Where do robots come from? Well, first you need an idea. Put down the paper and pencil, friend, since we're going about this the Mogo-Mogo way! Take a trip into a strange land in search of inspiration to save the hardworking Mogo-Mogos from their endless toil in this vibrant point-and-click prequel to 2009's hit game Little Wheel.
There's not a lot of game here, but what there is is casual gameplay done right. Simple, elegant, easy on the eyes, and over quickly, Hormiga Escape is the perfect little point-and-click gem to go with your early morning coffee, a quick five-minute workout for your brain to kick start the day. Help a little ant get home before disaster strikes!
It's the end of the world as we know it, and I feel fine... wait, no I don't! As one of the last survivors of a zombie apocalypse, you've managed to hole up inside an abandoned house. But without any supplies, your safe haven is more of a prison. You'll need to find a means of escaping, and it'll take all your point-and-click, combining skills in this horror adventure to do it.
Take a handful of classic Sierra On-line graphical adventure games, throw in a community chatroom designed around the same concept, and suddenly you have the equivalent of a retro adventure MMO. Well, sort of. Sarien.net keeps the golden age of adventure games alive, right in your browser window!
Four teenagers have awoken something very old and very, very dangerous in the bottom of an old well hidden in a house. A point-and-click horror mystery designed to be played alongside the BBC miniseries of the same name, The Well trips itself up with bland or occasionally confusing gameplay, but is worth a look if you're a fan of good stories and ancient Pagan ceremonies. Hey, aren't we all?
It is almost impossible to describe the joy created by wandering in the strange, surreal universe that Enu (Hanamushi) has created in Flower Insect. The synthesis of art, animation, game, and experience is nearly flawless, and will leave the casual gamer breathless as they wander deeper and deeper into the morass. Stunning beyond all belief, this is not necessarily a game to play all in one go. Rather, the Hanamushi game is something to consume in small bites, lest you find yourself deep in the abyss that is the imagination of an extremely talented individual.
Go deeper into the rabbit hole and uncover darker secrets in this sequel to the original Alice is Dead. You wake up to find yourself the newest resident of Wonderland Jail, and while your newest cellmate isn't very talkative, the strange little man in the cell next door has entirely too much to say. Point-and-click your way to escape, if not all the answers you seek, in this high-quality game of fairy-tale gone wrong. Just make sure you play the original first!
Colour My Fate does indeed have a message, but a rather lighthearted one. The world is still bleak, but perhaps love has mellowed our little hero a bit. There is still fun to be had in this strange little world, and the visuals and music will still haunt the player long after the game is done. And, perhaps, we will find the true meaning of Christmas within.
Save the seals from an unfortunate fate in Helda, a gorgeous point-and-click adventure set in a strange world. Despite being hampered by trial-and-error style puzzle solving, Helda is a lovely, relaxing experience that's accessible to all ages.
A point-and-click adventure set in a magical and mystical world that never was. Created by 3dpi Games, makers of the Tortuga series, Mandrake 1 begins a new series on the foibles of the Van der Dooms and their increasingly bitter dispute. The artwork has a nice, stylish hand drawn look done up in shades of black, white, and gray with just a hint of color here and there to liven things up.
With its stylish black and white art and haunting music by Coin, Colour My Heart continues to blur the line between game and experience, between play and art. Using a less linear structure than the first two games allows the player to wander back and forth through the stark, cold landscapes. Although there is a conclusion this is more (much more) about the journey.
There's a cabin in the woods you should stay away from. A quiet little place where time almost seems to stand still. But if you do ignore the warnings and pay a visit, in that dark place, you might want to do a favour for the cabin's lonely occupant. If you don't, you may find yourself staying a long, long time. A point-and-click adventure of paranormal investigation.
You awake, dazed and disoriented, on the floor of an empty room, your eyes alighting first on the bricked up windows... and the gun on the ground in front of you. But the house is silent. What could you possibly need to defend yourself against? Find out in this atmospheric point-and-click game mingled with action elements that will have you questioning whether or not you can trust your own eyes.
This little Dralien baby needs to find his mommy, and it's not gonna let hostile aliens, baffling contraptions, or anything else get in its way. Gameplay takes place across a series of scenes, each infested by dangerous foes, puzzling mechanisms, and other varied points of interest. Any and all clickable hot spots are highlighted with little white circles, drawing your attention to anything you might need to solve the situation at hand.
Behind every brave little German boy there's a clever little German girl. Which is a good thing in this slightly twisted point-and-click retelling of the classic fairytale, since Gretel is clearly the brains of the outfit. You'll need to think outside the box to keep the two tots alive, since danger can be found in the most unexpected places. Don't let the lovely watercolour graphics fool you. This one's not for the kiddies.
Fans of the Submachine series, your time has come at last. After more than a year and a half, Mateusz Skutnik is back with Submachine 6: The Edge, an all-new installment in one of the most popular series of point-and-click escape/adventure games the Web has ever seen.
