Tri-achnid is a new action/adventure platformer in which you play as a creature of an endangered species of exopod on the verge of extinction. Your goal is to find a safe place for your brothers and sisters, who are tucked away in a portable cocoon, by moving throughout each level using a unique click-drag gameplay mechanic.
Bill the Demon is an action adventure platformer with a very nice old-school flair to it. In the game you play as Bill, a lowly demon with a voracious appetite for human souls. To prove himself worthy to his peers, Bill sets out on a mission to the Ninth Circle of Hell to fetch the devil's autograph.
Submitted to our game design competition in August, Free the Bird is a simple puzzle game that offers a satisfying reward if you solve it by yourself. The game features the same pleasing minimalism artistic style that is Bart is noted for, and it is of clever design, too. Just enough for a midday break.
In this charming little game, you play the role of a bored tire manufacturing worker named Dink. Dink's tired of his pathetic day to day existence doing the same old thing. In fact, he'd quit his job were it not for his eight starving children and warehouse load of credit card debt. Today though, things are going to turn around for poor Dink as he discovers his inborn talent to make music from old factory machinery.
Personal Universe is a puzzle game that lets you play with physics. Using sets of colored blocks you must build moving machines that help you complete tasks. Just as the name implies, Personal Universe gives you the materials to let you build a living universe all your own. It's filled with possibilities and offers a surprising amount of freedom to explore and experiment at your leisure.
For those of you who have never been drunk in your entire life, the Game of Disorientation will serve as a suitable trainer in case you drink from the wrong plastic cup at the next party you're dragged to. It's when the walls start pulsing and the room starts rotating that things really get confusing.
Created as an entry for our recent game design competition, Quadra Pair 42 is an innocent looking puzzle that will quickly have you in tears. Frustratingly difficult to figure out, the puzzle can be completed in just 21 moves. But the trick is in figuring out the rules first.
Phase Toy is a simple Shockwave sequencer that allows you to create compositions using a point-and-click interface. Just click on a cell to have the sequencer play the corresponding tone when the 'play head' sweeps over it. Click and drag to add several tones at once. Phase Toy makes a nice little diversion that is as mesmerizing as it is relaxing.
The Museum of Broken Memories is a beautifully woven interactive narrative that may even be considered a work of art. It is a point-and-click game, yes; and yet it is so much more than that. Like any work of art, personal interpretation plays an important role here, as there are many images and words to browse through and interact with, and an array of emotions that will be evoked.
Inspired by the Experimental Gameplay project, a game design student in Sweden has just finished a rapid prototyping project in which he built several games. Each of them incorporates self-imposed constraints and took just a couple of days to develop. The results are creative, impressive, and some are even fun to play.
Liquid Colors is a brilliant idea for a puzzle game and one that works exceptionally well in Flash. It is another creative and original puzzle game entry to our recent game design competition. It was created by DDams of France.
This simple and strangely compelling toy was just released onto Web featuring a primitive drawing interface with which to create a track for a little character to slide upon. Save and load tracks and even try to attain objectives to increase the enjoyment from this creative little sandbox webtoy.
In this entertaining puzzle game You are the alchemist's apprentice left in charge of the alchemy shop while the master is away (probably away on business, but we don't really know for sure; details are sketchy, you see, and therefore we shouldn't jump to any conclusions.) In any event, she left some instructions behind: you must conjure three (3) items before the master returns.
Colour Connect has many qualities of a classic casual game: it is easy to understand, simple to pick-up and play, and the randomly generated puzzles present a challenge that is difficult to master. Created by Matthew Dirks of British Columbia, Canada, for our recent game design competition, this puzzle game not only plays great it could also pass as an abstract work of art.
Another competition entry that was only narrowly edged out of an award, Jewel Drop by Nick Redmond consistently received high marks from each of the four reviewers. This ear-training, color-layering game features a clean and appealing interface and a luxuriously rich soundtrack that together create a unique and original game play experience.
Keys very nearly placed among the winners in our game design competition, and if we had but one additional prize, it would have. This mysterious and charming little puzzle game fit the theme perfectly by closely resembling a puzzle you might find in Click Drag Type. In fact, there weren't many other games that came this close to exactly what we were looking for.
Gateway is an impressive and delightful 3D puzzle game from Anders Gustafsson, awarded Honorable Mention and the coveted Audience Award in our first game design competition. The game has a very simple premise: guide a robot through a series of rooms; but you will have to solve a mini-puzzle within each room to advance.
