Get ready for a gruesome discovery or two in the latest freaky escape game from horror master Psionic. Waking up in a basement cell is bad enough, but when you find out you've become imprisoned by one seriously twisted killer, all you have to escape are the clues left behind by the victims who came before you.
Take a break to enjoy Tesshi-e's very unseasonal Christmas present to all room escape fans! Featuring some familiar things (it just wouldn't be Tesshi-e without Mr. Birdy and a wobbly picture puzzle, would it?) and some new, Tesshi-e is in fine form with a host of amusing and challenging puzzles dealing with logic, math, color, and a little intuition. With its lush tropical backgrounds (time for a beach vacation!), zippy music, and thought-provoking puzzles, Santa in the Southern Islands is a welcome room escape any time of the year.
Neutral's latest holiday gift is a charming and challenging mini escape set in a child's room full of toys, decorations and presents. Explore everywhere and make connections between the clues you find to solve puzzles and make your way out. Either because of or despite a cute platform style minigame obstacle, Christmas Escape Toy presents a rewarding experience for your escaping merriment—and it's all wrapped up with that special Neutral touch.
Some might call this Haretoki creation one of the best escape games this year in terms of brain busting scenarios and enjoyable gameplay but that's up to you to decide. It isn't the prettiest room we've spent time in nor is it the friendliest, if you can stick it out through some head-desk-thump moments, it will reverse those escaping tummy growls into a plump full feeling of satisfaction.
Gracing the Weekday Escape stage this week is a touch of color therapy in a mellowly studious room from 10 Color Dots. Although the way may be bumpy in spots for those who do not read Japanese, this pleasant little escape utilizes its environment well to present clues and puzzles needing just the right amount of inference and deductive reasoning to solve. It's as enjoyable to spend time here as to earn your way out.
Detarou, Detarou, what can I make of you? There's no sense in trying to analyze the entirely inappropriate weirdness involved in a Detarou escape-the-room game. All that's needed to be known are the puzzles are cunning, the interface is well-designed, it has three endings and there are scenes that only Detarou could pull off to such surreal hilarity. Be forewarned: you may never be able to look at the color green again!
With a room full of clock-centric puzzles, SuzumeDr's characteristic style of themed escape-the-room games works exceedingly well. Although some of the clues have the potential to stump players, keeping in mind the motif should help you out. The clever contraptions and cunning creatively add up to a peppy and fun escape that's well worth your time.
In this fifth single-scene escape-the-room game, Robamimi knows how to turn a single wall into a place so House Beautiful gorgeous it probably makes all those bare-walled, minimalist games envious. Yet the puzzles are enticing, requiring thought and careful observation (even a bit of diligent hunting for a required tool), so you can't help but want to solve them all. You'll leave there satisfied from the enjoyment of a well-tuned escape even if a bit disappointed to go.
Being trapped inside Nekonote's basement isn't as scary as it sounds; it's actually a pleasant experience in a cleanly designed, brightly lit room full of cleverly-construed puzzles. The challenge is just enough to exercise your cranial parts without keeping you locked up longer than you'd care to be. This escape-the-room game proves that Nekonote has some happy tricks up the sleeve and may leave you wondering if we'll get to explore the rest of house someday.
100 Doors 2013 is a new point and click escape game for mobile devices created by Gipnetix Games. Like the handful of similarly titled games before it (100 Lights, Doors & Rooms, DOOORS), 100 Doors 2013 puts you in a series of single-room stages with one goal: open the elevator and get to the next floor. Sure, you'll be trapped as soon as you step out, but you never know, there might be something cool waiting for you at the end. We hear test subjects are often promised cake in these situations.
When it comes to Tesshi-e, some things never change—because "he" is rearranging his room and has taken out all the furniture, he's found the perfect opportunity to revamp it for a new escape-the-room. And, of course, you can't resist the challenge. Although there is no furniture, there's no shortage of puzzles and fun, even without the fancy get ups.
