Here you go again—locked inside a barely furnished room and there's no door key within sight. And what's with all these disfunctional buttons? Point and click your way around, interacting with and examining objects until you discover the method behind the elements here and can secure your freedom. UnReal presents a different type of escape game puzzle that's just as refreshing as it is frustrating.
Robamimi takes you on a wonderful ride from beginning to end during this aesthetically gorgeous escape-the-room game in the tradition of Hermit Rabi and Wonder Fountain. Just follow a changing cursor to gather tools and solve puzzles until you open the door: only to learn there's more to explore! The hexagonal room designs mean extra footwork in your efforts to make sense of clues, yet the reward is well worth the experience.
Kung Fu paradise's little brainchild, Tsuregemu 4, drops you in the three-room house of an animated white stick figure named Shirojin; his only housemate is his cat. Obviously, your task is to escape from the house by any means necessary, even if you have to solve a hundred puzzles to do it. The drill should be familiar by now: click around to inspect and interact with things and pick up inventory items, and use or examine things from your golden inventory bar at the bottom. Tsuregemu 4 won't be winning any awards with their 3D graphics, but you can tell what you're looking at most if not all of the time. The game's true meat, however, is its puzzles, which are original and cleverly designed without being too nonsensical, and many of them require interacting with Shirojin and his cat in various ways.
No matter where you are, it's always TomaTea time—time to settle back in your lounge chair, dip your feet in a cool blue pool and gaze up the halcyon sky to escape from whatever stresses might be bringing you down. Point-and-click around, gathering tile pieces, helpful objects and clues to solve puzzles until you find the exit key. It's the perfect blend of thinking and relaxation as you encounter the familiar puzzles and pleasant atmospheres for which TomaTea can always be relied on.
As silent and weird as a Detarou can be, there is also much puzzle love to be found inside any escape-the-room game from this developer. Umiga is no exception: the puzzles massage your grey matter while surreal and oddball humor keeps a grin on your face. You'll need to do some extra footwork and thinking to put together clues, but it's always the right amount of difficulty to be exceedingly fun.
With a title that practically demands a dramatic pause before the final word, 100 Doors of Revenge is a new single-screen room escape game from Gipnetix Games, creator of 100 Doors 2013 and 100 Escapers. Once again, you find yourself faced with a series of locked doors, and the only logical course of action is to start solving your way forward!
Pull up a seat beneath the Japanese quilted Kotatsu and enjoy this delightful little gem based on the traditional heated table frame. If there is any downside it is the lack of a changing cursor which might lead to some minor pixel hunting, a small complaint considering the entertainment this little gem brings. Sit down, power up, and let the warmth of Kotatsu Escape sooth away the stressful day.
Happy birthday to you, haaa-ppy birthday tooo you! Well, it's somebody's birthday here in LiberTechno's festively decorated escape-the-room game, and this somebody thinks it's great fun to rig up the room with an abundance of challenging puzzles. This equals a hefty amount of content while the large banquet table in the center of the room will also challenge your navigational skills, which is especially happy for anyone who'd much rather sleuth his or her way through clues than fill up on frosting-laden cake.
There's nothing unfamiliar about the setup of Find the Escape-Men 49: In a Hut. Since this is a Find the Escape-Men game, you have to find 10 green men before you can pull off your great escape. However, it shouldn't take long to realize that something is a little... off... about our protagonist. I feel we could feature more work from No1Game, since what they do, they do well. Their puzzles are original and logical yet not too frustrating, there's no tear-your-hair-out pixel-hunting, and there's just the right amount of whimsy holding it all together.
Join Yepi on Yepi planet as he attempts to rescue his Yepi girl from hostile aliens in BeGamers' delightful and whimsical point and click adventure. You just need to find the right combination of actions to get Yepi across the scene and on to the next. This is a short and sweet little time waster, packed with tons of personality, quirky characters and backgrounds, and more than a little rude humor.
A charming, sea-side salon seems (try saying that 5 times fast) like the kind of place you'd never want to leave... only this time you don't seem to have much of a choice! Libertechno returns with the seventh episode of Aries Escape, along with a whole new batch of dastardly puzzles to keep you locked inside. Navigate the room and explore your hint-laden surroundings by clicking key areas indicated by a changing cursor. Can you solve the hair-pullingly difficult riddles before you ruin your brand new 'do?