Right on the heels of our first game design competition, the impetus for which was Simple Andy's brilliant collection of simple puzzle games known simply as Click Drag Type, comes another installment of the series that includes five (5) brand new puzzles!
A flash design project by Phillip Reagan of Texas, USA, Thief weaves a cryptic atmosphere with captivating puzzles to pull you into a story you didn't even realize you were participating in. Thief is a well-deserving runner-up in our very first Casual Gameplay Design Competition.
At first glance the game appears to be a layout from a schematic diagram, which might easily scare you away if you're a non-technical type. And it will likely have you scratching your head wondering just what to do with it even if you are an electrical engineer. However, those adventurous souls that persevere, by poking around the surface to learn what is hiding underneath, will be nicely rewarded by what they find.
Liquid Webtoy is a Java-based application very similar to the Falling Sand games we're all so fond of. Rather than playing with solid elements, however, this game is focused on two things: liquid and color. Fill the screen with water, slosh it around with your mouse and add different shades to the mix. It can be as relaxing or chaotic as you like and is a great time-waster.
Mark Arenz has been designing games over at Ridiculopathy for years now and he has amassed an impressive selection with creative and original gameplay. He has recently released a sequel of sorts to a unique game concept he created about a year ago, and this one succeeds in improving the idea and taking it to the next level.
Kodama is a quirky little ball-toss game that had me quickly hooked, and it wouldn't let me go until I had conquered its final challenge... with extreme prejudice. The gameplay is simple: you toss a little metal coin into a red or blue scoring area, while avoiding the black areas that will cost you one of your four lives.
Horse Racing is the latest gameSheep effort, a Flash racing game that puts the player in control of one of three (3) different horses on a race to the finish line. Use the mouse for control in this easy-to-play game, running and jumping over hurdles and catching power-ups for some crazy horse shenanigans.
Artist/developer John Green, in a collaboration with Pinhead Games, has a demo out of his nearly finished Nearly Departed. This humorous graphic adventure game puts the player in control of a nearly cognizant zombie with amnesia that must attempt to unravel the mystery of his own demise. The full-featured, cross-platform compatible demo is a delight even by itself.
Far, far from Skid Row, in a make-believe land (somewhere that's green,) lives a meat-eating plant in a terra-cotta pot. Now this plant is no ordinary meat-eating plant, for it can use its powerful jaws to grab ahold of ceiling or floor and pull itself along. Use the mouse to move the plant through 15 unique levels in Feed Me, a new platform game by Nitrome.
Geartaker is an arcade action game of skill in which the player jumps from wheel to wheel by clicking the mouse precisely. The author borrows the gameplay from another of his games, High Wheels, but strips it down to just jumping, plain and simple. A charming game with addictive gameplay from one of the best casual game designers there is, Tonypa.
Up next is a great pair of Java shmups (shoot-em-ups). Both are simple and small, and yet each offers an unusual idea; there are no run-of-the-mill 1942 or Gradius clones here. The miniscule Fuzetsu was Jos Hirth's entry in the Java 4k competition, and HIZ's Lash is a shmup with a defensive twist.
Cubic Exploding Goro is nearly as strange as the name suggests. This 3D action game from Japan puts you in the shoes of Goro, a grim angular anti-hero in a violent, polygonal Shockwave-powered world. Weird, fun and, with over 24 levels and a wide variety of enemies, quite challenging.
An intense, fast paced game from developer f1ash, Iconien plays like an modern update to the arcade classic Missile Command. Put your basic click & drag mouse skills to the test as you defend your base from wave after wave of stubburn missiles, creepy bugs, mindless circles and powerful tanks.
In Blue Suburbia, artist and flash designer Nathalie Lawhead creates a magnificently dark and dramatic world filled with striking imagery and haunting vignettes. The project began as a small animation on her website and grew to incorporate her own poetry and a number of small scenes commenting on western society and the modern school system. The application is more like an experiment in interactive poetry rather than a game, as there's no real goal, purpose or progression. Even still, Blue Suburbia is an absolutely stunning piece of artwork that you'll want to explore to its fullest.
Babarageo STG Banner is a tiny 15 pixel tall space shooter. Most banner games have a single goal that can usually be accomplished in a few seconds. However, STG Banner introduces something a little different: rotating images with clickable hotspots. It may not sound like much, but it adds a surprising amount of strategy to an otherwise mindless game.