Hey, you're trapped in a room! Where's that Nelson guy to laugh at you when you need him? You're not going to sit around and get mocked, though. You're clever, you're resourceful, and even though every time you leave the room you end up in an almost identical location, you're determined to get out. Doors
Escape from the Room with Three Keys 7 is the usual minimal three puzzles, three keys, and out escape that we've come to expect from Hottategoya. The room is sparse and minimal, the puzzles are fun and amusing, the navigation is pretty easy as is the inventory control, and the whole thing can be fit into whatever time can be spared from a too busy schedule. It's a satisfying little room escape, something that can take your mind off of whatever is bothering you this week, and giving your brain a nice break.
You know what to expect from Escape from Mr. Y's Room 1+ if you've played Tesshi-e's past games: click around the room, solve puzzles, pick up items and use them to ultimately escape. If anyone knows how to follow a tried-and-true formula, Tesshi-e does; they've gotten a lot right in the past, and they don't change any of it. As usual, the graphics are nicely photorealistic yet never distracting, and the puzzles are logical and just challenging enough.
Forgoing the superfluous, Hottategoya gets out of the way and lets your brain be the star of this show. You are behind a door with three locks and need to earn three keys by opening three boxes by using three clues in...well, you get the point. Sorting out jumbled picture tiles, interpreting an abstract design, and applying a bit of maths skill is all it takes to succeed in this fine-tuned escape game you're sure to enjoy.
This week's featured escape game is a new installment of finding those elusive green guys that point the way out in Find the Escape Men 43: EM-taro, No1Game's epic serial about escaping ...whatever room they happen to be in this time around. Think of Find the Escape-Men 43: EM-taro not as a feature film but as a lovely animated short, something to hold your attention for ten minutes or so and provide a lovely mid-week break.
Foresteg has found it prudent to get you locked away in a room and leave you to figure a way out. It's important to mention that they haven't made it easy. Several varying puzzles await to test your mettle. Here's your chance to prove that you can outsmart even the most obtuse of puzzles.
You are trapped. In a room. A room that is almost completely empty. The smartest and most logical thing to do would be to use your phone and call someone to get out, but you have no phone. So, armed with nothing but your common sense and puzzle-solving prowess you must unravel the mysteries of the room to escape. Think you have the brains to do it?
Mobest Media delivers a short and snappy escape exercise... by locking you in the very worst kind of jail cell. A SMELLY one! This little Android title is free and won't keep you trapped for long, but with a simple tight design and straight-forward puzzles it's the perfect snack to get escape fans revved up to tackle their day.
Good morning and welcome to Detarou's amusing wake-up call, Ohayo, a surreal room escape that continues the whacky Detarou tradition. Yes, Detarou greets the morning in some strange, strange ways, but that's to be expected. Ohayo is the usual surreal mind trip through a house filled with odd characters and strange puzzles, sprinkled with a hint of the bizarre. Pretty much like every morning in Detarou-world.
Have a Tesshi-e styled happy Halloween by finding the ten happy coins and three spooky-themed ornaments scattered about the hexagonal room. Just click around gathering clues and solving puzzles, including the familiar wobbly picture, Mr. Birdy, and one of Tesshi-e's most abstruse riddles, until you've earned the escape key and can escape. Have a happy day!
After passing the beginner's course with flying colors, Wan and Nyan are ready for their next challenge. As before, you'll be given ten mission cards which serve as hints. Follow the clues to solve a series of common escape-the-room game puzzles and soon you'll find the exit key. Most will find it an easy escape but Wan and Nyan are guaranteed to bring a smile plus you'll be better prepared for the more challenging escapes to come.
Haunted Halloween Escape drops you into a room full of spooky features and creatures. TeraLumina knows how to make a good game; the atmosphere is excellent, with the graphics and sound adding perfectly to it without being too distracting, and the puzzles flow just fine. Even the added challenge of making the game Halloween-themed didn't affect its quality. It's an excellent escape, and if you'd like a little Halloween in your day, here it is.
