Help a dog not hit terra-firma by bouncing off the heads of green blobs and fat cats. Pay attention: this is serious! Last as long as you can and get as high a score as a plummeting canine can achieve, bouncing off the occasional fat (alien?) cat for a score bonus.
Cosmicube is one of those 'older games with a new twist' releases that you see every once in a while. The game uses the Unity engine to render a 3-D take on Marble Madness. The marble's track is made of red cubes mounted on a larger black cube. Your goal is to get a marble from its starting point onto the goal by moving your mouse to tilt the playing field. You're aided (and hampered) by an impressive physics simulation that feels very authentic and real, all while listening to a fast-paced soundtrack that fits the action and setting well.
Enter The Dragon and face the Big Boss at the top of the Tower Of Death in this one-button game featuring a series of short mini-games. It's a challenge of concentration and timing, packaged with retro graphics and an air of simplicity. There is no doubt that sufficient practice will awaken the mouse-click Shinobi in you.
The mystery of the ages has been solved! Today we can get a robot to move up a vertical plane using his grappling hook to attach to floating spheres! And it is terribly addictive too... How high can you go? The original game was fun, but hellish in its expectations and difficulty. Gravity Hook HD is MUCH easier to play. It is also prettier, has a better soundtrack and no doubt hides other gameplay enhancements.
A one-button jump and run game, G-Switch takes the formula that made Canabalt so successful and adds an eponymous gravity-switching mechanic to create a twitchy, fast-paced experience with surprisingly zen-like results. It's a flawed masterpiece of a game, which is a shame because when it shines it really shines. More than just a clever combination of two well-tread game ideas, G-Switch is a reinvention.
Have you ever wondered what ponies dream about? It's not hay or salt licks. They dream of racing with shiny dolphins across a purple landscape, leaping to avoid smashing into stars and racking up a high score. That's right, they dream of being a magical robot unicorn! And now, thanks to this weird yet addictive two-button game from Adult Swim, so will you. Neigh, my friend. Neigh like you've never neighed before!
Welcome to Pong's bizarro twin from the negaverse of gaming. [Up] and [Down] steer the ball, though, instead of the paddles. It's up to you to steer the fearless pixel around those persistent paddles, and into the next area, where a pair of smarter, more adroit defenders await your arrival.
It's time to kick back, relax, and get ready to be wooed by the trademark soft visuals and simple, addictive casual gameplay of Ferry Halim's newest Orisinal flash game, Drifting Afternoon. Guide a kitten racing through a field on a windy day leaping from bubble to bubble as you try to rack up the highest score.
The incredibly simple goal of Higher! is to get, well, higher. An unassuming little house sits on the ground patiently, surrounded by a picket fence, next to some picturesque trees. Suddenly a balloon floats by and gets caught on the roof, pulling the house skyward, freeing it of its mundane existence. This pleases the house greatly, and when another passing balloon gets caught on the roof, an adventure is born.
Adam Atomic's "minimalist" action/arcade side-scrolling game about a man fleeing the destruction of his city is both remarkably well presented, and fiendishly addictive. Vault over the obstacles in your path as you try to stay alive and get the high score. Those giant robots rampaging in the background? They're not there to play patty-cake, so we'd keep moving, if we were you.
What doesn't get mentioned often are games where the gameplay is the art, the thing of beauty. These games are often misunderstood, classified as boring by those who like a game to have such devices as characters and a story. Consider Pixel Grower, by Joey Betz. Visually, it's appealing, but not awe-inspiringly so. Likewise, the gameplay also appears simple, ...at least initially.
We added a new mini-game to the sidebar over the weekend. This one is named just "Tiny Game" and it was created exclusively for JIG by the Flash and casual game wizard, Tonypa. There are a number of features that make this little gem exceptional, besides the little gems that you must collect.
Force your affections on total strangers in Party-Tencho's Kissma, best described as… a shooter? Music game? Experimental whatsit? Retro crazy-fest? Anyway, it's very colorful, and it might change your life for the better. Or for the worse.
Your objective in Panda Star is to launch an ambitious panda into the night sky and light up all the stars you find there, which have gone dark because they apparently lack panda juice. This is a simple arcade-style game of skill that looks and sounds like a slow-paced mystical journey of spirit. It won't change the world, but it made us happy one evening in a simple, panda way, and maybe it will do the same for you.
