Dharma Doll is a highlight of Petithima's rapidly growing oeuvre. More complex than the last one we featured on Weekday Escape, showing a progression of more puzzles and more difficult puzzles without losing the charm and design that make the games so great. Sort of an appetizer, where Choc-Mint was an amuse-bouche. Dig in!
Have you heard about Gatsby? He's a millionaire, but that's all anyone seems to know about him. Some say he's a thief. Others say he killed a man. And what's the deal with his curious preoccupation with his neighbours? Find out in the remarkably well presented hidden-object game adaptation of the classic novel.
Escape from the Garden is an amusing, delightful example of the room escape genre. Amusing gameplay that includes logical puzzles that flow easily from one to another, a charming area to explore, and the added bonus of needing to interact with the garden's animal inhabitants to complete your escape. It does, however, contain some Japanese text, but escape aficionados should be able to reason their way through without being able to read any of the cues.
There's a boulder in your way, but the strange orb in the jaws of the nearby statue may hold the key. But why are you there to begin with? What happened to you? Or... what did you do? Find out in this extremely short but intriguing little point-and-click tale from Rosiana D and her group of talented creators.
Despite its simplicity, Choc-mint is an escape game done right. There is no text to confound the non-native speaker, the puzzles flow neatly from one to the other, and there is the blessed relief of a changing cursor to indicate hot-spots that can be clicked. A little logic, a little intuition, and an experienced gamer could be out in 10 minutes or less, refreshed and ready to face the day. All you escape game designers out there take notes, will you? Slow down, take a few minutes and enjoy the escape from the every day.
Gaius James Rover is really having a bad day; first the ship he was escorting to the governor was captured by pirates, and when he finally manages to escape he finds out that not everything is on the up-and-up. Also, he's a dog. Jolly Rover is a weird and funny point-and-click adventure with some of the scurviest dogs and cheekiest humour you could ever hope to see.
Escape from the Rest House is Tesshi-e's most accessible escape to date. Everything you expect from a Tesshi-e game is here: tight design, easy inventory control, a save button that can come in handy when looking for the happy coin escape, occasional pixel hunting, unique combinations and animation, and some very familiar music. The games, though, keep evolving. Play the Tesshi-e games from earliest to latest and you can see the evolution.
A birthday party goes awry when Lyra suddenly finds herself teleported to another dimension by an unknown force. Lyra learns she must seek out someone named "The Clockmaker" if she ever wants to return home... but some unknown force seems determined to thwart her at every turn. The iconic point-and-click fantasy series Dream Chronicles returns with a new trilogy in this captivating first installment.
Meet Joe. Joe's a rabbit. Joe wants to see the world, and what a world it is, with funky beats and neon lights all around. Solve simple one-screen puzzles to advance and get Joe to his ultimate goal in this charming but all-too-short point-and-click game from Gamystar.
Masonic Mystery is a fun little point-and-click escape game. If you're looking for a little mid-week excitement, or are one of those folks looking to prove the Freemasons were behind faking the moon landing, here's the game for you. You won't find any evidence, but you might find a little entertainment, and a pleasant way to pass the time as you try to get out.
If you're into that red/pink/white color palette (as Strawberry Cafe obviously is) and enjoy solving your way out of locked rooms, then this can be a delightful way to waste a few minutes. A light, frothy delight perfect to counterbalance the mid-week blahs and the increasing summer heat. The whipped cream with a cherry on top of room escapes, if you will. Enjoy the refreshing treat.
Although smaller than the previous installment, Dismantlement: HDD packs a lot of punch in a little package. Lots of logic and screws and no controls to fiddle with this time around. Jump in and have fun, this series just keeps getting better and better.
FBI Agent Claire Ellery wakes from a nightmare to find out her worst dream has come true; her partner has been murdered, and all the clues point to a tie-in with a case she already thought was solved and barely managed to live through once before. Featuring tricky hidden-object gameplay and old-fashioned point-and-click adventuring, the next installment in the Strange Cases series is engaging, involving, and fun.
