronger plants take them out. If a snow pea bullet passes through a Torchwood it will melt the ice turning it into a regular pea, losing the freezing effect.
- Chomper - Chompers work great in combination with your wall-nuts and tall-nuts. They will devour most zombies in one bite, but it takes some time for them to swallow.
- Repeater - These are a great addition to your arsenal. They cost twice as much as a peashooter, but do twice as much damage, and still only take up one space.
- Puff-shroom - These are a staple for any night time level, they may be weak, but they can still take out a zombie. What's even better is they're free!
- Sun-shroom - These little guys cost half as much as a sunflower, but only give you 15 sun to start with. After a while they will grow to full size and give you 25 sun. I still prefer sunflowers over these, even in night levels.
- Fume-shroom - These work great on the early night levels, and their attacks pass right through the screen door zombies!
- Grave Buster* - These plants will eat the graves you see in the night levels, and will even pop out a coin when you they are done!
- Hypno-shroom* - These will turn any zombie that tries to eat them into a zombie that works for you. Great against football zombies! The zombie will fight backwards until it walks right off your lawn.
- Scaredy-shroom - these long-range plants are cheap, but they will hide if a zombie gets too close. Not very effective alone.
- Ice-Shroom* - This mushroom will freeze every zombie on screen and do a little bit of damage to each of them.
- Doom-shroom* - These bad boys will blow up a huge area on your lawn and destroy all zombies within range, however the tile you planted them on will need some time to recover before it can be used again.
- Lily pad - Not much to say about these other than they allow you to build on the water.
- Squash* - These guys will crush enemies that get too close. if there are multiple zombies in a small area it will crush all of them.
- Threepeater - Threepeaters will fire across 3 lanes, each pea is slightly stronger than a peashooters. Great for the three center lanes but there is no point in putting them on out outer lanes.
- Tangle Kelp* These work like potato mines, but are to be placed in the water.
- Jalapeno* - These guys are just bursting to get into the action. Placing one of these will destroy all the zombies in the lane they are in.
- Spikeweed - The spikeweed will attack any zombie that walks over it, as well as popping tires on zombonies and Catapult zombies. Popping a tire will destroy the spikeweed and you'll need to plant a new one.
- Torchwood - Placing these in front of plants that shoot peas will set the peas on fire and do triple damage! Snow peas will melt and lose their freezing effect though. Also drives away fog for a few tiles around itself.
- Tall-Nut - Harder, better, taller, stronger than the wall-nut. The tall-nut will keep enemies at bay for a long time, as well as preventing pole vaulting or dolphin riding zombies from jumping over them.
- Sea-shroom These water based fungi work much like the puff-shrooms only they can be placed in water, however their recharge rate is quite slow.
- Plantern - Plant these in the fog to drive it back, so you can see whats happening on your lawn. They are pretty weak and don't do any damage though, so put a Tall-Nut in front of one so it doesn't get demolished.
- Cactus - The cactus will pop balloons, as well as attacking zombies on the ground.
- Blover* - Blover will blow away any air zombies, and temporarily blow away all the fog. Decent substitute for planterns and cacti, while only taking up one seed slot.
- Split Pea - Split peas will shoot forward and backwards, however they shoot twice as fast backwards and they do forwards. Good for tunneling zombies, and not much more expensive than peashooters.
- Starfruit - Starfruit shoot in 5 directions. None of them are forward. Works well in groups, though.
- Pumpkin - Pumpkins surround another plant protecting them from zombies. Even works on Tall-nuts adding a much stronger layer to your defensive lines.
- Magnet-shroom - This mushroom will steal metal objects from zombies, such as buckets, helmets, ladders, and pickaxes. Great to have a few of these behind Tall-nuts, even during the day, although you'll have to wake one up using the Coffee bean.
- Cabbage-pult - Plant these on the roof to lob cabbages at the zombies, where peashooters can't reach due to the roofs incline.
- Flower Pot - This plant lets you plant plants on your roof! Sounds crazy but it works! Just like a lily pad but for your roof.
- Kernel-pult - These guys will lob corn, and occasionally butter at the zombies. The corn is a bit weaker than cabbage, but the butter is just as strong as cabbage and will also stop zombies in their tracks.
- Coffee Bean* - Plant this on your mushrooms during the day to wake them up!
- Garlic - These guys smell bad, but work great! Zombie will take one bit of these and move into another lane!
- Umbrella Leaf - Umbrella Leafs will protect nearby plants from bungee zombies, and from catapult zombies.
- Marigold - While she won't attack, the marigold will spit out cash for you to collect. A few of these with the Gold magnet-shroom will do wonders for your bank account.