A rhythm-based Wario Ware type of game from Nitrome, in which you play colorful mini-game levels with a musical timing element. Destroy attacking fighters and tanks as Godzilla! Stake vampires as they rise in their coffins! Um...eat...stuff. It's all here, with three difficulty levels across four distinct stages, a different song in each level, and a final "mix-tape" stage that surreally switches context between the stages over the course of the song.
Chicken's Flying School is about preparing newborn chicks for a big flying tournament by throwing them into the sky and keeping them there with puffs of air until they learn to fly on their own. The consistently high level of involvement makes it fun, and the atmosphere is sugary-sweet enough to make your arms tingle.
At first glance, Off Balance looks just like all those other maze games where you move your mouse from Point A to Point B without hitting any walls. And indeed, that's the general idea. You control a preternaturally cheerful ball of cotton on a mildly psychedelic quest through 25 stages full of obstacles. The trick is in the steering.
As the title implies the field before you is not empty, but hides balls. Your colored box along the edge of the playing field can fire a beam in the direction of your mouse, ricocheting off of any hidden balls and exposing them. Clicking the mouse will clear these balls from the screen, and the onslaught of balls will inch its way down the field.
Simplicity reminiscent of an Orisinal game but with visuals and sound you might expect to find in something more old-school. Backed by an enjoyable physics engine and a simple but well-executed concept and virtually no down-time, Gravity Hook is a simple, grappling hook arcade game that borders on clinically addictive.
There is something about Sid Woo's Bounceroid 2000 that makes it so completely JIG-like. Elegantly simple in design, modern, stylish and enjoyable.Bouncing balls against paddles have come a long way, and gone through all sorts of fancy incarnations. This game is back to the basics and has an original take that makes it unique.
Immediately upon opening Ferry Halim's latest, Sunny Day Sky, you feel as if the sun has just come out, the birds are singing and all is right with the world. Grab your trusty umbrella and embark on a journey cross-country. Take a leap (by clicking the mouse) and sail as far as the winds (and your umbrella) will take you. But be sure not to land in traffic, land ON it! If you land between vehicles your journey is over, and so is the game.
Fans might remember TBA as the ultra-fast-paced, eye-popping, ball-shooting game with an insane techno soundtrack, all of which blended together quite nicely to create a surprisingly simple and fun game. "TBA Two" grows from the same roots as its predecessor and surpasses it in many ways. If you're a fan of the original, it's a safe bet you're going to love this sequel. If you've never played the original, it's a game that's definitely worth checking out.
A simple jump-and-run platformer with style, Space Walker shows that a very simple concept paired with simple graphics can be made into an enjoyable and very pretty casual game experience. Variety in enemy type, enemy movement, and gravity for each level provides an increase in challenge, while a randomized color scheme provides something new to look forward to. Nothing earth-shattering or all that innovative here, just a well-designed package from tip to tail.
dRive is quite possibly the first calculus-themed game to get a review on this site, but don't go fleeing for the high country quite yet; you don't need to understand the math to play the game. At its core, dRive is a simple "catch the falling objects" game, but the unusual, calculus-based method of controlling three games at once turns dRive into an innovative, fascinating game.
Nanotube is a stylish action game that tasks you with preventing an army of colored orbs from escaping the center of a circle. You have control of a wall of segments at the perimeter of that circle, and you must block each orb with a wall segment of the same color. It is a satisfying treat on many levels, with orbs flying at you with a regular rhythm and popping with a musical sproing, so if you're playing well, the game will automatically play a random tune for you.
Trying to describe a game using splendiferous prose just seems so... right-brained-centric. How discriminatory! Thus, as a public service to all you left-brainers out there, I hereby present this mathematical description: Retroid = (Pong + Gravity - 1 player + Ball2 + 3Enemy) * 4 modes + Bob.
ShoOot 2: revenge of square, a cathartic circle extermination simulator, is more of a spiritual successor than a direct sequel, since you can now move in two dimensions and the gameplay focus has shifted from overwhelming rapid-fire madness to a more deliberate and unusual rhythm. The very latest from the casual game master: Tonypa.