Inverse Universe from FireRabbit, the creator of the Stalker Room Escape series, is a lovely 3D rendered escape game crafted especially for mobile devices. Instead of the usual single room to bust your way out of, Inverse Universe employs a more traditional layout with a dozen or so areas to explore, each with items and clues you'll put to use elsewhere in the game. It's a nice set-up with some good puzzles and a light sense of humor, making it an excellent and extremely mobile-friendly diversion!
In this short, logical escape from GamezHero, you wake to find yourself trapped in a room with only a few poor, departed souls for company. You'll need to click around to find a way out, and with some superbly creepy atmosphere and straight-forward puzzling, this is a simple but tidy little escape to keep you entertained. Also available free on iOS and Android!
Getting into a science laboratory is much easier than it looks; just ask Dee Dee. Getting out of one, however, is another story. espcgm's clever little escaper drops you into what appears to be a chemistry lab, and tasks you with puzzling your way out. Don't let the MS Paint graphics throw you off; Escape from Mystery Science Room is not a bad game. The meat of an escaper is its gameplay, and this is a game that has it; the puzzles are logical and flow well, and although there's no changing cursor, the lack of pixel-hunting means you don't really need it. Overall, EfMSR is a game that's just difficult enough, and well worth the trip.
From the imagination of MyGames888, enter a dreamlike aquatic abode full of enigmas. If you want to escape—and avoid a permanent case of prune skin—you'll need to find the answer to many questions such what does that turtle have on its back and why is that fish behind bars? Put together clues and creative tools to solve puzzles and find your way out to one of the funnest "Congratulations!" screens in the genre.
While the surroundings may look dull in this escape game from new-to-the-scene designer, Indice, the beauty in its clean design and simple lay-out soon becomes clear. Just a bit of wit and logic is all that's needed to solve the puzzles before you, making for a brief but satisfying excursion that will leave you looking forward to the next sticky situation you can be trapped in.
Hide and seek can be a very serious past time, but it loses som`e of its appeal when bad things start to happen as a result of an innocent game. Escape: The Ruby of Judgment is a point and click escape game from the talented folks at IDAC, the mobile division of Gotmail. Featuring lovely stylized visuals and an impressive battery of puzzles, this somber but entertaining release proves you don't need a mouse to craft a good escape game!
Come build a snowman and enjoy the magic of a holiday night while treating yourself to one of TomaTea's most gorgeously atmospheric escape games to date. You will need to have a keen hidden object seeking eye to locate all essential parts but the neat design and helpful features will make puzzle solving much more pleasant. Anytime you're wistful for a wintery fiesta, ring in the season with this Golden Bell!
Escape from the same old habits and start a new resolution for wackiness with Detarou's discovery-filled escape game. This time you're locked inside a large, multi-roomed house with new things to discover around every corner. With so much to explore, and three endings to reach, the challenge lies in how to sort through the abundance of information to solve the puzzles that lead to your escape. So shape up those synapses, prepare for strangeness, and you're well on your way to a fresh new Detarou outlook.
From the creator of 100 Doors 2013, Gipnetix Games, comes 100 Escapers, a game that strides a little closer to traditional room escape territory than the usual lot of mobile escape games. You're still trapped in rooms, of course, but instead of having a single screen to bust out of, you've got a little big of wiggle room to walk around, open drawers, examine things, and fashion a way to get that door open so you can continue forwards.
Although Soom 2013 isn't long at all, particularly compared to Place of Light's earlier works like Loom Dawn and Room Marine, it's good while it lasts. The room and its puzzles are very well designed, and although the lack of any sound can be a little disconcerting, it doesn't really get in the way. As someone born in the year of the snake myself (...er, not this year of the snake, the one 24 years ago), I consider myself qualified to recommend Soom 2013, and I do so eagerly.
Escape from the Room with Three Keys 8 is less of a full room escape and more of a serial, one of those five to ten minute "to be continued" shorts shown before the main event. Here's a perfect way to take a short yet entertaining break that will leave you wanting more.