Following the events of The Ripple Effect, Jesse, having recently discovered she belongs to a family of time travelers, is stuck thirty years in the past. To get back to the future (snicker), she'll have to make sure history happens the way it's supposed to... and uncover more secrets buried in her family's unusual legacy. The Rabbit Hole is a hidden-object/point-and-click hybrid presented in beautiful High Definition, and will keep you enraptured for a good while.
Escape from Piano Room is a fun, logical, challenging escape guaranteed to brighten up the mid-week. Be sure keep the aspirin (or Tylenol) on standby though, just in case, although escaping out into the fresh air should clear that headache right up.
Raided any tombs lately? Pencil Kids brings us a fun and surprisingly tricky little point-and-click puzzle adventure that sees you in search of the legendary Heart of Tota. Standing in your way? A series of tricky mechanisms designed to keep you out. Of course, that's not going to stop you. Just remember; never leave your hat behind.
There's something hidden in a mine deep beneath the ice in remote Greenland. Phillip follows a map to the location despite a letter from his missing father begging him to burn the documents he discovers. Phillip wants to find out what obsession could have taken his father from his family all those years ago. Instead, he may find more than he could ever be prepared for in Frictional Games' survival horror series about dark and secrets. What you can't see can hurt you.
What lies beneath the shifting sands of the desert? Could it be untold riches? Or sweet, sweet love? In this cute little sim with tones of resource management and good, ol' fashioned puzzling, take control of a team of archaeologists hunting for treasure in the desert. Dig up ancient artifacts, solve puzzles, and maybe even play a little matchmaker. Just hope you don't mind sand in your socks.
Hey, who turned down the thermostat? Shawn Tanner's challenging plot-less escape series is back, and this time you're stuck in a freezer. Examine every inch of your prison and try to find a way out before you get too cold.
Anonymous is quite a fun challenge, involving not only the basics of room escaping fun; finding items, mysterious clues, headbanging puzzles, but with an interesting twist involving deductive reasoning and co-workers who discourteously leave food to rot in their lockers.
He only has one leg, but that's not going to stop him when an evil jack-in-the-box imprisons the doll of his dreams. A literal doll, as it happens, since the hero in this title is a toy soldier missing a limb. Find solutions for the problems besetting your fellows toys in this point-and-click tale with a distinctly creepy twist on the classic fairy-tale.
One of the delights of Skull Island is that it is hiding what amounts to a whole second game within its confines. Take your time and really explore and a wide range of exciting new vistas will open up, taking the story in wild directions that have absolutely nothing to do with your original rescue mission and turning the whole game into a very surreal experience. Take the chance, explore the jungle (and points beyond), and immerse yourself in one of the more complex and satisfying escape games we've seen this year.
The Dismantlement series is very popular with our regular visitors, and Dismantlement: Fan delivers the goods with a nice variety of logic, math, and word puzzles that need to be solved before you are left with a heap of, well, components. For anyone who likes puzzles, logic, or just ripping things apart, take a few minutes and have fun destroying yet another common household object.
What if Hamlet wasn't? Hamlet, I mean. When a curious time-traveler accidentally lands his heavy spaceship atop the iconic literary protagonist, the show must go on. Point-and-click your way through a quirky and decidedly non-cannon interpretation of the classic Shakespearean tale in this short but fun and original title from Alawar Games.
Now that the Mayan apocalypse is nigh upon us, it is only natural that we doomed mortals should develop a keen interest in all things Meso-American. Tombscape 2 casts the player as an explorer of Mayan ruins, whose quest to understand the mysteries of the pre-Columbian ancients may help you forget the impending advent of the end times.
Strap on your point-and-click shoes, because these robots are assembled and ready for adventure! In this latest from Wadjet Eye games take control of a group of newly invented miniature robots with unconventional abilities who unwittingly cause trouble for their human creators when they stumble across a villain's strange secret. Fun, funny, and cheerful, Puzzle Bots is a quality adventure that, while short, is great for everyone.