- Melon-pult. - The Melon-pult lob watermelons at zombies doing large amounts of damage to groups of zombies! Great addition to your lineup.
- Imitater - The imitater works just like your other plants. In fact it works EXACTLY like your other plants. Pick the imitater and it will give you the option to pick a plant. This way you can have two of the same plant in your arsenal. This will reduce the waiting time to build plants by half!
These upgrades are one time upgrades to the plants that you already have in your arsenal.
- Gatling Pea - Upgrade for the Repeater, shoots 4 peas instead of two for a relentless, fierce attack. Add a Torchwood into the mix for a Zombie barbecue.
- Twin Sunflower - Upgraded version of the sunflower, producing two sun each time. Great for long levels, survival mode, and for maximizing spots available for offensive plants.
- Gloom-ShroomAn upgraded version of the Fume-Shroom, this plant will release toxic fumes in a small area around itself. Attacks quickly, but short range.
- Cattail - Upgraded Lily Pad. The Cattail can attack on any lane, and it also pops balloon zombies. Having at least one of these in longer pool levels instead of cacti is a great way to save space and money.
- Winter Melon - Upgrade of the Melon-Pult. Adds a freezing attack to the Melon-Pult, but fires at a slower speed. Adding one or two of these is a great way to slow down zombies when you are using Spikerocks. Frozen zombies will thaw if hit with a flaming pea.
- Gold Magnet-shroom - Inexpensive upgrade to the Magnet-shroom. Removes the magnet ability but it will collect coins and diamonds for you. Great if you have a lot of marigolds, but not really essential.
- Spiderock - This upgrade to the Spikeweed can pop multiple tires before giving out and does more damage to zombies walking over it.
- Cob Cannon - This is the strongest plant you can get. You must build it over two Kernel Pults, and click it to activate its massive attack.
- Regular Zombie - The most basic zombie out there. Very easy to dispatch, but watch out if there are a lot of them!
- Flag Zombie - Just because he has a flag doesn't mean he doesn't want your brains! Leads every "Huge wave of zombies".
- Conehead Zombie - Regular Zombie with a traffic cone that helps with defense. Takes about twice as much damage as a Regular Zombie.
- Pole Vaulting Zombie - He moves fast until he meets the first plant, which he will vault over (unless it's a Tall-Nut), and then he moves slow.
- Buckethead Zombie - Takes about 5x as much damage as a regular zombie, but a magnet-shroom will steal his bucket.
- Newspaper zombie - This zombie will charge at you once you destroy his newspaper.
- Screen Door Zombie - This zombie protects himself with his screen door, however fume-shrooms will pass right through the screen and attack him directly.
- Football Zombie - This zombie is extra protected with a helmet and padding, so it will take a bit more to bring him down. His helmet has metal on it that reacts to Magnet-shrooms.
- Dancing zombie - Will summon a backup dancer in four directions. A real thriller!
- Backup Dancer - This zombie is really weak but will get in your way if there are too many of them.
- Ducky Tube Zombie - This zombie is really weak, and only appears in the pool lanes.
- Snorkel Zombie - This zombie stays underwater until he attacks. Place lily pads near the from of the pool to draw him out. Kelp works too.
- Zomboni - The Zomboni crushes plants and leaves a trail of ice behind him. You can't build on the ice and bobsled zombies will appear if there is ice. Use Spikeweeds to pop his tires.
- Zombie Bobsled Team - These guys will ride in on ice, and go fast until they run out of ice. They are pretty weak but there are four of them.
- Dolphin Rider Zombie - Similar to the Pole Vaulting Zombie only in water. Tall-Nuts will be effective against him. The dolphin is also a zombie.
- Jack-in-the-Box Zombie - This zombie moves pretty fast and will randomly explode. Magnet-shrooms will take his toy away and prevent him from exploding.
- Balloon Zombie - This zombie will float over all your defenses unless you pop his balloon. Other than that he is very weak.
- Digger Zombie - This zombie will dig under your plants and attack from the back. Use magnet-shrooms or split-peas to take care of him.
- Pogo Zombie - this guy will hop over all your plants until you have a magnet-shroom to take his pogo away.
- Zombie Yeti - This zombie rarely appears, and will run away after a short time. Get him while you can!
- Bungee Zombie - He will drop down from the sky and either steal a plant, or drop a zombie down on your roof/lawn.
- Ladder zombie - This zombie will place a ladder down on the first plant he meets allowing zombies to simple climb over that plant. Bad if he puts one on a Tall-nut. Magnet-shrooms will take his ladder away, and cherry bombs will dislodge ladders that he managed to place.