It's a good thing that TomaTea isn't changing because it's so nice to find all the characteristics you love a fine escape game: a welcoming, richly-decorated room in which clues are presented in a logical order, asking you to draw only a few lateral conclusions to be as free as a bird. No matter how easy or tricky, though, TomaTea always makes escaping feel as pleasant as an afternoon cup of tea and biscuits.
Once in a blue moon Tesshi-e gets mischevious and builds an escape around finding not one, not two, but whole lot of lucky coins in a room. These escapes make Tesshi-e fans very happy, thus the title, The Happy Escape. The Fourth time's the charm in this escape where the only objective, besides finding Santa Claus' sack of presents is finding the ten Happy Coins hidden in the room. Another Holiday treat from the mind of Tesshi-e!
Enjoy the anticipation of Christmas Eve year-round with this amusing room escape packed with an astonishing number of puzzles for such a small room. The basic premise of the game is simple: it is Christmas Eve, your boyfriend is on his way over, the tree is not decorated, and you can't remember where you stored the ornaments. Can you decorate before your date arrives? Better hope so!
Hottategoya presents a math lover's dream escape: a room full of ten safes, nine of which remain locked until you arrange the proper algebraic equation to get them open. One by one, you'll gain the buttons needed to solve each numbers puzzle until, likely in a matter of mere minutes, you've earned the key to the exit door. Whatever your attitude toward algebra, you should feel happily liberated once you succeed.
You're lost in some archaic remnants of an ancient civilization, verdant jungle surrounding an ancient structure peppered with archeological enigmas. Find the clues and useful tools, solve the puzzles blocking your path, and you will soon uncover untold secrets and escape from these mysterious Ruins.
Get ready for a gruesome discovery or two in the latest freaky escape game from horror master Psionic. Waking up in a basement cell is bad enough, but when you find out you've become imprisoned by one seriously twisted killer, all you have to escape are the clues left behind by the victims who came before you.
Take a break to enjoy Tesshi-e's very unseasonal Christmas present to all room escape fans! Featuring some familiar things (it just wouldn't be Tesshi-e without Mr. Birdy and a wobbly picture puzzle, would it?) and some new, Tesshi-e is in fine form with a host of amusing and challenging puzzles dealing with logic, math, color, and a little intuition. With its lush tropical backgrounds (time for a beach vacation!), zippy music, and thought-provoking puzzles, Santa in the Southern Islands is a welcome room escape any time of the year.
Neutral's latest holiday gift is a charming and challenging mini escape set in a child's room full of toys, decorations and presents. Explore everywhere and make connections between the clues you find to solve puzzles and make your way out. Either because of or despite a cute platform style minigame obstacle, Christmas Escape Toy presents a rewarding experience for your escaping merriment—and it's all wrapped up with that special Neutral touch.
Some might call this Haretoki creation one of the best escape games this year in terms of brain busting scenarios and enjoyable gameplay but that's up to you to decide. It isn't the prettiest room we've spent time in nor is it the friendliest, if you can stick it out through some head-desk-thump moments, it will reverse those escaping tummy growls into a plump full feeling of satisfaction.
Gracing the Weekday Escape stage this week is a touch of color therapy in a mellowly studious room from 10 Color Dots. Although the way may be bumpy in spots for those who do not read Japanese, this pleasant little escape utilizes its environment well to present clues and puzzles needing just the right amount of inference and deductive reasoning to solve. It's as enjoyable to spend time here as to earn your way out.
Detarou, Detarou, what can I make of you? There's no sense in trying to analyze the entirely inappropriate weirdness involved in a Detarou escape-the-room game. All that's needed to be known are the puzzles are cunning, the interface is well-designed, it has three endings and there are scenes that only Detarou could pull off to such surreal hilarity. Be forewarned: you may never be able to look at the color green again!
With a room full of clock-centric puzzles, SuzumeDr's characteristic style of themed escape-the-room games works exceedingly well. Although some of the clues have the potential to stump players, keeping in mind the motif should help you out. The clever contraptions and cunning creatively add up to a peppy and fun escape that's well worth your time.