A photo is slipped under the door of Anton Muller's detective agency late at night. A girl has gone missing, and she's trapped in an unfamiliar building... or maybe it's just a hoax? Unwilling to risk a child's life, Anton sets out to investigate, and winds up embroiled in the strange, troubled lives of an unusual cast of characters in this unfortunately short but clever hidden-object/point-and-click adventure.
There's something unsettling about these stark, washed out sterile backgrounds, very typical of the whole series. Yet the look only adds to the sense of mystery as the player works their way closer and closer to the denouement, whatever that may be in the end. Brace yourself for some strangeness, and join the journey to the center of the house, the solar system, or the human soul. You decide.
Do you believe in magic? How about voodoo? If you don't, Jessie Bodeen might just change your mind in this eerie, engrossing hidden-object/point-and-click adventure. When a voodoo priestess succumbs to greed and gives in to the request of a jealous woman, how will the spirits repay her? Find out in the start of a fun new series and this tale of jealousy and revenge gone wrong.
Control three different characters to help recover a stolen diamond in this latest charming point-and-click adventure from Pencilkids. What do you get when you cross a ninja, a pirate, and a robot? Aside from some prime sitcom material, you get the greatest little team capable of taking on anything. Provided "anything" means, apparently, Romanian vikings.
The house didn't fall on the witch, and we can prove it! She's still flying around out there... or, at least, she was until two kids had a kite flying mishap. Use your powers of deduction to help reach one of two possible endings in the Witch's strange hut in this cute and weird little point-and-click escape title.
Damon lives under the thrall of the evil vampiress Celeste until one night he crosses paths with the mortal Victoria. Yep, it's another cheesy vampire love story. Luckily, this hidden-object/point-and-click hybrid features a gorgeous presentation, varied puzzles, and more mythological beasts rendered into soup ingredients than you can shake a stake at. Zing!
Hungry for gnomes? How about Bologna? Well, why not combine the two in this tasty surprise continuation of Mateusz Skutnik's point-and-click series? Hunt down ten tiny critters within a time limit across photographs of one of Italy's loveliest cities.
A remarkably fun and inventive puzzle game series we won't ever get tired of seeing new installments of, Hoshi Saga returns to give us more opportunities to find the hidden star in each of the 25 brand new levels. Yoshio Ishii of Nekogames has created more full-color artwork for Hoshi Saga Ringoame, the latest iteration of the popular and revered series. Why are you still reading this? Go play!
Hetherdale is a city of legend dreamed up by a mad poet... or so scholar Heather Montrose believes until she gets an invitation to come to Africa in search of it. A point-and-click adventure from the creators of Morningstar, Hetherdale is an ambitious game bogged down by some overly fussy puzzles, but with an interesting story at its core.
The revered series continues directly after your flight in the air balloon from Daymare Town 2. Later you find yourself in a hospital and must get out. New features include a new cursor to show places that you can move, translations and thoughts, and dialogue via pictures. What are you waiting for?! Go play it now!
Dark Parables: The Curse of Briar Rose is moody, atmospheric, gorgeous, involving, challenging, and fun. What more could you ask for in a hidden object/adventure hybrid? It even sets itself up for a sequel, which we can hope continues the quality of design and implementation seen in this game. It takes us back to a time before folk tales went politically correct; when bedtime stories caused nightmares; and when happy endings weren't always possible. So take a walk down the darker path of folk tales, and go rescue the town, and the princess!
A cute little assortment of minigames and puzzles designed to test your hands and your brain, NerveJangla is short, fun, and simple. Think you can beat our best time? Show us what you've got! And remember; no frowns allowed! Otherwise, the happy donut will get you, and you don't want to see him angry.