Akai Ryu, or Red Dragon, is a surprisingly addictive little shooter created by Jason Reinsvold and available to play on his LostVectors website. The object of the game is to stay alive as long as possible while shooting down all of the various enemies that come into play.
The enviably talented crew at Nitrome have just released their latest game and it's an ambitious effort to put it mildly. Roly Poly is a Flash action game of skill with a unique mechanic: Click and drag to tilt the play field and use gravity to roll the little hedgehog to the goal of each level, and within the time limit provided.
Grow ver.2 is completely different than what Grow ver.3 turned out to be, and yet the basic premise is the same as it is for all of the Grow games: Just click on the various items, one-by-one, and try to make them all reach their maximum level. Hint: order matters.
Echo Genesis is another digital media feast for the senses with a heavy emphasis on aural stimulation. Let your mouse guide you as you float dreamily through five (5) unique environments while interacting with the elements contained within.
Following on the success that Arseniy Shklyaev enjoyed with his two previous action puzzle games, Orbox and Orbox B, his latest game is a rather odd combination of action and puzzle elements that will challenge both sides of your brain. The objective of Warp Forest is to collect all of the keys to activate the exit, and then make it safely to the exit to advance to the next puzzle/level.
Somnium Orbis is "an exploration of alternative means to progress through a surreal, otherworldly scene." In other words, you must figure out how to progress through each scene of the piece. The mesmerizing and slightly disturbing work of art was created by Nate Horstmann and Peter Schmalfeldt.
On of Eyezmaze fame captures our hearts and minds again with Chronon, a brand new and unusual point-and-click puzzle game. This time-based puzzle takes place in the dwelling of a creature that leaves early in the morning and returns in the evening. The object of the game is to manipulate objects at various times throughout the day to complete the charming story. Brilliant.
In The Pit is a well-executed, unique and original game that is innovative in its approach to gameplay, and it was an entry in the recent "consume" game design contest presented by the Experimental Gameplay Project. You play a very hungry monster that must track down its victims by using only audible and tactile clues.
Eets is an amazingly addictive action/puzzle game from Klei Entertainment. Your goal is to guide Eets to a shiny puzzle piece by placing different (and often wacky) items that affect his mood or behavior. The game has an undeniable charm and will easily get you hooked with its huge set of levels and online community complete with user-made level downloads.
1UP is a great Flash web toy from Tanaka U over at Nextframe. In a twist on traditional scoring, the number of 1UPs you collect are representative of your progress while coins and points are a means to that end.
What exactly is Kawa, anyway? Is it a point-and-click adventure game? An art experiment? An accidental merging of random code snippets on a website? The opening text says it all: It might be an exit; It might be a trap; It might be just a dream. Kawa is the flash-based equivalent of being stuck in an interactive MC Escher nightmare.
Another great online game from DOFI Blog, the creator of World of Sand, New Rolling Omusubi puts you in control of a lost ball of rolling rice. Use your nori wrapper like a sticky tongue to move along walls, ceilings, and blocks of ice and sand. Reach the goal as fast as you can to top your best times.
You'll either love or hate the following Flash diversions from the fresh-faced wiseacres at RRRRThats5Rs. Accurately describing their creations as "frustrating games," RRRR often attempts to upend expectations of what a game should be, and even draw attention to the absurdity that can result from goal-based gameplay taken to extremes.
Created as part of the Experimental Gameplay Project under the theme of "violate", Troy was designed and built in one week as a Web-based augmented reality game. In it, the player explores the topic of invasion of privacy and... well, if I told you any more then I'd be spoiling the game.
Brand new from Gamesheep is this charming, albeit frustrating, little side-scrolling platformer starring an adorable vegetarian spider that is able to walk, jump, and swing from its own spidey-thread. In Jamal and the Wasp Bunker, terrible enemy wasps are suspect to the recent disappearance of inhabitants of Golden Claw Village, and Jamal sets out on an heroic adventure towards the Wasp Lair to rescue its friends.
Pogo Sticker is a wonderfully fun and free, physics-based downloadable game in which the goal is to guide a brightly colored pogo sticking blob safely to the exit platform in each of the game's 12 levels. Available for all three major platforms.
Word Sandwich is a free online Flash game that adds something a little different to the word game genre. The goal of the game is to guess the mystery five-letter word. Simple to play and difficult to master, the game can be highly addictive. Consider yourself warned. The combination of guesswork and alphabetic strategy (with a nice jazzy musical score) grabs you pretty quickly.