One of the entries to our 4th game design competition, Particle Blaster is a simple yet intense space shooter. You play as a small, triangular space ship whose only goal is to destroy everything that moves. Although it starts easy, you'll be hard pressed to make it through all 14 levels, let alone obtain the coveted A ranking.
At first glance, TBA appears to be of a game of extreme simplicity. As you blast through the first level of this arcade action game, doing nothing but striking the space bar until the ball flies into the goal, you may wonder "What's the point?" But don't let any first impression fool you. Once you get going, the game really shows it's true colors.
It's official. D_of_I has gone off the deep end. His cat has gotten bored shooting his bow and poling himself about and wants to travel across the ocean, so he enlists the help of a dolphin to provide the locomotion, while he hangs on for the ride of his life in this excellent one-button game!
Another simple game oozing with personality has just been released by Game-Pure, creator of Bound Bear and Oshidama. Samurai High Jump answers the age old question: if a samurai warrior had a big bamboo pole, how far and how high could he jump? It's up to you to find out in this Monkey Kick-Off-style arcade game.
Pajatso is a Flash interpretation of a traditional Finnish gambling game that dates back to the early 1900s. The object is to flick a coin into one of the winning slots. If you succeed, the machine drops a few coins from the columns below. If you miss the coin rolls and adds itself to the stack. It's a fun and simple game perfect for frittering away a few minutes of your time.
Once in Space is a downloadable puzzle-platform game for Windows that delivers both content and charm. Set in deep space, you are a lone astronaut trying to collect stars and reach the flag on different constellations of rock. You can change your gravity by walking around corners, and you must be facing the arrow direction of a star in order to collect it. The first level eases you into the game's mechanics pretty easily.
The next entry up is from Rey Gazu of Argentina. Rey has also participated in our previous competitions with the prize-winning Cyberpunk from CGDC #1, and the remarkable Time Raider from CGDC #3. Spin Ball is a unique arcade style "game" of swinging a spinning ball around to destroy various enemies that differ in their weakness. The rest is for you to discover.
The latest from Bloons creators, Stephen Harris and Ninja Kiwi, Hotcorn is a game about popping corn... with heat. You control a smiling sun avatar with the mouse, moving it over kernels of corn on a top-down game board to pop them into some kind of exploded corn substance. Pop enough corn before time runs out and you win the level, simple as that.
Avalanche is a fast-paced climbing game in which your goal is to scale the mountain of falling blocks, without being flattened or falling into the river rising from below. The flood of cascading blocks starts slowly, with only a few blocks to start. Before you know it, you'll be madly scrambling to avoid being turned into a marshmallow pancake.
From developer Sam Horton of Funface Games comes Oroboros, an action title that borrows from games such as flOw and Snake. You control Oroboros (the serpent forming a circle by swallowing its own tail) as you absorb energy clusters to unlock portals to new dimensions. As you progress, your tail grows to give you new abilities that let you combat the increasingly tough foes.
Just released from Dofi blog, creator of the World of Sand games: Adventure of Cat, a spiritual successor to Cat with Bow Golf. In Adventure of Cat your goal is to guide a hapless gray kitten to the end of the stage. Your only mode of transportation is an extendible stick that you can use to push against the ground, propelling the cat forward.
From Hero Interactive comes a physics-based game Light Sprites. It also happens to be the happiest, most rainbowiest game ever made. Light Sprites is a hit the target game where you toss colored orbs to hit matching targets on the landscape below. The music and visuals are extraordinary and make this simple game so fun you might just crack a smile.
In Rat Maze 2, you are a mouse in a maze and you must collect all the pieces of cheese in the shortest time possible. Use the arrow keys for movement to zip around the maze. Running over a cheese is as good as eating it, so no time is wasted collecting them all. Simple retro fun from the highly talented developers at PixelJam.
Shuffle is a combination of curling, marbles and billiards played with two rows of colored balls. You take control of the red team and must knock the yellows off the screen before the computer does the same to you. Grab a marble and drag the mouse to choose your throwing angle and power, then let it fly and watch the yellow marbles tumble off the screen.