With Tesshi-e's 77th escape offering, you're inside the entrance room to...where? If you want to find out, you'll need to poke around in the drawers and cupboards to find clues and needed tools, deciphering some clever puzzles and making a tough choice in the end. While Escape from the Entrance Room is not the most challenging, it is very clever and fresh and, most happily of all, definitively Tesshi-e. Enjoy!
Endless Escape is a puzzle-oriented mobile game from Mobest Media. It follows the simple but supremely addictive layout made popular by games like 100 Lights and DOOORS, utilizing the room escape formula at its core but confining things to a single space of puzzles presented one after another. Instead of roaming around looking under rugs for four digit keypad combinations, your mission is as simple as finding a key, unlocking a door, then proceeding to the next stage. The methods you'll employ to find that key, however, are delightfully unusual!
Hottategoya serves up another short but sweet escape game, locking you in a room you'll need to find three keys in to get out. The catch? There are no items to be found, but there are three distinct puzzles you'll need to wrap your brain around as you figure out where and what the clues are. Neat and tidy but without a lot of bells and whistles, it's a solid little mental exercise with logical design to keep you ready for your day.
Sky blue and ocean blue, those are the eponymous Two Blues of Tomatea's latest escape masterpiece. Two Blues is very, very Tomatea, with intuitive puzzles, masterful graphics and sound, clues that can be hidden in plain sight and yet still baffle you just enough, and a few classic puzzles.
When you see a key, isn't your first thought, "I wonder what it will open?" That curiosity and search for answers makes the perfect theme inside this austere and surreal room, where you must use observation and exploration to open new paths and find your way out. This escape game may be small but it's three times the fun to play!
Explore this room of bears (kuma) and mushrooms (kinoko) to find clues and solve puzzles, all in pursuit of getting out. This is quintessential Robamimi: seamless navigation, an intuitive inventory, and all the helpful features you could wish for in an escape-the-room game. So escape into the lovely, subtle magic of Robamimi's world; the only disappointment is having to leave.
In this episode of Libertechno's escape game series, you're locked inside a small, studio apartment and need to gather an abundance of clues—colorful pieces of Legos, among other things—overlooking a fair amount of misdirection to solve the puzzles that will elicit your key to freedom. A changing cursor is a good friend in this situation, especially as certain items utilize tone-on-tone color camouflage to avoid detection. A generous portion of exploration and code breaking make our escape feel well-deserved in the end.
A door, firmly locked. But have you got what it takes to escape? 40 times... 40xEscape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", that placed 5th by our community of judges. It is what it is: a quality time-waster from a quality designer, and a CGDC #10 crowd-pleaser as all of Barts games tend to be.
Empty White Room has a theme, and what a theme it is. The game begins in an empty, almost featureless white room. There is no furniture, no windows, no doors to be had... but there is a surprising amount of complexity. Enjoy this short yet mind-blowing mini room escape!
Enjoy Detarou's usual surrealistic nightmare as you try to escape from indifferent gymnasts, strange men in turtle costumes, and one of the grosser sights you might see in any room escape game. Just, you know, don't be creeped out by the living Dharma doll who not only watches but physically seems to follow your every move.
Take a resort vacation in Thailand in this relaxing and peaceful escape-the-room game from Cabeza. A clean design makes navigation straight forward: point and click around the room finding useful clues and objects. After solving a few logical, affable puzzles, you'll have the exit key in hand and a slide show of your vacation memories to enjoy.
There has been a crucial time fault. But you can escape the cycle. The Freewill Cycle: Volume II is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", and our community of judges awarded it with the 3rd place prize. It is the kind of innovative game we at JiG hope for when running these competitions, and it well deserves its place near the top of the rankings.
You are a private eye investigating a rival P.I. when you are conked over the head from behind with a blunt object. Now you're trapped inside his office and must use your wits and detective skills to escape the room. Smooth navigation, a sleuthy ambiance and light parody of the genre make this a good, quick dose of noir whenever the mood grabs you.
