In Sandlot's newest addition to the Tradewinds series, Tradewinds Caravans, experience the excitement and derring-do of a merchant's life, without the boredom and general unpleasantness that would tend to come with the real thing. In this loose, fantastical simulation of a merchant's life circa 100 BC, you will explore the silk road, fight your way through swarms of bandits, and uncover the unique story of the character you choose.
Eschalon: Book 1, the debut title from Basilisk Games, will take you back to the nostalgic days of Ultima and Might and Magic. It's a turn-based, tile-designed RPG, a system that many fans of the genre are familiar with. Eschalon offers a rich, engaging and open-ended world to explore, with a similarly deep storyline. It's a modern-day tribute to the old CRPG's that fans grew up on, at a time when storytelling, adventuring and honing your character's skill took precedence over shiny graphics and cutting-edge mechanics.
If you've ever longed for a game to bring it on with animal-on-animal warfare, as in the tradition of Red Wall, you've come to the right place. Brute Wars is a turn-based RPG tactical strategy game where you pit your team of six creatures against opposing squads. The placement and order of their attacks adds up to a highly nuanced and rapid game of tactics that you won't want to miss.
Proximity is a classic turn-based strategy Flash game that is somewhat like a cross between Risk and Go. It is surprisingly simple to learn and takes about 5 minutes to play. You can play against the computer, or against a friend at the same computer.
What do you get when you put Global Warming, Peak Oil, Nuclear War and good old-fashioned oligarchy in a blender? You get Fallout meets Elite ...in a browser! Caravaneer is a game by Dmitry Zheltobriukhov that has you playing a caravan leader in a post-apocalyptic desert, trading goods from town to town while fending off hungry raiders. It's got turn-based tactical fighting, strategic economic decision-making, and a political storyline! Tactics, economics and politics!
The goal of Fluke Ball is to throw objects into the mysterious waves of force surrounding the office microwave, and knock out your opponent's objects when necessary. It's essentially shuffleboard, but sideways and with gravity. It sounds complicated, and it is at first, but it feels instinctive after some experimentation. And once you break through the layer of initial confusion, you'll have an whole miniature world of strange physics to explore.
Chess is a classic, easy to learn and hard to master. What would happen if chess was bitten by a zombie and then rose again as an undead shadow of its former self? You'd get Tomb Chess, an intriguing variation on the dynamic, where two ghoulish armies battle across a graveyard.
The game of Buggle pits 2 to 4 players against one another to see who can befriend the most buggles (which are sort of like ambulatory cloudberries with faces) over the course of 10 rounds. Each round begins with 60 of the little nippers bouncing around in a rectangular play field. Eventually, they will pause and wait for you to pick a location for your control point, which is your primary means of buggle recruitment.
Ballistic Wars is a fast-paced, turn-based strategy puzzle game from our 4th game design competition that earned it the third place prize. Work your way through 15 challenging levels against a mad professor bent on blowing up, well, just about everything. Simply click on your "troops", represented by camouflaged balls of varying sizes and special abilities, to launch attacks against the opposing forces.
Battle for Wesnoth is a free, open-source turn-based strategy game originally designed by David White. It's similar to games like Fire Emblem, Advance Wars and Shining Force in that each player commands an army of units, each with its own strengths and weaknesses. Battles take place on a hexagonal grid and layers take turns moving armies and issuing commands.
Taking a light-hearted approach to a normally serious and complex genre, Strategy Defense is a casual tactics game along the lines of Ogre Battle or Final Fantasy Tactics. It's your job to defend the king from the incoming enemy. Move your character on the field, attack enemies, raise your stats and buy new weapons with an easy-to-use interface. It's a bare-bones tactics game that is inviting even for non-strategy fans to enjoy.
The Four Color Problem is a simple turn-based game in which the goal is to color in as much space on a map as you can, while a computer opponent tries to do the same. The catch is that no two adjacent areas can be filled with the same color. Can you dominate the majority of the map with your color?
Castlewars is a Flash turn-based card battle against either a computer or live opponent where you try to build your castle up to 100 or blast your opponent's to rubble. The game is quick and easy to learn, and can be played against a friend anywhere in the world.
The gameplay mechanic of lobbing bombs at your enemies is nothing new, and Artillery Live! returns the genre to its simple roots. You have a tank on a mountainous battlefield, and using a combination of angle and power must lob shells at your opponent. Unlike Worms but exactly like ZWoK, everyone (up to four players) sets up their shot simultaneously and secretly, and the tanks all fire at the exact same time.
Dotville is a city-building Flash game along the lines of Civilization, but greatly simplified. You play the leader of a tribe of Dots (yeah, Dots) and must rise to the rank of Emperor in fifty turns, then defeat the evil empire of Squares. It's a simple game, and yet somehow very complex; a bit flawed, and yet fun despite it's quirks.
Quadradius is an online, multiplayer, turn-based Flash game that takes the skeleton of the board game checkers, and pumps it up with a massive list of power-ups and new strategies that turns the game into an addictive and very compelling new concept. In fact, calling it checkers is an oversimplification that does not do it any justice.