Each time Ferry Halim of Orisinal.com releases a new game, I think I've seen the most beautiful and elegant combination of music and artwork in casual gaming history. With the latest release of The Crossing, Ferry has outdone himself once again. Control a platform to help leaping deer cross a stream. Go for the highest score possible while eyeing the gorgeous scenery and listening to a soothing piano tune.
Friend Chase is a simple arcade style game in which you run around a courtyard using only the mouse for movement and left button to jump. Your goal is always to collect friends by touching other people of the same color, though how many and in what combination differs from level to level.The gameplay is simple and delightful, and it managed to suck me in for quite a while.
We here at Casual Gameplay have been fans of the work Yoshio Ishii has been doing in Shockwave and Flash for several years now. He may be best known for his Neko series of games (neko means "cat" in Japanese), though he has also created some of the best Panzo games as well. His latest effort is this beautiful and delightful game that will give your brain some stimulation as you play.
For a quick and addictive action game splurge, check out the recently released Angry Faic. Similar to Kill the Pacman, presented here way back a few years ago, Angry Faic is an arcade action game of skill that has you perpetually falling from the sky, constantly trying to land on tiny passing emoticons of a matching color.
SlingStar is a space-themed shooter that uses realistic physics to make a strange game concept feel as natural as playing with a paddle and rubber ball. You pilot a small circle that must avoid everything on-screen. Your weapons are two orbiting satellites that you can sling back and forth to pummel enemy ships. By moving your craft back and forth, you send the satellites hurdling around you in a widening path.
Cannon Bods is a slick little action game where you must shoot falling pirates before they hit the water. The controls are easy and intuitive, and a nice touch is that as you hold down the mouse button for more power the trajectory line changes its shape to match your cannon's increased power, giving you an accurate look at exactly where your "ammo" will go.
Stone Cold Curling is another well-polished game by Preloaded, the makers of CDX and Shootin' Stars. It's a simple Flash version of curling where your goal is to slide stones to the end of a field and come as close to the center of the target as you can.
Dofi has just released a demo version of a new title for us to play with: Cat with Bow Golf. The name may sound strange, but that's only because the game is strange. You control a cat with a bow and arrows attached to a rope. By pulling back with the mouse, fire the arrows to pull the cat across the screen and try to hit the target on the other side.
Tabuto is a fast-paced action game with a strangely mesmerizing concept. Cards fall from the top of the screen, and your job is to touch them with the cursor before they vanish. The more you collect in a row, the more points you get, but if you drop 20 it's game over.
Instead of simply moving one object around the screen to avoid the falling dots, in Formation you must control an entire setup of orbs that rotate and periodically change position. Touch one of the flashing white balls that fall from the top of the screen and it becomes part of your formation, thus forcing you to be mindful of yet another ball's position and causing your brain to hurt.
Orange, a follow up to the first color-themed game Red, is another physics-based Flash project by designer Case. In the center of the screen sits a heavy orb. You control a mobile orange dot with the mouse and can fire shots at the nearest object. Move around the screen shooting at the orb in an attempt to push it off the screen. Get too close, though, and its gravity starts to pull you in.
FoolYoo is a well designed game with a good sense of humor and fluid gameplay. You are a samurai and you must defend yourself from attack by demons with your trusty katana. Three different types of demons will attack you, all requiring different tactics to defeat. In between rounds, demonstrate your l33t sushi ability by deftly slicing vegetables for soup.
Oshidama is an simple and elegant flash game by Game-Pure, the creators of Speed Cluster. The goal is to nudge a white orb to the exit point on each screen. Walls, pits and other obstacles stand in your way, forcing you plan your path and be ready for a last-second save at any moment. It's an interesting mix of strategy and fast-paced cursor shifting delivered in an astounding audio and visual atmosphere.
Winterbells is a very simple wintertime game with the same gorgeous art and music found in all of Ferry's games on Orisinal. In Winterbells you control a snow-white rabbit who hops onto falling bells as they drift down from the night sky. Use the mouse to move the bunny left and right and time your jumps to keep moving upwards. The longer you stay hopping the higher your score.
Have you ever had that weird feeling that you are a giant, controllable, seeker missile flying down a long tunnel avoiding obstacles? What?! You say you haven't? Then you must not have played The Missile Game 3D by Damien of DX Interactive. For a fun and simple game that's taken a simple concept of "avoid the object" and infused some life into it, look no further.