This escape game from Jan's Room is the kind of place where you'd want to hang out with your friends. While here, search through the Pool Bar for clues, enter codes, and even uncover the top secret VIP lounge. Pixel hunting detracts from the experience in a couple instances but not enough to ruin the fun. A pleasing number of puzzles, with just the right bit of challenge, makes being here enjoyable even while escaping feels well-earned.
Petithima is back with another mellow mini room escape to delight all of those who like logical, graceful puzzles. Mugcup makes the escaping go down smoothly. With an easy to use inventory, a mute feature, and a save feature, Petithima's games, although short, feature everything we like to see in a room escape.
The Room is a thoroughly intriguing, point-and-click style 3D puzzle adventure centered around a single box that is built on immense imagination. The sheer wealth of puzzles contained within will hold you engaged for hours. Beautiful visuals and clever puzzles invite continued exploration and discovery. Besides the large amount of entertainment it contains, The Room has the happy side effect of making you feel fortunate to possess the means to play it.
Escape from the Room with a Strong Door is the perfect equivalent of a bowl of beer nuts, an addicting little nibble that makes you hungry for more. The game is pretty stripped down, involving a stark room with the aforementioned strong door, one piece of furniture, a wastebasket, and two pictures on the wall. Try the latest salty snack from Hottategoya, a cute little bite-sized escape game that will leave you craving more.
The ability to make theme and mood fit together into an elegant, peaceful escape-the-room game is perfectly illustrated by TomaTea here. Follow the glowing cursor to find clues and puzzle tiles and chess pieces. Then, use logical deductions and mathematical calculations to complete numerous doors and drawers until you find the exit key.
Point-and-click your way through a short list of complications to heroically rescue a damsel in distress. Using a touch of clever problem solving and item management, you'll soon reach the end of this creatively unassuming puzzle game. The blend of whimsical sketchwork and mild challenge ensures your left brain and right brain will be feeling quite pleased to have this meeting of the minds.
Point-and-click your way through this modest escape-the-room game from Tateita, encountering a number of slightly sticky, never abstruse puzzles until you find the key to the exit door. It's short and easy enough to fit into those times when you're glued to your computer but want a nice escape to lighten your mood. Best yet, you won't end up with fingers stuck together or glue globs on your clothes.
Introducing a new-to-the-scene escape designer in this pleasant locked room venture from Libertechno. Those familiar with other, more well known escape games, will likely be making a lot of comparisons here which could leave you stumped when not everything is as it seems at first glance. Yet Aries Escape's puzzles are logically fair, with plenty of direct clues and a changeable cursor to keep the experience light and amusing. Can you open the door of code-filled café with both the normal and "happy" ends?
You are wanted, you are obsessed over. Thus you are trapped in a room on the threat of death should you leave. Makes you feel kind of, um, icky all over, right? In this series of escape-the-room games for your mobile device, you must use lateral thinking, deduction and some general savviness to outwit your capture and find freedom.
Feel like you haven't played enough escape games lately? Especially games that involve animate pickles, potted noses and astronauts having a shove match? In perfect surreal serendipity, here is another Detarou game for your point-and-click escaping amusement. Explore your way through the multiple rooms, find and decode clues to open doors, and watch out for that Bad Panda end again! You'll be happy to discover plenty of challenging-yet-logical puzzles and all the oddball zaniness you've come to really appreciate about Detarou.
Feeling peckish for a tasty room escape? Escape from the Dining Room is Tesshi-e at their best, so pull up a chair, unfold a napkin, and dig in! Gorgeous graphics, logical puzzles, what more can a person ask for?
Welcome to a room washed with sunlight and decorated with that symbol most associated with it, the sunflower. Whatever the time of year, or time of day, check out Sunflow and bask in the glow of a room escape done right, the Tomatea way.
In this humble escape-the-room game by minimalist mastermind Hottategoya, it's up to you to find three medals and use them to open that stubborn, locked door. Whether it's arrows or fragmented shapes you need to examine, Escape from the Room with Three Medals is a joy to encounter. It's hard to want to escape when being stuck in the room is so fun.