Dismantlement: Alarm Clock is here and it's dismantling time again! It's always a joy when a new dismantlement game comes out, and Dismantlement: Alarm Clock is one of those great ways to kill a few minutes. Have fun dismantling that annoying clock! Just try not to blow up.
58 Works room escapes are casual gameplay done right. Fun, distracting, logical, and quirky, this is the perfect mid-week escape. Put on your thinking caps and start escaping! And when you find your way out, definitely stick around for the closing credits with the friendly robot.
There's not a lot of game here, but what there is is casual gameplay done right. Simple, elegant, easy on the eyes, and over quickly, Hormiga Escape is the perfect little point-and-click gem to go with your early morning coffee, a quick five-minute workout for your brain to kick start the day. Help a little ant get home before disaster strikes!
In this first chapter of The Fall Trilogy, a new adventure/hidden object hybrid game, Kheops has taken the look and feel of a large, platform-style or large-file game and condensed it down into easier casual gameplay. A nice intro for those new to the genre, while being challenging enough for those who love the larger, more immersion-filled experience of large-file games. Beautiful, alluring, and fun to play, The Fall Trilogy: Chapter 1 is a promising start to a new series. Here's hoping the trend continues!
Just when you thought you had seen the last of the Hoshi Saga series, Yoshio Ishii of Nekogames returns, and in full color! Hoshi Saga Ringo is the fourth installment in the Hoshi Saga series, and while it might not be as difficult as its predecessors, Ishii-san brings new life to the game with his beautiful artwork and use of gradients.
Take another plunge into the signature weird and wonderful world of an Eyemaze creation, as you point and click to help a... thing... turn into... uh... another thing. Look, don't ask questions! You're on the clock, and if you don't act fast, that lion will do... something! Maybe!
Natalie Brooks: Mystery at Hillcrest High is fun, casual gameplay at its best. With this game Alawar shows its determination to go toe-to-toe with the big guns of the hybrid field, Mystery Case Files and Hidden Expedition. The narrative structure is delightful, the games and puzzles fun, and the action cut-scenes thrilling. Quirky, charming, exciting, and just plain fun, give Natalie Brooks a try! Even if it does mean going back to high school, however briefly.
It's Dismantling time yet again! Gam.ebb.jp is back with another dismantlement, and this time it's personal! Well, this time it's a mouse, at any rate. Fun, logical, and it appeals to that little part in all of us that revels in just breaking something down to its basic components. What are you waiting for, start dismantling!
Think you know ghosts? Think again. When they discover their dream house is host to a gaggle of unruly spirits, the only place a young couple has left to turn is the strange little man who shows up on their front step and seems to know a little too much about what's going on. Mishap: An Accidental Haunting represents a benchmark in quality for the hidden object genre by Namco. Featuring eight chapters, 32 hidden object scenes, riddles, minigames, and more ghosts than you'll know what to do with, it's a fun, beautiful romp through an out-of-this world location.
Welcome to Dismantlement: Tea Canister, another great point-and-click where you can have once again have fun reducing something to its basic components. Mind you, there's usually not much to dismantle when it comes to a tea canister. Still, it's nice to tear things apart, so go for it. Take a break from the everyday and start dismantling! Just try not to blow up so much, okay?
ClickPLAY has returned! NinjaDoodle's crazy mouse-based game of discovery, geometric shapes, and rampant clicking is back for more with ClickPLAY 2! One part puzzle, one part action, and three parts experimentation, ClickPLAY is all about messing with your environment to see what you can accomplish. And, next to eating chocolate cake while riding a roller coaster through a pool of bacon, it's one of the best ways to spend 15 minutes of your afternoon!
Bart Bonte has given us a stylishly-designed and enjoyable, bunny filled way to have a little fun and waste a little time. Clean, stylish, and polished, Full Moon is a fantastic casual gameplay experience.
Although dark, brooding, atmospheric, scary, or slam-your-head-against-the-desk hard room escapes are always fun, in the middle of the week it's nice to kick back and enjoy something simpler. A nice break from the everyday that won't take up the entire day (or even the entire break, if you're really quick). So sit back, relax, and enjoy a cappuccino of an escape game. With colorful sprinkles!
