Eating food is fun. Making food is fun. Growing food is work, but it's fun. Buying food can even be fun. But what part of obtaining noms is the least entertaining? Bagging your groceries. (We would have also accepted "paying for food".) With Bag It!, a game we originally mentioned when it was released for iOS, stuffing packaged foods into a paper bag finally has some reward to it. You still have to be careful, though, because crushed eggs in a mobile game are even more disappointing than in real life!
If you've played a spot-the-difference game, either in your browser or on a mobile device, chances are you've seen one or more releases from Difference Games, a studio dedicated to visually stunning, easy to play spot the difference games. Twisted Fairytales: Pinnochio is one such release, incorporating graphic novel-style storyboards and three levels of difficulty to make your pixel hunting as challenging or as casual as you please!
- • Mr. Legs
- • Word Train
- • Trigger Knight
Word games everywhere! Word games galore! Except, there's just one word game, but it's really fun, so let's pretend! There's also crazy RPG running game and a game with cherries and a guy with really long legs. And if you thought "hey, I know what long legs are!", you're probably wrong, because this guy's legs are really long.
The creators of Grisly Manor bring another beautiful but easy point-and-click puzzle adventure to your iOS. Your Grandmother, once a great adventurer/archaeologist, sends you off to complete the journey she was never able to make, to a place where the seasons are at your fingertips. Low on challenge but big on style and user-friendliness, it's the perfect way to relax and get a little adventuring in all in one go.
Trigger Knight is an experimental one-button RPG where your mouse button is all you need to keep a cute little warrior upgraded and healthy as she relentlessly charges towards the right side of the screen. A nice proof-of-concept that's fun for a coffee break and hopefully a precursor to a more fleshed-out version later.
They called your grandpa a crazy inventor, and looking at his house, so chock full of tricks and puzzles, you might be inclined to agree. He might have gone missing, but he somehow still manages to send you a letter asking you to come visit... as long as you can uncover the Secret of Grisly Manor, of course! A simple but fun little point-and-click adventure players of all ages will enjoy, and packed with just the right amount of puzzles for a short break of mystery.
Those of us adept at folding space-time (with or without the use of spice) are very familiar with the concept of moving chunks of the universe around so we can easily step from one area to another. For everyone else, there's Continuity 2: The Continuation, a sequel to the familiar Flash puzzle game Continuity. Combining a little bit of 2D platforming and a lot of sliding puzzle logic, Continuity 2 is a unique and challenging experience made better by the battery of almost 50 new levels packed into the iPhone's tiny little screen. It's all the space-time folding you could ever want, without the blue-in-blue eyes to show for it!
Flaws, the interactive work of fiction from author Jon Ingold, is a difficult game to categorize as well as a different game to review. For starters, it isn't really a game in the traditional sense, more like a choose your own adventure produced for modern, Kindle-enabled devices. Then there's the nature of the story, where discussing even a few of the details can spoil whole bits of the experience. Suffice it to say, Flaws is an intriguing interactive fiction "game" about finding treasure and fame, the Andromeda galaxy, a mysterious diadem, and a possible assassination.
Sometimes games are just there for us when we want to have some fun, blow up the princess, and save the zombies, or something like that. Other times, we want to explore more difficult and painful stories. Grace's Diary manages to seamlessly integrate the theme of a relationship abuse into a sensitive and moving visual novel.
New from Myth People, creator of Miriel the Magical Merchant and Azkend, comes another matching-based puzzle game with a new take on an old mechanic: Dragon Portals. The friendly dragons have been bound to earth with dark magic. Young Mila is called in to save them by dropping orbs from one dragon to another, matching groups of like-colored ones to keep the dragons aloft. It's a nice departure from most matching games, and combined with Myth People's signature art direction and epic power-ups, makes a game well worth trying out.