Robamimi once again infuses magical allure into a very affable escape-the-room game. You're locked inside a serene and slightly surreal little courtyard garden; surrounded by such pretty peacefulness, who would want to leave? Anyone who likes solving puzzles, that's who. Just point and click your way around, find clues, open doors and, eventually, get the key which leads to the world beyond in this user-friendly escaper's paradise.
Delight in the artistry of 58Works latest room escape adventure in an abandoned art gallery, a place of mystery, wonder, and fantastic puzzles! Available in your browser or free for your iOS, Garou is a distracting and challenging escape and yet another hit by the designers.
They say curiosity killed the cat, though in this case it's more "curiosity got the cats trapped in a cave filled with treasure and puzzles". Choko-Chai serves up another silly and crafty little escape game that will brighten your day despite a few bugs kicking around. If you haven't seen a cat perform a flying kick, you don't know what you're missing.
Selfdefiant presents a short and sweet room escape featuring cute critters and simple, direct logic. Use the various clues, inventory items, and your smarts to solve the puzzles sprinkled around each room. The ease and simplicity of the gameplay as well as the cartoony graphics makes Must Escape the Pet Shop fun and accessible for escapers of all ages.
Enter the eerie world of a playground at night and try to escape before becoming totally creeped out in this fun new escape from Dassyutu. The puzzles are a fun mix, mostly use of found objects and observational skills involving colors and shapes. There is almost no dialogue, but what's there is in English.
Hottategoya has got-ya once again in this short, simple, but oh-so-elegantly clever little escape gem. There are no items to pick up apart from the three keys you'll need to find your way out, but there are clues just hanging around waiting for you to find them if you can put two and two together. Hardcore escapists will find this one a snap, but treat it like a warmup for your brain and you'll have a great bite-sized bit of puzzling for your day.
This wonderfully weird escape-the-room game has all the characteristic surrealism you expect from Detarou. The puzzles are quite thinky but never unfairly difficult. That doesn't mean Detarou won't try to trick you so keep your eyes open, and do your best to avoid, the "bad" end. Collect all ten Saito figures and find the red stamp if you want the very best ending. You might have to jiggle a pudgy belly to get there, but the fun you have along the way makes it worth it.
There's a beautiful clear sky and a perfect blue ocean just waiting for you to get your lounge on... but first you'll have to find your way out! TomaTea serves up a lovely, mellow little mental exercise in this tropical escape that has plenty of puzzles with a few ingenious clues for you to take a seaside getaway in.
You want to be a Ninja? Okay. But first you must pass the ninja training examination: find the ten escape men who are hidden in and about the ninja house. To do so, you must employ acute puzzle-solving and observational skills with little to aid you besides your own wits. But if it is enlightened humor and heightened amusement that you seek, here is a secret ninja school opportunity made available just for you.
The Reisen series catalogues the tale of a small red-headed girl named Jitter, who recently lost her parents to the war (World War II, I think) and wants to go see her grandmother. This is easier said than done, as she is confined to a bunker far away from where her grandma lives. If she wants to make the journey, she'll have to be cunning and resourceful, doing everything from trekking through dark forests to pole-vaulting over deep water to getting guards drunk. This is a series with good points and bad points, like many others. The visuals are relatively unimpressive, the puzzles are okay in the logic department, and pixel-hunting can get annoying, although it gets much more tolerable later in the series. What really makes it worth playing, though, is the story.
Sometimes Sunny Block appears at first glance to be (and actually is) a basic one-room escape that's not terribly difficult, but the charm of finding new and interesting ways to solve the puzzles within the strange room create an atmosphere that can definitely compete with the well-established designers of the field. Haretoki packs the room with some delightfully entertaining and original puzzles which we've come to expect.
If you haven't yet discovered the charm and effusive personalities of Cogito Ergo Sum's Wan and Nyan, here's a great way to introduce yourself to the fun. This escape game is full of affable and engaging puzzles, a clean design, user friendly features, and two endings. Wrap it all up in the escapades of the genre's most entertaining mascots and you're sure to finish with a smile on your face.