In this fifth single-scene escape-the-room game, Robamimi knows how to turn a single wall into a place so House Beautiful gorgeous it probably makes all those bare-walled, minimalist games envious. Yet the puzzles are enticing, requiring thought and careful observation (even a bit of diligent hunting for a required tool), so you can't help but want to solve them all. You'll leave there satisfied from the enjoyment of a well-tuned escape even if a bit disappointed to go.
Being trapped inside Nekonote's basement isn't as scary as it sounds; it's actually a pleasant experience in a cleanly designed, brightly lit room full of cleverly-construed puzzles. The challenge is just enough to exercise your cranial parts without keeping you locked up longer than you'd care to be. This escape-the-room game proves that Nekonote has some happy tricks up the sleeve and may leave you wondering if we'll get to explore the rest of house someday.
100 Doors 2013 is a new point and click escape game for mobile devices created by Gipnetix Games. Like the handful of similarly titled games before it (100 Lights, Doors & Rooms, DOOORS), 100 Doors 2013 puts you in a series of single-room stages with one goal: open the elevator and get to the next floor. Sure, you'll be trapped as soon as you step out, but you never know, there might be something cool waiting for you at the end. We hear test subjects are often promised cake in these situations.
When it comes to Tesshi-e, some things never change—because "he" is rearranging his room and has taken out all the furniture, he's found the perfect opportunity to revamp it for a new escape-the-room. And, of course, you can't resist the challenge. Although there is no furniture, there's no shortage of puzzles and fun, even without the fancy get ups.
Hey, you're trapped in a room! Where's that Nelson guy to laugh at you when you need him? You're not going to sit around and get mocked, though. You're clever, you're resourceful, and even though every time you leave the room you end up in an almost identical location, you're determined to get out. Doors
Escape from the Room with Three Keys 7 is the usual minimal three puzzles, three keys, and out escape that we've come to expect from Hottategoya. The room is sparse and minimal, the puzzles are fun and amusing, the navigation is pretty easy as is the inventory control, and the whole thing can be fit into whatever time can be spared from a too busy schedule. It's a satisfying little room escape, something that can take your mind off of whatever is bothering you this week, and giving your brain a nice break.
You know what to expect from Escape from Mr. Y's Room 1+ if you've played Tesshi-e's past games: click around the room, solve puzzles, pick up items and use them to ultimately escape. If anyone knows how to follow a tried-and-true formula, Tesshi-e does; they've gotten a lot right in the past, and they don't change any of it. As usual, the graphics are nicely photorealistic yet never distracting, and the puzzles are logical and just challenging enough.
Forgoing the superfluous, Hottategoya gets out of the way and lets your brain be the star of this show. You are behind a door with three locks and need to earn three keys by opening three boxes by using three clues in...well, you get the point. Sorting out jumbled picture tiles, interpreting an abstract design, and applying a bit of maths skill is all it takes to succeed in this fine-tuned escape game you're sure to enjoy.
This week's featured escape game is a new installment of finding those elusive green guys that point the way out in Find the Escape Men 43: EM-taro, No1Game's epic serial about escaping ...whatever room they happen to be in this time around. Think of Find the Escape-Men 43: EM-taro not as a feature film but as a lovely animated short, something to hold your attention for ten minutes or so and provide a lovely mid-week break.
Foresteg has found it prudent to get you locked away in a room and leave you to figure a way out. It's important to mention that they haven't made it easy. Several varying puzzles await to test your mettle. Here's your chance to prove that you can outsmart even the most obtuse of puzzles.
You are trapped. In a room. A room that is almost completely empty. The smartest and most logical thing to do would be to use your phone and call someone to get out, but you have no phone. So, armed with nothing but your common sense and puzzle-solving prowess you must unravel the mysteries of the room to escape. Think you have the brains to do it?
Mobest Media delivers a short and snappy escape exercise... by locking you in the very worst kind of jail cell. A SMELLY one! This little Android title is free and won't keep you trapped for long, but with a simple tight design and straight-forward puzzles it's the perfect snack to get escape fans revved up to tackle their day.