A masters in fine arts thesis project created by Jenova Chen and Nicholas Clark of the University of Southern California, flOw is a mesmerizing game of primordial life, evolution and survival. Dive deep into the wild blue to seek out and consume other organisms on your path to simple cell nirvana.
A delightful game integrating sight and sound, ARC is a game of chain-reactions and music-making that will likely go directly into your Favorites list. The elegant simplicity with which ARC blends audio and visual stimuli with interactivity is like sweets for the senses, and a refreshing change from the usual.
Triglav is a single-player action RPG for IE browsers in which the object is to make it to the top of Triglav Tower, which is 50 floors high. It is an exquisitely detailed effort by SmokymonkeyS and composed in DHTML. Overall the game is an amazing accomplishment, and is truly one of the finest browser-based games I have ever seen.
From South Korea comes this stylized side-scrolling shooter that features over-the-top action and two (2) playable characters, Happy & Smile, a bunny and a cat. But don't let their cartoonish good looks fool you: these cute and adorable animals pack a mean punch, carry lethal weapons, and have fearsome special attacks that will fry any enemy to a crisp.
Yard Invaders is a Shockwave action arcade game similar to Space Invaders, and yet with some unique gameplay twists. The game features RobotDuck's characteristic child-like hand-drawn graphics and animation, and yet it is packed with gameplay that is surprisingly refined for the game's appearance.
In the last century, an extraordinary man called Tulse Luper archived his entire life in 92 suitcases. It seems he was a witness to several key events in the 20th century. The Tulse Luper Journey is a game that is part of an ambitious series of multi-media projects initiated by film director Peter Greenaway and based on the adventures of this mysterious lead character. Discover new research material that appears each week.
The Dofi-Blog sand and zombie toys are making their way around the Web like a ??? explosion (inside joke), and for good reason: they are quite literally sand box games that allow for a seemingly infinite variety of creative play. And now the author, d_of_i, has released another sand world, Hell of Sand, which appears to be a combination of the previously reviewed War of the Hell and World of Sand.
There is plenty of remarkable work being done over at Dofi-Blog in both the Java and Processing languages. Although the blog is written predominantly in Japanese, there are several compelling and engaging interactive games and toys that should not be missed regardless of your language of choice. Strongly recommended: World of Sand.
Just in time for the holidays, On of Eyezmaze has done it again: a brand new X-mas mini-Grow game has just been released and, as the name implies, is a bit shorter and sweeter than the others. On's Grow games are all elegantly simple, and accessible to people of all ages. A wonderful holiday gift from Eyezmaze.
In a plea to save the whales, Greenpeace has posted this cute and delightful Flash game on its website for the world to play. Whale-Flip! puts you in control of two (2) different whales on a cooperative mission to rid the waters of the nasty polluting submarines.
Drifts is a Flash action game based on a very simple idea: collect the green bubbles while avoiding the purple ones. And yet the simplicity of the game is deceiving: underneath the surface lurks a challenge that is difficult to master. It's an exceptionally well-designed casual game that is fun to play.
Bugs is a gorgeous and enjoyable addition to Ferry Halim's Orisinal site, a sublime collection of casual Web games made in Flash, and it fits in perfectly with the others. Send bugs flying simply by jumping up and down. The game offers light-hearted gameplay that will tickle your funny bone with delight.
Pixel Field is an action strategy game that shines from its intuitive gameplay, immersive physics, soothing soundtrack, and excellent replay value. The red base that dangles and stretches as it is moved around each level creates an immersing sensation in which you can almost feel the physics in the game. Another brilliant game from Tonypa.
Kafkamesto is an unusual and dark interactive narrative that will at first seem familiar to those acquainted with point-and-click adventures, but beware the futility in store. The over-arching narrative seems to be as much a statement about Kafka's own life as it is the themes he often wrote about.
Si et JP of Pepere.org sends word of his brand new game, Ringmania. A new take on a Puzzle Bobble clone, the object of the game is to clear the play field of all rings by connecting three (3) or more rings of the same color to make them "explode."
Penance is an escape-the-room type point-and-click adventure set in a purgatorial train station. The object of the game is to figure out why you are there and how to leave. It is a critical thinking person's game about suffering and atonement, and one in which your answers will ultimately affect the outcome.
Soul Master is a decent game and one that fits with the current Halloween theme. The object of the game is to free enough souls within the time limit to make it to the next hell (level). There are ten (10) hells to complete, each requiring more souls to advance than the previous one.