- Catapult Zombie - This zombie will sit at the back of your roof or lawn and launch basketballs at your plants. Use spikeweeds to pop his tires, and get rid of him easily.
- Gargantuar - This giant will crush your plants, and extremely strong. Try to take him out using bombs, jalapeños, Squashes or anything you can before he destroys your plants. He will lob the imp zombie when he is low on health.
- Imp zombie - Although he is very weak often times he will be launched past your plants and right to your sunflowers, or your lawnmowers or roof/pool cleaners.
- Dr. Zomboss - Here he is. The leader of the zombies. Use Ice-shrooms to freeze him when he is down, and let your other plants attack him. Keep an ice-shroom and a jalapeño for when he throws a fire ball or ice ball at you.
General Hints and Tips
- For the most part in adventure mode, and survival mode you will want to start by getting two rows of sunflowers as fast as you can, at the back of your lawn
- While you are trying to get your sunflowers up, try to only build plants that you will need immediately. Such as a peashooter only in a lane where a zombie is approching.
- Once you've got your sunflowers up, start focusing on your defences. You will need to use different strategies depending on what level you are on.
- Try to keep at least one bomb type plant in your inventory on each level just in case things get bad.
- If there is a lull in zombies use the break to dig up and replace badly damaged wall-nuts or tall-nuts.
- It may be worth it in later levels to bring coffee beans and magnet-shrooms with you in daytime battles. to help deal with metal weilding zombies.
- If a snow pea shoots through a torchwood then it will cancel out the freezing effect.
Adventure mode isn't terribly difficult and shouldn't give you too much trouble so I've just listed off a few tips for each of the five level types.
- These levels are fairly straightforward. Just build a few peashooters in each lane and you should be okay for most of these levels.
- Build wall-nuts, and repeaters once you unlock them
- Not much to these levels except for learning the basics
- Night time has arrived! No more free sunshine for you!
- Dont underestimate the power of free things. Although the puff-shrooms are pretty weak, they are essential to your defenses at night time, especially when the amount of sun you get is lower.
- Make sure the first plant you buy is one of the two that will give you sun, otherwise you wont be able to afford better plants as the level progresses.
- If you keep these two things in mind the night level shouldn't give you too much trouble
- Ah now its getting interesting. Zombies will usually ignore the two pool lanes in the beginning, so you should too.
- Make sure to build at least a peashooter and a repeater in the pool lanes by the first huge wave of zombies, as there will be extra zombies that pop out of the water part way down the lane already on top of the ones that come from the back.
- As long as you remember to have some defences in the pool lanes by the first wave you should be alright.
- Remember you can place wall-nuts and tall-nuts on the lily pads.
- You should put spikeweeds at the right of your lawn in case zambonies show up.
- Starting to get tricky now. Pool, night, and now fog! Keep your head on your shoulders (har har), and you will do fine.
- Although you can't see in the fog you can still build in it.
- Build up a solid defense by combining what you did in the night stage with the pool stage.
- If you really need too you can build a lantern to help you see, but its not too much of a big deal.
- Just build up a solid defense and you should be alright.
- Its going to get a little tricky now. Peashooters and repeaters don't work well on this level, unless you build them at the top of the slope.
- You can get away with building them on the first column after the slope on the roof starts but after that they will be useless.
- Basically for this part you will need to replace peashooters and repeaters with Cabbage-Pults and Kernel-Pults.
- Other than that theres not too much to this one, other than keeping an eye on what zombies you will have to fight.
- It might be worth your effort to build a magnet-shroom and use a coffee bean on it in later levels.
- In this one the zombies are also plants! But they still want your brain.
- Guard your sunflowers because you will need all the sun you can get.
- Zombies act like the plants on their heads act. Peashooters will shoot at your plants, wall-nuts take a lot of hits. Keep this in mind while building your defenses
- Just like the wall-nut bowling you had to do in adventure mode.
- Higher combos earn you more gold
- Save a bomb or two for emergencies.
- Use then sun you collect to play the slot machine at the top
- Try and keep the slot machine going as often as you can to earn extra plants and sun.
- Shouldn't be hard to get this with a little luck.
- This one is just like the kind of level in adventure mode where the seeds come on a conveyor belt at the top, only you need to use them almost right away
- Just like bejeweled! You fought zombies in bejeweled right?
- Make matches to earn sun and upgrade your plants
- Start with your offensive plants first
- Combo's earn you extra sun
- Its pretty basic, other than the fact that the zombies are invisible. So build evenly in the lanes since you can't tell where they are coming from!