Good morning and welcome to Detarou's amusing wake-up call, Ohayo, a surreal room escape that continues the whacky Detarou tradition. Yes, Detarou greets the morning in some strange, strange ways, but that's to be expected. Ohayo is the usual surreal mind trip through a house filled with odd characters and strange puzzles, sprinkled with a hint of the bizarre. Pretty much like every morning in Detarou-world.
Have a Tesshi-e styled happy Halloween by finding the ten happy coins and three spooky-themed ornaments scattered about the hexagonal room. Just click around gathering clues and solving puzzles, including the familiar wobbly picture, Mr. Birdy, and one of Tesshi-e's most abstruse riddles, until you've earned the escape key and can escape. Have a happy day!
After passing the beginner's course with flying colors, Wan and Nyan are ready for their next challenge. As before, you'll be given ten mission cards which serve as hints. Follow the clues to solve a series of common escape-the-room game puzzles and soon you'll find the exit key. Most will find it an easy escape but Wan and Nyan are guaranteed to bring a smile plus you'll be better prepared for the more challenging escapes to come.
Haunted Halloween Escape drops you into a room full of spooky features and creatures. TeraLumina knows how to make a good game; the atmosphere is excellent, with the graphics and sound adding perfectly to it without being too distracting, and the puzzles flow just fine. Even the added challenge of making the game Halloween-themed didn't affect its quality. It's an excellent escape, and if you'd like a little Halloween in your day, here it is.
With Tesshi-e's 77th escape offering, you're inside the entrance room to...where? If you want to find out, you'll need to poke around in the drawers and cupboards to find clues and needed tools, deciphering some clever puzzles and making a tough choice in the end. While Escape from the Entrance Room is not the most challenging, it is very clever and fresh and, most happily of all, definitively Tesshi-e. Enjoy!
Endless Escape is a puzzle-oriented mobile game from Mobest Media. It follows the simple but supremely addictive layout made popular by games like 100 Lights and DOOORS, utilizing the room escape formula at its core but confining things to a single space of puzzles presented one after another. Instead of roaming around looking under rugs for four digit keypad combinations, your mission is as simple as finding a key, unlocking a door, then proceeding to the next stage. The methods you'll employ to find that key, however, are delightfully unusual!
Hottategoya serves up another short but sweet escape game, locking you in a room you'll need to find three keys in to get out. The catch? There are no items to be found, but there are three distinct puzzles you'll need to wrap your brain around as you figure out where and what the clues are. Neat and tidy but without a lot of bells and whistles, it's a solid little mental exercise with logical design to keep you ready for your day.
Sky blue and ocean blue, those are the eponymous Two Blues of Tomatea's latest escape masterpiece. Two Blues is very, very Tomatea, with intuitive puzzles, masterful graphics and sound, clues that can be hidden in plain sight and yet still baffle you just enough, and a few classic puzzles.
When you see a key, isn't your first thought, "I wonder what it will open?" That curiosity and search for answers makes the perfect theme inside this austere and surreal room, where you must use observation and exploration to open new paths and find your way out. This escape game may be small but it's three times the fun to play!
Explore this room of bears (kuma) and mushrooms (kinoko) to find clues and solve puzzles, all in pursuit of getting out. This is quintessential Robamimi: seamless navigation, an intuitive inventory, and all the helpful features you could wish for in an escape-the-room game. So escape into the lovely, subtle magic of Robamimi's world; the only disappointment is having to leave.
In this episode of Libertechno's escape game series, you're locked inside a small, studio apartment and need to gather an abundance of clues—colorful pieces of Legos, among other things—overlooking a fair amount of misdirection to solve the puzzles that will elicit your key to freedom. A changing cursor is a good friend in this situation, especially as certain items utilize tone-on-tone color camouflage to avoid detection. A generous portion of exploration and code breaking make our escape feel well-deserved in the end.
A door, firmly locked. But have you got what it takes to escape? 40 times... 40xEscape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", that placed 5th by our community of judges. It is what it is: a quality time-waster from a quality designer, and a CGDC #10 crowd-pleaser as all of Barts games tend to be.