The Control Panel is an oldie but a goodie. Despite its age the game is a tight, well-constructed puzzle solving treat. Stripped of everything that usually accompanies a puzzle of this sort, no story, no background, no instructions, be prepared to sit back and let the gameplay blow your mind (and perhaps cause a concussion, if you end up banging your head against the nearest flat surface in frustration).
Created by gam.ebb.jp, Dismantlement is a puzzle game like you might find in an escape the room game. If you're looking for a fun five to ten minute break from the everyday and you are someone who likes to tear things apart to see how they work, then sit back, relax, and Dismantle the Radio.
Kids these days are just dying to spend some time alone. But when Christine's plans for a romantic weekend with her boyfriend are interrupted by a series of unsettling events, she may come to regret the secluded location for their rendezvous. Especially when she finds out that someone else has plans for her. Mixing hidden-object hunting with traditional point-and-click gameplay, The Hookman is a stellar example of creepy, quality story-telling that could have you jumping out of your skin.
Have you been looking for a way to replay (or perhaps play for the first time) the banner game that Rob Allen created for us a couple years ago? When we updated the site layout moving to a larger, wider format, we temporarily lost the ability to swap stylesheets. But now it's back! Just click the image above to switch the stylesheet over to the one that includes the banner game. Click it again to switch it back.
Hidden Expedition: Devil's Triangle is a gorgeous, fun, mind-bending casual gameplay ride. Fans of the old series should not be disappointed, and folks new to the Hidden Expedition games can enjoy as well. And, of course, any old fuddy-duddies (like me) who remember the days of the classic adventure game should enjoy the nostalgia of a point-and-click done right.
This little Dralien baby needs to find his mommy, and it's not gonna let hostile aliens, baffling contraptions, or anything else get in its way. Gameplay takes place across a series of scenes, each infested by dangerous foes, puzzling mechanisms, and other varied points of interest. Any and all clickable hot spots are highlighted with little white circles, drawing your attention to anything you might need to solve the situation at hand.
From Amanita Design, creator of the famously brilliant Samorost series, comes Machinarium, a game so well-conceived and implemented it can confidently launch as one of the best point-and-click adventures of all time. Machinarium is nothing short of a playable piece of art. Similar to Samorost in style and gameplay, you play a lone robot thrown out of the city working his way through desolate mechanical slums. Solve puzzles, find and combine items, and encounter loads of creative characters in your quest. Machinarium is one of those rare games you can't praise enough.
This time around I scavenged up a pair of small but entertaining room escape packages from a Japanese developer called No1Game. The first, Emergency Exit Sign, tells the story of a Japanese all-night worker who just about lives at his office, which becomes a problem when a monster traps him inside. The second, Game In Game In Game, shows us a rather obsessed escape fanatic who plays a room escape game every day before bed, only to wake up one morning trapped in one.
Sometimes it's nice to kick back, relax, and enjoy the scenery and the truly casual gameplay of a room escape. The puzzles themselves are tricky without being difficult, adding to the relaxation factor. While there is only one way out, there are three different endings based on your methodology. Having trouble getting over the mid-week hump? Then sit down, relax, pour a drink, and spend a little time escaping the Strawberry Cafe.
Although most experienced gamers could blow through this in 10 minutes or less, slow down, take your time. Enjoy the headache-inducing clash of carpeting and wall patterns, contemplate the meaning of the displays, or just gaze at the monkey head and wonder, is that post modern or post-post-modern? Dali or Dada? Stay in the game too long and you will half expect dripping clocks to appear across a landscape. Perfect for casual gameplay, Escape from Blender Art Gallery is a fun break from whatever you are doing. Just remember afterwords, it was only a dream.