When one wakes up in a featureless white room, apparently at the whims of a malevolent steam-punk computer, the first instinct is to escape. But... why? What's your argument? Can you justify your actions? Such is the question posed by ir/rational Redux, a puzzle adventure game by Tom Jubert, of Penumbra story-telling fame. Propositional logic has never felt so intense!
Bianco-Bianco is back with a simple, two-end scenario room escape that plays on the love of freedom and the open road with some pretty sweet custom bikes and a throbbing soundtrack that makes you want to fly down a deserted highway with the wind in your hair.
Need a new merit badge to add to your collection? An alien has crash landed at Camp Pine, where your scout troop is on camp. Help the alien repair his ship and get home in this cute point-and-click adventure from Selfdefiant. It's a fun, coffee break sized distraction without the frustrations of illogical puzzles or hard to find items
When it comes to providing creative puzzles, pleasing design and a relaxing respite any time you need a little pick-me-up, Robamimi can always be counted on to prove that one scene is all it takes. Just as in the first three installments of the series, this escape-the-room game will have you exploring many angles and views along a single wall for clues and codes to break until you discover the exit. Short, affable and undeniably fun!
Completely refurbished and revised, this redux of the first installment of William Buchanan's two-volume adventure game series is meant to supersede the original. You wake up alone...where? Someplace unearthly. Ominously void of life. Imbued with insinuations of wrong doings. Point-and-click to explore your surroundings, gather tools and solve contextual puzzles. As you read the narratives found within each room, not only will you find clues to help you successfully "escape," you'll collect pieces to a story that leaves you with as many questions as answers. There's two possible endings, also. Recommended: play the "Director's Intent" mode in a dark room with the volume up for the maximized experience.
You're a typical nerd. And yet you have somehow managed to avoid getting shoved into a locker... until now. Stepping in to defend a new student from a bully, you quickly find yourself trapped. Can you escape? Locker Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
An escape the room game where you're not the only person who wants to escape. Interlock is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Use your Mouse to point & click on the rooms. Find objects and use them to help you escape this scary subway! Risk Subway Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Follow an ancient myth inside this pyramid, solve the puzzles and get free of this sand tomb!. Euridissey is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
The core concept of 100 Floors is simple. On each floor you're presented with a single screen containing an elevator door that you've got to figure out how to open. Tap, swipe, pinch, and do other things that your mobile device is capable of doing until finally the level is clear. "Wait a minute," I hear you exclaim. "Isn't this just DOOORS with an elevator and a bunch of new levels?" To which I reply, "Yes. Why, is there something wrong with that?!"
Mr. Y is back with more room escaping goodness in Tesshi-e's 75th escaping effort, Escape from Mr. Y's Room 3. It features all that is good about Tesshi-e room escape design from the beautiful backgrounds to the easy-to-handle inventory. Welcome to Tesshi-e's world where random friends and strangers spend days creating puzzle-filled rooms for you to solve your way out of.
Fresh out of their game-making oven, Detarou brings you another surreal escape game in Zakari. Slathered with code-deciphering puzzles and heavily sprinkled with bizarre characters, it's everything that makes their games so yummy. Give it a taste to discover the three endings hiding within. Panda will thank you.
Here's a fun, quick escape-the-room game with all the classic characteristics we've come to expect from TomaTea—enjoyable puzzles, a beautiful design, user-friendly features, and a creative theme. Gameplay is the right balance of relaxation and mental stimulation. Just point-and-click your way around, finding clues and puzzling together the codes needed to find your way out.
It's not clear how the scenario of Magic Island Escape 3, an atmospheric escape by Kamikaze Worm, came to be. Whatever the case, you're here now and you need to escape, and to do so you need to activate the magical portal arch by finding and using four colored keys. Got fifteen minutes to kill? Put them to use escaping an island, by all means.
In this escape-the-room game by Fuwayura, help the little girl find her raincoat and boots so she can go outside and play. With its simple pastel design, affable puzzles, cheerful music and an overall motif of cuteness, Raincoat Escape provides a perfect intermission whenever you need on a bright ray of happiness to shine on your day.