Empty White Room has a theme, and what a theme it is. The game begins in an empty, almost featureless white room. There is no furniture, no windows, no doors to be had... but there is a surprising amount of complexity. Enjoy this short yet mind-blowing mini room escape!
Enjoy Detarou's usual surrealistic nightmare as you try to escape from indifferent gymnasts, strange men in turtle costumes, and one of the grosser sights you might see in any room escape game. Just, you know, don't be creeped out by the living Dharma doll who not only watches but physically seems to follow your every move.
Take a resort vacation in Thailand in this relaxing and peaceful escape-the-room game from Cabeza. A clean design makes navigation straight forward: point and click around the room finding useful clues and objects. After solving a few logical, affable puzzles, you'll have the exit key in hand and a slide show of your vacation memories to enjoy.
There has been a crucial time fault. But you can escape the cycle. The Freewill Cycle: Volume II is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", and our community of judges awarded it with the 3rd place prize. It is the kind of innovative game we at JiG hope for when running these competitions, and it well deserves its place near the top of the rankings.
You are a private eye investigating a rival P.I. when you are conked over the head from behind with a blunt object. Now you're trapped inside his office and must use your wits and detective skills to escape the room. Smooth navigation, a sleuthy ambiance and light parody of the genre make this a good, quick dose of noir whenever the mood grabs you.
This escape game from Jan's Room is the kind of place where you'd want to hang out with your friends. While here, search through the Pool Bar for clues, enter codes, and even uncover the top secret VIP lounge. Pixel hunting detracts from the experience in a couple instances but not enough to ruin the fun. A pleasing number of puzzles, with just the right bit of challenge, makes being here enjoyable even while escaping feels well-earned.
Petithima is back with another mellow mini room escape to delight all of those who like logical, graceful puzzles. Mugcup makes the escaping go down smoothly. With an easy to use inventory, a mute feature, and a save feature, Petithima's games, although short, feature everything we like to see in a room escape.
The Room is a thoroughly intriguing, point-and-click style 3D puzzle adventure centered around a single box that is built on immense imagination. The sheer wealth of puzzles contained within will hold you engaged for hours. Beautiful visuals and clever puzzles invite continued exploration and discovery. Besides the large amount of entertainment it contains, The Room has the happy side effect of making you feel fortunate to possess the means to play it.
Escape from the Room with a Strong Door is the perfect equivalent of a bowl of beer nuts, an addicting little nibble that makes you hungry for more. The game is pretty stripped down, involving a stark room with the aforementioned strong door, one piece of furniture, a wastebasket, and two pictures on the wall. Try the latest salty snack from Hottategoya, a cute little bite-sized escape game that will leave you craving more.
The ability to make theme and mood fit together into an elegant, peaceful escape-the-room game is perfectly illustrated by TomaTea here. Follow the glowing cursor to find clues and puzzle tiles and chess pieces. Then, use logical deductions and mathematical calculations to complete numerous doors and drawers until you find the exit key.
Point-and-click your way through a short list of complications to heroically rescue a damsel in distress. Using a touch of clever problem solving and item management, you'll soon reach the end of this creatively unassuming puzzle game. The blend of whimsical sketchwork and mild challenge ensures your left brain and right brain will be feeling quite pleased to have this meeting of the minds.
Point-and-click your way through this modest escape-the-room game from Tateita, encountering a number of slightly sticky, never abstruse puzzles until you find the key to the exit door. It's short and easy enough to fit into those times when you're glued to your computer but want a nice escape to lighten your mood. Best yet, you won't end up with fingers stuck together or glue globs on your clothes.
Introducing a new-to-the-scene escape designer in this pleasant locked room venture from Libertechno. Those familiar with other, more well known escape games, will likely be making a lot of comparisons here which could leave you stumped when not everything is as it seems at first glance. Yet Aries Escape's puzzles are logically fair, with plenty of direct clues and a changeable cursor to keep the experience light and amusing. Can you open the door of code-filled café with both the normal and "happy" ends?
You are wanted, you are obsessed over. Thus you are trapped in a room on the threat of death should you leave. Makes you feel kind of, um, icky all over, right? In this series of escape-the-room games for your mobile device, you must use lateral thinking, deduction and some general savviness to outwit your capture and find freedom.