The first in a creepy new point-and-click series set in a Wonderland a few degrees off from the one you may recall. A gruesome sight greets you when you open your eyes in this fractured fairytale... but just who are you, anyway? To find out, first you'll have to find your way out and dig a little deeper into the mystery. Provided you're prepared for what you may discover on the other side of the looking glass.
Ben Leffler continues his popular horror point-and-click series in Exmortis 3, when your time for revenge may come too late to do mankind any good. Introducing new abilities, new locations, and dripping with atmosphere, Exmortis 3 is exceptionally well made, but may be over too soon for some players.
Magical Sphere Escape evokes that Myst-like sensation of not just solving puzzles, but solving history. And despite its flaws, Magical Sphere Escape is one of the best escape games I have played. There are a couple places where you'll need your Veteran Escaper Sense™ to find a clue or item, but the major puzzles are astonishingly logical. But be sure to read our review and consult our translation notes to get the most out of hidden gem.
GUMP has done it again! The boy with the pink hair is back! Uranus picks up where Neptune left off, in that same mysterious ivy-lined passage, only to trap you in yet another strange room you must escape. But not alone! Prepare to meet a most... unusual companion. Uranus is not terribly taxing but still an enjoyable weekday escape.
It's not often that you'll find yourself attempting to escape from an industrial hole in the ground. Unless you went in after your model airplane, and now the ladder is too slippery to let you back up, that is. Welcome to Tesshi-e's Escape from the Underground Space, a fun way to spend a coffee break, or just to take 10-15 minutes away from whatever you're doing.
Boxed Inn: Panic Room is an enormously impressive escape game, particularly considering that it is Samgine's first venture into the genre. While the game does have room for improvement, particularly in regards to the inventory interface and handful of imperfectly logical moments, there is plenty here for the escape game lover to dive into and enjoy.
In the third episode in Zack Livetone's series of abstract point-and-click adventures, you once again accompany a floating crystal through a world of photographic landscapes and chalked-in plantlife, coaxing various bits and tibbles into place in order to solve puzzles. Some objects need to be pushed, some clicked, some nudged. Turn up your speakers for this.
A smooth inventory system, environmental components that are fun to play with despite their lack of function, and puzzles rooted in logic. Yes, it's a brand new point-and-click adventure from Pastel Games! Despite an abrupt ending and a fluctuating difficulty level, this is a fine game to eat up fifteen minutes of your time.
A previous project from FonGeBooN, Purism follows the same formula we're used to: you're stuck in a room, and you have to solve all manner of puzzles to get out of it. Some noticeable features of this particular room include some unusual panels in the walls, a door with no handle, a small chest of drawers, some metallic shelves, and a sculpture with many red, blue, and yellow balls. All of these will be instrumental in your ultimate departure.
When alien slugs start invading, giant birds are having a territory war, and the giant beast chained in your cave is more teeth than cuddles, who're ya gonna call?... what? No! Not the Ghostbusters! Reemus and Liam are back to save the day, eventually, in the third chapter of this point-and-click saga from Ringmaster of Weirdness, Zeebarf. "Ghostbusters". Honestly.
The first part of a trilogy, The Freewill Cycle: Volume 1 is in essence a simple point-and-click escape game created in classic adventure game style. You awake in a room. Could be in a spaceship, could be in a space station, could be just a strange building in East Podunk, Michigan. As you explore the story unfolds, giving, in a few short clues, a vivid account of what may have happened and the personalities of the people involved. Who, by the way, are mysteriously missing.
It has been much longer than 8 days (more like 3 years) since Anode & Cathode had us sleuthing the case of The Poison Coffee, adventuring around The Casino, or meandering through The Museum. Today they send us on another adventure in a similar style, The Fun Fair (Part 1 of what looks to be another episodic game like their last game, 8 Days).
Pastel Games has just released a new point-and-click game, Morbid, designed and illustrated by Maciej Palka with programming, animation and puzzle support from Mateusz Skutnik. Although the artwork contained within is well-conceived and the atmosphere is enticingly moody, we weren't as impressed with the gameplay. Hard-to-find hotspots turn this game into a disappointing exercise in frustration. But give it a play and decide for yourself.