Imagine being like Spiderman and able to shoot sticky strands of web out from your hands. Using those elastic strands you just might be able to attach to surfaces and propel yourself forward. Well, that is just what playing Double Wires is like.
Want a very quick diversion? Try Double Jeu. It's in French. The two words you needs are: jouer (means play) and rejouer (means play again). This is a very, very simple game. Your aim is to keep playing as long as possible. It may drive you round the bend.
Pixel Blaster is a simple and stylish flash-based shooter by Tom Thornton of ThorGaming. Waves of stark white ships appear in the circular playing field and attack your vessel. With a remarkably useful charge shot and two-handed controls, you must fend off dozens of enemies before plunging into an intense boss battle. The game is vaguely reminiscent of GridWars but places a stronger emphasis on physics and old fashioned ship blasting rather than overwhelming you with dozens of enemies at once.
Red offers up a brand new take on a classic gameplay mechanic in this simple and new, stylish arcade shooter that plays a little like Missile Command. Some of the most enjoyable games with addictive gameplay are based on very simple ideas, and Red is no different in this regard.
wOne and wOne 2 are fun little arcade-style Flash games in which the object is to maneuver a wheel around each level and clear all barrels to advance. And while there isn't anything all that innovative about either game, the excecution is what makes these games special and fun to play.
Panic is a simple and stylish arcade game made in homage to a classic on the Commodore 64, Astro Panic. Made in Flash and sporting an impressive new soundtrack as well as eye-pleasing particle effects, Panic plays like a cross between Space Invaders and Pang.
Monkey Kick Off is a stylish flash arcade game created by Niclas Åberg of Totebo Interactive. A monkey juggles a ball with his feet on the side of the screen. Wait for the right moment, then click the mouse to punt the ball as far as you can, sending it flying through forests, deserts, a Monkey Village and beyond. It's a classic game idea made fresh by creative design and a sharing feature that allow you to challenge your friends to beat your top score.
Timed Climb is yet another simple idea made into a unique and challenging Flash game. Using only a single button for platform jumping, the objective is to reach higher platforms to 'conquer' them. Timing is everything in this game, as the name suggests, with one bad jump often ending it all. An addictive game with a novel high score system.
Geartaker is an arcade action game of skill in which the player jumps from wheel to wheel by clicking the mouse precisely. The author borrows the gameplay from another of his games, High Wheels, but strips it down to just jumping, plain and simple. A charming game with addictive gameplay from one of the best casual game designers there is, Tonypa.
Combo! and Blockdown are two great flash puzzle games by Anders Pousette. They're remarkably simple and build upon classic puzzle gaming themes while throwing a few fresh ideas into the mix. Each comes with a public high score board to give you a chance at your 15 minutes of fame. You'll have to earn it, but with the amount of time you'll spend playing each game, odds are you won't really mind.
An intense, fast paced game from developer f1ash, Iconien plays like an modern update to the arcade classic Missile Command. Put your basic click & drag mouse skills to the test as you defend your base from wave after wave of stubburn missiles, creepy bugs, mindless circles and powerful tanks.
Those shifty (har, har) 8-key critters are cruising down the screen towards you, an intrepid, er, lightbulb, as you ascend the y-axis in this evasion flash game. While 'don't touch the sprites' is a very (very very very?) common game mechanic, this is a superb execution with twists that make it less about endurance than about nerves.
1UP is a great Flash web toy from Tanaka U over at Nextframe. In a twist on traditional scoring, the number of 1UPs you collect are representative of your progress while coins and points are a means to that end.
A completely different approach to a DDR game, Beat Bubbles offers an enjoyable music-game experience that doesn't rely on precise rhythm to do well with it. Instead, the player must repeat the sequence of keys shown within the time limit to advance, while making music in the process.
An official Katamari Damacy mini-game is now available on Namco's Japanese website. It appears to have been designed to illustrate the main concept of the game, which is to joyfully roll the katamari over smaller objects to collect them and make the katamari bigger so that you can then roll over even larger objects. To this end it works quite well; however, the mini-game does not even come close to the fun of the original.