Feel like you haven't played enough escape games lately? Especially games that involve animate pickles, potted noses and astronauts having a shove match? In perfect surreal serendipity, here is another Detarou game for your point-and-click escaping amusement. Explore your way through the multiple rooms, find and decode clues to open doors, and watch out for that Bad Panda end again! You'll be happy to discover plenty of challenging-yet-logical puzzles and all the oddball zaniness you've come to really appreciate about Detarou.
Feeling peckish for a tasty room escape? Escape from the Dining Room is Tesshi-e at their best, so pull up a chair, unfold a napkin, and dig in! Gorgeous graphics, logical puzzles, what more can a person ask for?
Welcome to a room washed with sunlight and decorated with that symbol most associated with it, the sunflower. Whatever the time of year, or time of day, check out Sunflow and bask in the glow of a room escape done right, the Tomatea way.
In this humble escape-the-room game by minimalist mastermind Hottategoya, it's up to you to find three medals and use them to open that stubborn, locked door. Whether it's arrows or fragmented shapes you need to examine, Escape from the Room with Three Medals is a joy to encounter. It's hard to want to escape when being stuck in the room is so fun.
Robamimi once again infuses magical allure into a very affable escape-the-room game. You're locked inside a serene and slightly surreal little courtyard garden; surrounded by such pretty peacefulness, who would want to leave? Anyone who likes solving puzzles, that's who. Just point and click your way around, find clues, open doors and, eventually, get the key which leads to the world beyond in this user-friendly escaper's paradise.
Delight in the artistry of 58Works latest room escape adventure in an abandoned art gallery, a place of mystery, wonder, and fantastic puzzles! Available in your browser or free for your iOS, Garou is a distracting and challenging escape and yet another hit by the designers.
They say curiosity killed the cat, though in this case it's more "curiosity got the cats trapped in a cave filled with treasure and puzzles". Choko-Chai serves up another silly and crafty little escape game that will brighten your day despite a few bugs kicking around. If you haven't seen a cat perform a flying kick, you don't know what you're missing.
Selfdefiant presents a short and sweet room escape featuring cute critters and simple, direct logic. Use the various clues, inventory items, and your smarts to solve the puzzles sprinkled around each room. The ease and simplicity of the gameplay as well as the cartoony graphics makes Must Escape the Pet Shop fun and accessible for escapers of all ages.
Enter the eerie world of a playground at night and try to escape before becoming totally creeped out in this fun new escape from Dassyutu. The puzzles are a fun mix, mostly use of found objects and observational skills involving colors and shapes. There is almost no dialogue, but what's there is in English.
Hottategoya has got-ya once again in this short, simple, but oh-so-elegantly clever little escape gem. There are no items to pick up apart from the three keys you'll need to find your way out, but there are clues just hanging around waiting for you to find them if you can put two and two together. Hardcore escapists will find this one a snap, but treat it like a warmup for your brain and you'll have a great bite-sized bit of puzzling for your day.
This wonderfully weird escape-the-room game has all the characteristic surrealism you expect from Detarou. The puzzles are quite thinky but never unfairly difficult. That doesn't mean Detarou won't try to trick you so keep your eyes open, and do your best to avoid, the "bad" end. Collect all ten Saito figures and find the red stamp if you want the very best ending. You might have to jiggle a pudgy belly to get there, but the fun you have along the way makes it worth it.
There's a beautiful clear sky and a perfect blue ocean just waiting for you to get your lounge on... but first you'll have to find your way out! TomaTea serves up a lovely, mellow little mental exercise in this tropical escape that has plenty of puzzles with a few ingenious clues for you to take a seaside getaway in.
You want to be a Ninja? Okay. But first you must pass the ninja training examination: find the ten escape men who are hidden in and about the ninja house. To do so, you must employ acute puzzle-solving and observational skills with little to aid you besides your own wits. But if it is enlightened humor and heightened amusement that you seek, here is a secret ninja school opportunity made available just for you.