All you have to do in NinjaDoodle's ClickPLAY! is press the Play button, but that Play button sure does run and hide in some sneaky ways. Track it down and click it!
It's another blast from the past with this week's Weekday Escape. It's an oldie from our friends at Bianco-Bianco by the name of Escape from Dr. Ichie's Factory, another gem in the Dr. Ichie series. The story's a familiar one: you wake up in the middle of an odd factory building, and you find a note from the culprit, Dr. Ichie, telling you that you have to solve some puzzles to escape from it.
When your spaceship crash-lands onto an unknown desert planet, you regain consciousness to find yourself one of the only survivors. Red Herring Games presents an incredibly polished point-and-click adventure game that has to be seen to be believed.
Another haunting opening to another superb point-and-click game. New from Pastel Games and Mateusz Skutnik, creator of Covert Front, the Submachine series, and The Great Escape series, comes a sequel to last year's desolate adventure, The Fog Fall. The Fog Fall 2 is set in the same post-apocalyptic warzone as the original and is filled with gorgeous artwork, moody sound effects and frighteningly stark locations.
How great is it to be a detective? You wear expensive suits, your hair always looks perfect no matter what angle you're seen from . . . oh! And of course you get to utilize everything from hidden objects, spot-the-difference, fun puzzles and more to catch your man! And if you do it by playing one of Big Fish Games' newest releases, CSI:NY, you get to do it all with a substantially decreased likelihood of getting shot! And hey, who doesn't like not getting shot?
The Legend of Crystal Valley is a mini-epic adventure game with an eclectic mix of fantasy and sci-fi elements. Gather items, solve both environmental and inventory puzzles, and examine everything you see as you travel through over 150 locations, each just as extraordinary as the last.
Neptune is quite different from GUMP's previous room-escape games. It doesn't begin with an interesting introductory movie in which a pink-haired character does not encounter a huge building and doesn't decide to enter it, not passing an enigmatic red ladies' shoe that isn't resting on the ground outside.
Quaint room is a relatively short and easy room escape game, but it is also impressively polished and well-made. The graphics are aesthetically pleasing in a tidy sort of way, and the interface is completely smooth and user-friendly. So, take a break. Relax, step back a few years and enjoy this lovely example of classic Japanese gaming goodness.
Double Fine president Tim Schafer is hosting at this years Game Developers Conference, and he's totally unprepared. Help him out by scouring the backstage area for jokes, scribbled on scraps of paper hidden in all sorts of unlikely locations. If you have even the slightest nostalgia for early graphic adventure games such as The Secret of Monkey Island, then this sharp, clever point-and-click adventure is made for you.
Another Room, by Japanese designer Mofuya, is a sweet, semi-short example of classic point-and-click that is executed with near-perfect competence. The game's puzzles are simple but well-crafted; while not wildly creative or different, they nonetheless offer a satisfying variety of problems to tackle. The room's neat, somewhat subdued appearance is pleasing to the eye and makes it simple to navigate the surroundings.
Back to the basics again with Kagi Nochi Tobira 2, the simple and original puzzle game sequel to the very well-received Kagi Nochi Tobira from September of last year. There's not much else to say other than the raw creativity and sense of discovery in these simple puzzle games create an exceptionally engaging and appealing experience. Another example of why simple ideas are often among the most fun!
You're in a cell, seemingly with no chance of escape. But wait, what's this? A letter tucked into a chink in the wall. Apparently your captivity is due to one Simeon Meade, a member of the mysterious Talos Organization. He can't help you escape directly, but it is possible to unlock your door from inside the cell...
The player starts in the present day, but with a push of a button can be transported into the same room some indeterminable span of time into the past; press another button and the operation is reversed. Two separate, subtly different rooms to zoom between, each one affecting the other... interesting, no?