To be filed under the "simple but highly addictive" category is this latest game by Max Abernethy of flecko.net. Simplistic but challenging is Cubefield, a strangely beautiful dodge-the-obstacles type of game. The author of this 3D Flash game even offers an explanation of the technology behind it for those interested.
Klax 3D is an action strategy game in which the object is to catch colored tiles as they fall off a conveyor belt and stack them into horizontal, vertical, and diagonal rows. A fun an addictive casual game that has been around a few years, this Flash version is actually an adaptation of a classic Atari arcade game from 1989, also called Klax.
Bania Kururin is a wonderful Japanese action game in which you play as an anime-style cat-girl character with a rocket-pack on her back. The author of the game has kidnapped your little cat-friend and plans to eat him, so you must rescue him by collecting stars. Tricky at first to control, and yet very gratifying once you get the hang of it.
You are a fish dropped into a fish tank. Your job is to eat any fish that are smaller than you, which makes you grow. As you grow, you can therefore eat larger fish. Become king of this tiny sea world food chain.
A recreation of a WarioWare for GBA mini-game, this lightweight Flash game is good fun for a short diversion. Pyoro is an action arcade game in which the object is to avoid the falling plants by eating them using a very long tongue.
Poom! is an action arcade game in which the objective is to bounce a ball, for as long as possible, on a randomly generated platform. The tricky part is the platform, as it randomly changes each time the ball bounces on it. It may even be composed of several missing tiles that the ball will fall through. If the ball falls through or misses the platform completely, the game is over.
UK vacuum sweeper manufacturer, Dyson, has just released a new Flash game to promote their brand new line of cleaners. Similar in quality to their Telescope game previously highlighted here, The Ball Game is an action arcade game in which the player guides a yellow ball to the goal in...
It's always a happy day when discovering that Ferry Halim has released a new addition to his Orisinal line of fine Flash games. Just like Grandma's delicate china reserved for those very special guests, Orisinal games offer game play experiences for discriminating tastes.
A Daily Cup of Tea is his latest...
Oh My God! The Bugs are Coming! is quite a large name for such a small Flash game, and yet the name fits the theme of this game well. Created by Tonypa, this game features lots of creepy crawlers that move across the screen with uncomfortable realism. The objective is to avoid the bugs altogether for as long as you possibly can. Once a bug bursts your bubble, the game is over.
A Worm's Life redefines the classic game of Snake and turns it into a fresh new experience. The game features an array of elements that change-up the gameplay formula of the simple arcade game and transforms it into even more addictive, fast action fun.
While on the topic of Snake, here is a variation of the game for all those who believe snakes should appear, and move in paths, with round edges.
Swinger is an odd little arcade-style Flash game that offers familiar "clear the board while avoiding the enemies" gameplay in a unique style all its own.
Created by Mark Arenz of Ridiculopathy.com, the object of the game is to swing the bar from post to post to clear all the colored dots from each level—some colors require more than one vis...
Your basic mission is to terminate all the "unknow" creatures by firing missiles at the creepy crawlers. For the first couple of levels this is rather easy since the creatures are barely moving: Simply click on any of the bugs and the missile will eventually land on it, though several direct hits are required to do away with each one.
This Mr. Driller clone, created in Flash by Max K., is a decent version of the original game by Namco. Driller uses the arrow keys for movement, and the space bar for drilling. The object is to drill down through the blocks as far as you can without running out of air, or getting crushed. The level of difficulty determines how many rows of blocks y...
From Preloaded in London comes this sweet, entertaining game filled with combos, skill shots and wonderful particle effects that explode when you shoot a star. Its simple and addictive gameplay is as easy as pressing the right key at the right moment.
This pair of Flash games, hosted on Nobelprize.org, teaches you about the physics of liquid crystals while playing.
Crystallite is an action puzzle game, similar to Tetris, where you position the falling blocks by rotating them before fitting them in their place. Use the right and left arrow keys to position the blocks, and the up and down arrows ...
Swivel Sweep is a unique and original concept Shockwave game by veteran Japanese game designer, Yoshio Ishii. The game features a top down view of a play field that swivels by moving the mouse around it. The object is to bounce the ball around, inside the play field, to hit and knock out all of the squares in each level.