Little Red Riding Hood has brought wine and cake to her ailing grandmother. But then Grandma went outside, locking the door behind her, and hasn't returned. In this mobile escape-the-room adventure game from IDAC, explore the seemingly serene environment searching for clues and solving puzzles to find the best of the two ways out: one brings Little Red to safety, one brings a tasty dinner to Mr. wolf. Well, so much for an innocent outing to Grandma's house in the woods.
The Reisen series catalogues the tale of a small red-headed girl named Jitter, who recently lost her parents to the war (World War II, I think) and wants to go see her grandmother. This is easier said than done, as she is confined to a bunker far away from where her grandma lives. If she wants to make the journey, she'll have to be cunning and resourceful, doing everything from trekking through dark forests to pole-vaulting over deep water to getting guards drunk. This is a series with good points and bad points, like many others. The visuals are relatively unimpressive, the puzzles are okay in the logic department, and pixel-hunting can get annoying, although it gets much more tolerable later in the series. What really makes it worth playing, though, is the story.
Sometimes Sunny Block appears at first glance to be (and actually is) a basic one-room escape that's not terribly difficult, but the charm of finding new and interesting ways to solve the puzzles within the strange room create an atmosphere that can definitely compete with the well-established designers of the field. Haretoki packs the room with some delightfully entertaining and original puzzles which we've come to expect.
If you haven't yet discovered the charm and effusive personalities of Cogito Ergo Sum's Wan and Nyan, here's a great way to introduce yourself to the fun. This escape game is full of affable and engaging puzzles, a clean design, user friendly features, and two endings. Wrap it all up in the escapades of the genre's most entertaining mascots and you're sure to finish with a smile on your face.
When one wakes up in a featureless white room, apparently at the whims of a malevolent steam-punk computer, the first instinct is to escape. But... why? What's your argument? Can you justify your actions? Such is the question posed by ir/rational Redux, a puzzle adventure game by Tom Jubert, of Penumbra story-telling fame. Propositional logic has never felt so intense!
Bianco-Bianco is back with a simple, two-end scenario room escape that plays on the love of freedom and the open road with some pretty sweet custom bikes and a throbbing soundtrack that makes you want to fly down a deserted highway with the wind in your hair.
Need a new merit badge to add to your collection? An alien has crash landed at Camp Pine, where your scout troop is on camp. Help the alien repair his ship and get home in this cute point-and-click adventure from Selfdefiant. It's a fun, coffee break sized distraction without the frustrations of illogical puzzles or hard to find items
When it comes to providing creative puzzles, pleasing design and a relaxing respite any time you need a little pick-me-up, Robamimi can always be counted on to prove that one scene is all it takes. Just as in the first three installments of the series, this escape-the-room game will have you exploring many angles and views along a single wall for clues and codes to break until you discover the exit. Short, affable and undeniably fun!
Completely refurbished and revised, this redux of the first installment of William Buchanan's two-volume adventure game series is meant to supersede the original. You wake up alone...where? Someplace unearthly. Ominously void of life. Imbued with insinuations of wrong doings. Point-and-click to explore your surroundings, gather tools and solve contextual puzzles. As you read the narratives found within each room, not only will you find clues to help you successfully "escape," you'll collect pieces to a story that leaves you with as many questions as answers. There's two possible endings, also. Recommended: play the "Director's Intent" mode in a dark room with the volume up for the maximized experience.
You're a typical nerd. And yet you have somehow managed to avoid getting shoved into a locker... until now. Stepping in to defend a new student from a bully, you quickly find yourself trapped. Can you escape? Locker Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
An escape the room game where you're not the only person who wants to escape. Interlock is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Use your Mouse to point & click on the rooms. Find objects and use them to help you escape this scary subway! Risk Subway Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Follow an ancient myth inside this pyramid, solve the puzzles and get free of this sand tomb!. Euridissey is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
The core concept of 100 Floors is simple. On each floor you're presented with a single screen containing an elevator door that you've got to figure out how to open. Tap, swipe, pinch, and do other things that your mobile device is capable of doing until finally the level is clear. "Wait a minute," I hear you exclaim. "Isn't this just DOOORS with an elevator and a bunch of new levels?" To which I reply, "Yes. Why, is there something wrong with that?!"