Blue Sunset is a 5 minute escape from TomaTea, this one featuring a variety of tricky puzzles wrapped up in the usual gorgeous TomaTea scenery. With a nicely balanced mix of logic problems, use of found objects, and at least one color-based puzzle, Blue Sunset is a perfectly delectable mini-escape treat. It's a perfect challenge for a break from work, school, or just life in general.
This unassuming escape-the-room game by Kiteretsu might have a scary sounding name, but there is nothing horrific about the puzzles you'll find inside this ordinary four-walled apartment. As per the requisites for this genre, you are trapped inside a room, no notes or friendly invitations brought you here. You are only here. Now you must piece together the clues to break the codes and find your way to freedom.
No one likes being stuck inside city walls when all they want is the sweet freedom of open land. Problem is, getting out is quite tricky when there's a war raging outside the city walls and the guards are under strict order to not let anyone in or out. In Shifter, you have a trick or two up your sleeves, but in order to make use of that trick you need to get to know people. In this point and click escape adventure use your charm to help shift into a new point of view, literally.
Nyan and Wan have been named "Most Valuable Escapers" and you get to join them in the first course of an escape game tournament. Mission cards will provide hints and provide the premise for this delightful installment in the continuing escapades of the charismatic pair. While purposefully on the easy side, It Happens Escape Game: Beginner Course has a clever presentation and enough heart-warming charm to have you smiling all through the week.
Find yourself trapped inside these ancient limestone walls with only your wits, a few clues and a patent love of solving puzzles as your means to freedom in this escape-the-pyramid game from TomaTea. While not markedly long or arduous, Long Time Ago has a number of enigmatic moments with just a few textual indicators and a glowing cursor to nudge you in the right direction. The clues are occasionally inconspicuous, but they're all there for those who seek them out—so, experiment a bit, put on your Indiana Jones hat, and tell that sphinx to "Bring it!" .
This gorgeous scene from Robamimi is filled with charisma as well as fun puzzles. Just like One Scene and One Scene 2, all the gameplay takes place along one wall. Point and click your way through every picturesque detail, finding the clues needed to "escape" the scene. The quality of design and the affable features make this a relaxing and beguiling experience. When something is this good, it's always a happy occasion to find more!
Detarou returns with yet another whimsically unusual escape-the-room game to give you a few healthy doses of confusion, chuckles, and challenge. Point and click your way around the bizarre characters and devious puzzles to unlock the final door that leads to freedom. Compared to the previous two titles, Pattsun March ups the ante in difficulty, making it all the more rewarding to tackle and discover all three of the possible endings.
When you woke up this morning, what was your biggest problem? Bedhead? That homework you forgot to do? Or what about that bomb someone surgically implanted in your chest after kidnapping you while you slept to force you to play "a game" with them? Gameday Inc delivers a flawed but incredibly slick little Android title that mixes fantastically cheesy thriller storytelling with some solid puzzles to make a memorable free escape title well worth checking out.
Clueless provides an easygoing escape challenge that is sure to appeal to anyone who loves the genre. Logical, pretty, and challenging, here's a bonus escape for those who love solving their way out of locked rooms.
Tesshi-e gives us a sequel to The Happy Escape with Happy Escape 2, yet another challenge to find as many happy coins (and, thus, happiness) within a classic locked room escape. There is only one escape scenario in this little charmer that features the standard gorgeous Tesshi-e visuals and a jazzy little tune to help pass the time while solving a nice selection of logical puzzles.
We thought we had seen the last of Being One. The nigh-indestructable creature had escaped from the humans who imprisoned him and experimented upon them in their orbital lab, and returned to his people. Now he's back, though, and he's looking for vengeance. But nothing is as it seems in Being One: Episode 5 - Infection, the newest in Psionic's series of horror adventure games. Awesome atmosphere and twisty plotting is hampered by a lack of documentation and an abrupt ending, but all fans of sci-fi horror should love it.