Enter the Kid's Room. You left your myPhone behind when visiting your friend's house, and he hid it in the kid's playroom. You go to get it, possibly to get away from your annoying myRobot for a while, but some prankster locks the door behind you when you enter. Of course. It is an excellent piece of work, with puzzles that make sense, fine 3D graphics, and just the right amount of satisfaction when you figure something out.
Tortuga Episode 2 is an escape-the-room game set on a pirate ship; the second installment of the Tortuga series. You have just escaped the locked room from episode 1 and the pirate is still sleeping off the sleepy spray you got him with prior to your escape, but you are still locked up on the pirate ship. You must look for items and clues to reveal a solution on how to get off the ship.
A short demo of a larger point-and-click adventure to be released in April, this is the latest by Gateway series creator Anders Gustafsson. It uses similar play mechanics to his previous games, and yet the graphical engine looks like it has received a complete makeover. A compelling teaser for the beautiful new world of adventure that Gustafsson has in store for us.
All room escape games have secrets. Some room escapes, however, keep their cards especially close to their chests, relinquishing their grasp bit by bit; these are sometimes the most frustrating, and often the most intriguing. Sagrario's Room is such a game, and a superb one at that.
An uncommonly lovely escape game that is also, for better and for worse, unusually difficult. We've come to expect great things from Place of Light; their previous games are both excellent and well-executed. With Room Marine, however, they have positively outdone themselves. While the difficulty of the game can be at times taxing, the reward is more than worth it; if you're a serious connoisseur of escape games, you're gonna love this one.
A lovely escape game that does nearly everything right; the graphics are good, the puzzles varied and inventive, the interface clean and user-friendly. Completing Cosmo does take just a smidgen of comprehension of mathematics and astronomy, but it is easily one of the better room escapes to come along recently.
T2B Escape 4 offers all the complexity, creativity and whimsy that we've come to expect from this popular escape-the-room series, with the difficulty ramped up a generous handful of notches. It has simple puzzles, complex puzzles, puzzles that cannot be solved until the very end, puzzles that can be cracked with nothing but a little clever thinking... the number and variety are really amazing.
Terminal House is the first of a series of four escape-the-room adventures by developer, GUMP, that chart your oddly pastel-blue hero's quest to gain freedom from mysterious captors; perhaps the least sophisticated of the group, it is nonetheless excellent. I love the game's quirky sensibility, its commingling of surreal elements and standard escape-the-room tropes.
We are introduced to the odious yet adorable little green goblin, Griswold, in his first flash adventure, as he tries to retrieve his shiny red rock from some nefarious ne'er-do-well. It's a light-hearted and charming point-and-click romp, one that will leave you with little doubt as to why a sequel had to be made.
Griswold the Goblin: Islands of Fire -- Chapter One is a beautifully compact and well-produced point-and-click adventure game from B-Group Productions. Take the reins of Griswold, a droopy and half-alert fellow with ridiculous posture, as he embarks on a sure-to-be-epic quest, for no other reason than that his TV broke and he's just bored enough to look for some treasure.
A simple and charming room escaper from Japan that is just right for an afternoon tea. Filled with objects to find and puzzles to solve, and just a few smallish pixel areas to give you pause. It's simple, short and sweet, like a new year's baby offering promise of a better life ahead. So Happy Birthday 2008!
Cottage is an escape game that manages to successfully combine cleverness with a relatively low level of difficulty; while the puzzles may seem simple, they are still creative and inspired enough to delight even the veteran escape gamers among us. Fabulous graphics, fun puzzles, and an adorably surprising ending... it warms even my cold, grumpy New Yorker's heart.
The Esklavos series is a seventeen-chapter series about two outer-space delivery men named Ungo and Virop. One day they get distracted and crash into a planet called Akea, and as they find out after getting separated, it's in a state of war. With their help, the Akean population must face the Uros and defeat them to restore peace to the planet.