- This one is pretty basic too, You just need to fill in the stars on the lawn with the starfruit
- Might be a bit tricky to get "Star"ted (haha!), but once you get some basic defenses up you should fill in the star as soon as possible.
- This one is a basic clone of insaniquarium. Just save up and buy 5 or 6 zombies then let the sun roll in. Don't forget to feed them!
- Just like bejeweled twist! Same concept as beghouled
- All of the zombies are tiny, but they still have big appetites! Use the basic pool defense here and you'll do just fine.
- This ones a bit tricky. Keep an eye on where the portals are but still build evenly as the portals will move around the map.
- Make good use of your wall-nuts, and make sure to have a Cactus in each lane, and you should be alright
- Save a bomb or two in case things get a little tight.
- This one can be a bit tricky. For the most part you will start with the same few plants each time.
- Potato mines should go one column from the right, and your tall-nuts right behind them.
- After that leave a space then put your magnet-shrooms down.
- If/when you get chompers put them right behind your tall nuts.
- Try to have at least one clear column somewhere for placing bombs. Save the bombs you get for ladder zombies, Gargantuars.
- As long as you don't let the ladder zombies bypass your tall nuts, and you put lots of pumpkins down you shouldn't do too badly here. Might take a few trys to get it just right though, since you don't always get the same plants each round.
- Build spikeweeds to pop the tires of the zombonies. If they can't make ice the bobsled zombies can't show up!
- You can also use jalapeños to melt the ice.
- No crazy tricks here, everything is just faster
- Use your basic pool level strategy and you'll do just fine here, just make sure to keep collecting the sun, even though it might seem hard since it shows up so fast.
- This one is pretty simple. Just hit the zombies with the hammer as they pop out of the graves
- Once in a while a zombie will drop some sun, use it to buy Grave Busters and eat the graves closest to your brains.
- Build your defenses like this. Use the money you get in between rounds to first add a second pumpkin to the other torchwood in the water. Refresh your garlic. And add a repeater to the spaces above and below the cattails.
- Build a nice solid pool style defense and you should be okay. Remember to save some money for buying new tall-nuts in case things go sour.
- Just like zombotany only harder.
- Just like Wall-nut bowling only harder.
- Sunflowers, cabbagepults and tall-nuts will be your friend here. If you have the imitator, use it to get a second tall-nut
- Just like the final level of the game so you should be okay here. Just remember to always keep at least one jalapeño and one ice-shroom on you at all times for when he throws fireballs or iceballs at you.
There are really only two puzzles here, one is vases and the other you play as the zombies.
- Start with the vases that have plants in them
- After that start at the back and work on one lane at a time.
- Don't put too many plants in one lane, you will need to make sure you have at least one offensive plant in each lane or its impossible to win.
- In the later levels keep some squash for Gargantuars.
- In this one you get to play the zombies and try to eat the brains.
- There is no time limit so sit back and think a bit before you start throwing zombies at the plants.
- Try to find the spot where you can send one or two cheap zombies and still manage to get a sunflower, or two.
- Once you get some sun use stronger zombies in combination with the weaker ones to get to the harder brains.
In survival you will get a chance to change up the plants you picked at the start between each level so start with the basics on each one, and go from there. Don't get ahead of yourself. If you start with all the expensive plants you won't be able to afford a good defense and will leave your brains venurable. Use the same basic defense skills you developed for each of the adventure levels, but after a few waves upgrade your plants to be able to deal with the later levels. There isn't much new here it's just harder.
- Slot upgradesBuying these will allow you to take more plants into each round with you
- Pool CleanersThese work just like lawn mowers, only they are for the pool lanes.
- Garden RakeThe rake will randomly start in one lane for 3 levels after purchase. Will kill the first zombie to walk on it in each level
- Roof CleanersRoof cleaners are your last line of defense on the rooftop levels, good idea to purchase these.
- Wall-Nut First-AidThis upgrade lets you replace Wall-Nuts, Tall-Nuts, and Pumpkins without having to wait for them to die, or dig them up first.
Type the following codes during gameplay to enable the 'cheats', type them again to disable.
- daisies - zombies push up daisies when they die. (You need to have a tree of wisdom that's at least 100 feet tall for this code to work)
- future - zombies sport cool, futuristic shades.
- mustache - zombies grow a 'stache.
- pinata - zombies cause a shower of candy when they die. (Your tree of wisdom needs to be 1000 feet tall for this to work.)
- trickedout - for tricked out lawnmowers.
- sukhbir - activates zombie "THEIR BRAIIINS" call.
- dance - Makes the zombies dance! enabled at 500 feet.