It's time to raise a toast in celebration of Tesshi-e's 73rd astonishing room escape effort and once again enjoy its tricky, twisty, mistily nostalgic personality. There's really nothing to complain about in Mild Escape 5. The puzzles are tricky and satisfying with some neat solutions, the construction is at a minimum, the English translations are terrific, the controls are top notch, and the color puzzles come with text making them solvable even for the colorblind.
A bite-sized escape puzzler from Dghgbakufu that drops you in the middle of a cross-shaped five-room dungeon and dares you to solve its puzzles and escape to the surface. Bakufu shies away from the complicated clichés like using screwdrivers to pry open panels and finding power cords to plug in computers. All the keys and doors are symbol-coded, and there's no pixel-hunting, either; what little challenge this developer's games contain lies in deciphering the simple yet clever little clues to open the safes, which is fine for someone wanting a quick and easy escape but not so much for a challenge-seeker.
In the mood for cracking some codes and breaking open a few boxes but short on time? This escape-the-room game from Tateita is just the right size for a quick fix. A sparse, five-walled room and several locks are all that stand between you and the open door. While its brevity might disappoint, Box 19's puzzles are sure to please.
A four-walled room escape game with simple, gradiented graphics and plenty of puzzles, most of which center around a particular theme. In this case, the theme is the blue enigma machine over on the cabinet there and the circular tumblers that it uses. Solve puzzles all around the room, get everything figured out, and eventually get that door open. The puzzles show a bit more variation than Otousan's games typically do, and the game as a whole is a bit longer and more substantial (it must be, there's a save feature this time!), which is good for those of you who found the developer's past games too easy.
Who else but Detarou could make a dancing man in a tree costume, an unquestionably evil panda, and curious uses for a pickle seem somehow normal? The king of kooky does not disappoint in this installment of bizarre puzzles and twisted logic with just the right amount of challenge all crammed into a neat escape game package. Now that you know what you're in for, think you can find a way out?
Predicament by Orangepascal is a back to basics escape-the-room game with lovely pixelart and features a story with an unexpected ending. You are a lone survivor who has fallen into a cave and must find their way out if they want to live. But, why are there objects already in this cave? For anyone with a need for a quick escape-the-room fix and a love for stories with ambiguous endings, there is no predicament... just play and enjoy.
Tesshi-e introduces us to yet another person who likes to lock their friends into a room and leave them to solve their way out, although with the lush surroundings in this bar you might want to kick back on the comfy furniture and try a cocktail or two before attempting escape.
Once again Robamimi brings us a classic four-wall one-room escape that is more than it seems. Explore the sparse area and use the day/night differences to solve your way out of this amusing puzzler. What this charming room lacks in theme or decor it more than makes up for with engaging and amusing challenges, a perfect mid-week break.
Did you think you had truly escaped The Dark Room? HA! Commandingly Deep-Voiced Australian John Robertson is back to taunt you a second time, as you try to escape The Dark Room: Round 2, a continuation of his darkly-comedic YouTube puzzle adventure. Things are a little darker and a little angrier this time around, but the concept remains as hilarious as ever.
Have you ever wanted to wake up mysteriously in some odd cabin in the woods as your next vacation? Of course not! That is just plain freaky and Shawn Tanner continues his escape series by testing your wits to escape this god forsaken lake-side cabin. Scrounge together whatever you can find to solve puzzles so you won't have to spend another second in this shady shack.
Over the years, Cogito Ergo Sum's Wan and Nyan have charmed their way into our hearts. So here's an escape-the-room game from an earlier time in the Wan and Nyan chronicles, where we can see Nyan was even then getting herself locked out and Wan to scurrying about the house, solving codes and learning special abilities. It's short but there's a plethora of puzzles to tickle your brain without frustrating you. The two endings and endless good humor will leaving you feeling warm and cheerful all over.
Mateusz Skutnik's picturesque point-and-click escape is much like 10 Gnomes infused with vivid spring colors and sounds then crossed with an escape game. Use your mouse to scan for interactive areas, look for clues and intriguingly useful items. Solve the mystery of the garden door.