This gorgeous, interactive narrative and detective drama is set in the late 1920's and produced by the award-winning creative team at Preloaded in the UK. Death in Sakkara is an Egyptian adventure game that offers a rich immersing narrative experience peppered with historical content, puzzles, mystery and intrigue. All four (4) episodes available to play.
The Stone of Anamara is a creepy point-and-click adventure game, created by Gabriel Rodriguez, that spans multiple chapters. In this first chapter, you uncover the story behind the asylum doctor, Alexander Graves, and the mysterious illness of one of his patients.
Hosted by the Australian Broadcasting Corporation (ABC) as part of the Game On initiative, Kelman to the Rescue was a previous winner of the "Best Game" category at the Flash-in-the-Can festival, held each year in Toronto.
As far as casual game design is concerned, I find much to celebrate about Gas Games. All of the games on the site have been created with a consistent appearance and style, and many of them feature gameplay that is unique and addictive. A few of my favorites are Fulfillment, Gravity, and Centrifuge.
Aquaria is a Flash adventure game created by So of Japan and featured at so-room.com along with several other Flash animations and fun interactive works. Yes, the game is in Japanese, and yet is filled with beautiful graphics and scenes like the one pictured.
One of my favorite mini-games from Globz gets another sequel: Twin Spin III picks-up where the first two left off, continuing the same addictive gameplay formula with 24 all-new levels. The core gameplay mechanic consists of clicking the mouse button (or space bar) to 'walk' a baton around the play field and explode all of the balloons that exist for each level.
Escape from Rhetundo Island is a little bit point-and-click, a little bit Lemmings, and a little bit Hapland all rolled into one. It strings together a sequence of individual screens, or vignettes, through which you must safely navigate the stick-figure protagonist, Johnny Tag. Another amazing game from Rob Allen.
Flyguy is a delightfully interactive Flash piece that is full of surprises. Use the arrow keys to navigate the flyguy around the environment and uncover the entertaining vignettes that await you. Created by TVM at Trevorvanmeter.com. Not a game, but fun just the same.
Submachine is a relatively easy, simple and straight forward point-and-click game of the escape-the-room variety. It will engage your puzzle-solving skills for about 10-15 minutes, and if you haven't played this one already you're in for a treat. So very popular that it spawned a 'remix' and a sequel.
Atoms is a Flash puzzle game of elegant design that loosely borrows elements from Chemistry for the basis of its gameplay. Created by Florian Bliesch of Hamburg, Germany, the object of the game is simply to connect all of the separate atoms together to form a single molecule.
Voted Best of 2005 by the visitors of Jayisgames, the gameplay here is similar to the previous games in the series, Grow and Grow RPG. As with the others, the order in which you click the items determines the outcome of the game. Simple and delightful, these games are among the crown jewels of the Web. By Eyezmaze.
This odd pair of Flash puzzle games comes complete with a geeky title expressed in XML. Use the mouse for interaction within each puzzle: point, click, drag, whatever it takes to solve its mystery. The author offers up this description: "Within the confines of this virtual space cyclicality is deemed a violation of basic human sensibilities." I'll leave that for you to ponder.
A remarkably rich and highly detailed Shockwave game created for Lego by the folks at gameLab. This turn-based strategy game is a triple-A quality production set in a stunning high-tech universe. The developers have expertly combined story elements with engaging gameplay to create an extraordinary, satisfying and immersing experience.
As I enter Guano Junction inside the Bat Hole, I check my equipment. Chef's hat? Check. Rubber axe? Check. Frilly skirt? Check. Dirty hobo gloves? Check. Pine-Fresh air freshener? Check (well, one can never be too careful). I am ready for anything.
See why this is considered one of the most terrifying horror games of all time! Nobody is willing to enter an abandoned house where the entire family committed suicide, but you're looking for the truth... unfortunately, somewhere in the dark, something is looking for you too...
NFH Propaganda is a creepy point-and-click adventure game created using a combination of Flash and a series of HTML pages. The result is highly reminiscent of the 99 Rooms, and as equally artistic: just replace all the graffiti with ghoulish animation and weirdness.
Slingstar marks the 26th Flash game created and released by David Thorburn on his Teagames.com website. The pace at which he is able to create new games is remarkable! In this one, the most recent of his games, he creates a new game by combining two classic gameplay mechanics: the slingshot and the platformer.