Doctor Who Cyber Assault (or Cyberman) is a Risk!-like game from the BBC that incorporates several minigame-like elements into the main game. Move your units around the board to conquer new territory, then try and outwit your opponent with rock-paper-scissors-type fights. And when you take a territory with an enemy base, get ready for some gun-firing action.
Great news for those who enjoyed GameDesign's Dice Wars game and thought that it would be even better if it were multiplayer. After building a successful and compelling online multiplayer Texas Hold'em game, Ryan Dewsbury has been hard at work to bring multiplayer action to this beloved dice-based strategy game. And I am very pleased to announce that kdice has just launched!!
It isn't often that I come across an addictive browser-based Flash game with which you can play against a friend over the Web. I was pleasantly surprised to find the latest game from Gamesheep is just that kind of game. Crystal Clear is a simple casual game with gameplay similar to the classic game of Lines, and yet with some subtle differences that turn the classic into a compelling two-player battle.
With almost 10 years in the making, Sanctum from Nioga is a very unique game. The best way to describe it would be to say it's like combining chess with Magic the Gathering in a miniature game board setting. It could be one of those classic board games we played as a child, except this game is all digital and played only online.
Dice Wars is a unique new turn-based strategy game from Japan. Using nothing but dice and a randomly generated territory map made of hexagons, the game is similar in gameplay to that of the board game, Risk, though much simpler and quicker to play. The objective is to conquer all territories and eliminate all your opponents by attacking them with dice.
ZWoK! is a charming and addictive, multiplayer, turn-based strategy Flash game in which players engage in battles using projectile firing weapons. It's a fight to the finish where the team with the last Zwok standing wins. The game is essentially a simple version of multiplayer Worms, and yet its simplicity is one of the games most redeeming qualities. It easily surpasses most Flash multiplayer turn-based strategy games I have played.
RoboRunner is a DHTML, turn-based strategy, online board game in which you play as a Fixer class bot trying to repair and inspect Inspection Points (IPs) on the hull of a ship. Games can be played single player or multiplayer, and with up to seven other bots. Registration required.
American History Lux is a downloadable war strategy game that takes a remarkably boring subject and turns it into a simple but epic game. It's a whittled-down version of Sillysoft's more Lux Delux title, making it perfect for casual world-conquerors. The game plays a lot like Risk with a few extras and is available for Windows, MacOS X and Linux.
Oasis is an excellent turn-based strategy game drawing inspiration from the likes of Civilization and Age of Empires. Instead of playing one campaign for weeks on end, Oasis condenses all of the same strategy goodness into short, three-minute levels. The steep learning curve has been removed to allow anyone to get hooked on a strong dose of casual gaming fun.
The latest in a string of movie-licensed, multiplayer, turn-based strategy Flash games from BigSpaceship is here, and it's very pretty. In fact, the company's co-founder and CEO, Michael Lebowitz, claims it could well be the first major Flash game release to use the impressive new features of Flash 8. But do the impressive new features make this game fun to play?
So you like turn-based strategy games, do you? Were you among the first to play Tactics Arena Online months ago, and still you can't get enough? Did you run through Spybot with nary an invalid checksum, only to crave more ever since? The wait is over.
From Digital Seed Entertainment comes Tactics Arena Online (TAO), a turn based strategy game the likes of Final Fantasy. By commanding an army of characters on a battlefield, your goal is to decimate your opponents team in a battle of weapons and abilities.
A remarkably rich and highly detailed Shockwave game created for Lego by the folks at gameLab. This turn-based strategy game is a triple-A quality production set in a stunning high-tech universe. The developers have expertly combined story elements with engaging gameplay to create an extraordinary, satisfying and immersing experience.
Here is a unique opportunity to get started with a brand new game just entering an open beta stage. The name of the game is llor.nu, which is also its Web address, except I'm not sure if that should be pronounced "LORE-new" or "un-ROLL" as the name implies.
Rumble Ball is a strategy game of sorts. The object is to score the most points you can by hitting colored items on the play field with a large ball. I was immediately drawn to this game due to its very pretty presentation. The appealing graphics and top-down, pseudo-3D appearance make this game compelling for most anyone to pick up and play.
Tanks features classic projectile gameplay in a Flash game package that ups the ante with tank, ammo and weapon upgrades, and even multiplayer action to boot.
Similar to games like Go and Othello, this Shockwave game is all about turning the tiles (or I suppose 'nodes' in this case) to your color. It's very simple to pick up and play, and yet the possibilities for each move become many. Frustrating and difficult, the challenge is fun if you put a little time into examining how each move affects the play.
Played just like the old plastic game of Battleship that used red and white pegs to record hits and misses, except this Flash version does all the hard work for you. First position your fleet on the board, then all you have to do is click on a square to fire torpedoes.
If you like board games and you like playing against others over the Internet, give Conqueror! a try. This full-featured, multiplayer, turn-based strategy game is very similar to Risk, and yet its gameplay is a lot richer. An ingenious system of simultaneous turns means that you don't have to wait for other players to make their moves.