The Goat in the Grey Fedora is a strange and offbeat point-and-click adventure with a black and white film-noir atmosphere. The game's highpoint is definitely its sense of humor. Not only that, but it has an actual plotline, which, as the title implies, has to do with a goat. In a grey fedora.
An action puzzle Flash game played by using only knight moves from the game of Chess, Troyis is a simple yet challenging casual Web game for people of all ages. The objective is simple: fill all of the white squares of each level by landing on them with the knight.
Bania Kururin is a wonderful Japanese action game in which you play as an anime-style cat-girl character with a rocket-pack on her back. The author of the game has kidnapped your little cat-friend and plans to eat him, so you must rescue him by collecting stars. Tricky at first to control, and yet very gratifying once you get the hang of it.
Cave Story, or Doukutsu Monogatari, is a superb 2D platformer reminiscent of early platform games for the NES. Created by Pixel, it is a well-made and highly polished game with a superb storyline and brilliant gameplay that is altogether very enjoyable to play. The game requires a download, for Mac or PC, and is most highly recommended!
At first glance, it appears to be a Towers of Hanoi puzzle, and maybe that is why I did not play this game the first time it crossed my path. Not because I view Towers of Hanoi unworthy, for it's a classic puzzle game and one that is often used to teach recursive algorithms in programming. I passed on it because I thought it was unoriginal.
Anyone familiar with Ferry Halim's Orisinal collection of games will immediately recognize his characteristic style of art in the image to the right. Those who are not yet familiar are in for a treat: These playful pups are the main characters in his latest Flash game.
According to the myth, Theseus goes into the labyrinth to slay the minotaur. Inside, he uses a piece of yarn that was given to him by his love, Ariadne, to mark his trail so he is able to find his way back out in the dark. In Kreta, however, you must enter the labyrinth as Ariadne and save Theseus before he becomes Minotaur feed.
I was glad to see so many give the logic puzzle a try that was posted yesterday, as there's nothing like a good mind bender to keep one thinking sharp. And good luck to everyone who entered a solution into the contest. I actually have the Dead Can Dance "Selections...
No Brainer is a fast-paced quiz game that asks what seems to be a never-ending string of questions, all of of which require a simple yes or no answer. It's a fun and hilarious game that is sure to put a smile on your face, and even more fun when playing with some friends.
Grow RPG takes the classic formula that made the original so compelling to play, and adds additional RPG-like elements, such as enemy combat, a shop to buy health and weapons, and even a dungeon with hidden treasure. Voted Best of 2005 by the visitors of Jayisgames.
Probably one of the greatest Flash games ever created and made available for free on the Web, The Asylum is a surprisingly rich interactive narrative experience and it continues to surprise and delight gamers of all ages from all over the world. Won't you help these adorable cuddly toys overcome a distressing past?
This next game is one of a few quick posts that deserve your attention, if but for a few moments of your time.
UFO Panic is another GlobZ mini-game that is simple to play and uses only a single button to play. And while there isn't much depth to the one-level gameplay, there is just the right number of power-ups and UFOs thrown in to keep the play...
Case Western University student, John Tantalo, created this elegantly simple game with gratifying and addictive gameplay. Planarity is a Flash puzzle game that is played by clicking and dragging the vertices of a 2D geometric shape to rearrange them such that no lines cross. Simple to understand, difficult to put down.
Hanamushi is an absolutely gorgeous Japanese website filled with beautiful artwork and even a couple of Flash point-and-click adventures to discover. Simply amazing. And yet there is a dark side to the shapes that lurk in the shadows, so watch where you step. For the truly adventurous.
Created by Macoto Yanagisawa of Japan, this Shockwave work of art is a nice diversion from the usual fare, and there is much to see and hear in this electro-luminescent piece. Click the mouse to cycle through the displays; move the mouse to interact with each. Although it's not Electroplankton, it is very reminiscent of the musical wonder-toy for Nintendo's dual-screened handheld.
Pong was an amazing and innovative game in its time. Unfortunately, after the novelty wore off there just wasn't much gameplay left to hold our interest. And by today's standards, it's just too simple a game to be much fun anymore.
GameLab leverages the simplicity of Pong, as well as that...
99 Rooms is a beautiful Flash point-and-click adventure of the 'escape the room' variety. The object is to make it through all 99 rooms to the end. The game makes use of gorgeous photography for visuals, and a moody atmospheric soundtrack for effect.