A classic point-and-click adventure that does horror in a Flash game right. It's up to you to save your friends from a dangerous intruder who has broken into their home. Your wits and reflexes are your only chance of survival. Unarmed, unprepared, and surrounded by shadows, you must enter the house alone.
The fourth and final chapter in the Being One series. Taken separately, each chapter of Being One has been a little gem of horror-filled casual gameplay, combining all of the above elements into an interesting, mysterious, serialized tale. Now that tale has come to an end. Was it worth the journey? That is up to the player to decide.
It's a bird! It's a plane! It's... Cuboy! Isometric hero to us all! And he's racing back in time in this riotously weird point-and-click adventure series to save us from... well, you'll find out. Featuring an off-beat sense of humour and sharp design, this first installment is a fun diversion and promises great things for the future despite a frustrating reflex-based minigame or two.
Titanium Chef is a point-and-click adventure in which you play a lowly chef-bot who, along with his best friend Moxie (a floating pink ball of fur), escapes his humdrum job and ventures out to become the best chef-bot in the galaxy. Setting aside the education aspect, this is one amazing, fun point-and-click adventure with a snarky sense of humor.
Abuba is most definitely not ready to survive in the hostile environment that is suburbia. Cold, hungry, tired and scared after crash landing, Abuba just wants to go home and it is up to you in this short and cute point-and-click adventure from Pencilkids. Take a casual gameplay break and help get Abuba home! Abuba say thank you. And so do we.
More door locks to figure out? Check. More machinery to fiddle with, hoping to not blow up the place? Check. Annoying cell phone still telling you what to do? Check. Yet another really ticked off creature from beyond ready to rip you to shreds? Uh, why in the world did we leave that lovely, peaceful green vat again?
If a pirate's life involves as much escape, danger, punches, and angry dogs as Tortuga 3 has, then it certainly isn't the life for us! After managing to escape the first two episodes, find a way ashore and stay one step ahead of your scurvy pursuers in this latest installment of a classic pirate point-and-click adventure. Just remember to keep one hand on your dubloons!
Alchemia is an absolutely gorgeous new animated point-and-click adventure from Springtail Studio. Play a little hero after he shoots from the sky a bizarre looking creature. He sets off on an adventure to figure out what happened and to help his unfortunate new companion. Brilliant puzzles, illustrations and music abound, and some puzzles will require lateral thinking and problem solving rather than just simply clicking in the right areas in the correct sequence.
Our favorite green-skinned favor trader is back and he's learning a very potent lesson from the last time he performed A Small Favor. Performing political assassinations can be bad for one's health. Still, once a favor trader, always a favor trader. Use your point-and-click skills to scrub your ID badge and keep the government goons at bay.
Roses are red, violets are blue, this little point-and-click adventure is just for you! Learn the language of love to help one confused fellow win back his sweetheart after taking her for granted. Short, sweet, and silly, Finding My Heart is a clever take on the genre where hunting for words and actions instead of objects is what you'll need to do to win the day.
Deeper, darker, and lots more bloodridden (thus living up to its title?), with Episode 2 the plot sickens. Will all the episodes eventually be strung together to make a cohesive narrative? Will the next episode be longer and more involved? Will you ever get out of this creepy lab? Only Psionic knows and he's not telling...
Solitude begins with a brief animation of a plane, one wing trailing smoke, plummeting from the sky into the ocean. A young man pulls himself out of the water and collapses onto a beach, exhausted. Playing as the sole survivor of the accident, can you solve puzzles, collect objects and unlock the secrets of this mysterious island and escape?
A smooth inventory system, environmental components that are fun to play with despite their lack of function, and puzzles rooted in logic. Yes, it's a brand new point-and-click adventure from Pastel Games! Despite an abrupt ending and a fluctuating difficulty level, this is a fine game to eat up fifteen minutes of your time.
Switzerland. 1904. While others live out their dull, unassuming lives, a spy known as Kara continues her hunt for the elusive Karl von Toten all the way to Zurich. But while she narrows the gap between herself and her quarry, she remains all too aware that the only footsteps she hears in the dark alleyways may not be her own. The third chapter in this popular spy point-and-click adventure series is every bit as gritty and as challenging as previous installments.
Just escaped from a transparent capsule filled with viscous green fluid, aided by texts from an unknown benefactor, trapped in a laboratory full of disturbing experiments, you must point-and-click your way to freedom. This short adventure from the author of Ghostscape keeps things dark and foreboding.
When alien slugs start invading, giant birds are having a territory war, and the giant beast chained in your cave is more teeth than cuddles, who're ya gonna call?... what? No! Not the Ghostbusters! Reemus and Liam are back to save the day, eventually, in the third chapter of this point-and-click saga from Ringmaster of Weirdness, Zeebarf. "Ghostbusters". Honestly.
The first part of a trilogy, The Freewill Cycle: Volume 1 is in essence a simple point-and-click escape game created in classic adventure game style. You awake in a room. Could be in a spaceship, could be in a space station, could be just a strange building in East Podunk, Michigan. As you explore the story unfolds, giving, in a few short clues, a vivid account of what may have happened and the personalities of the people involved. Who, by the way, are mysteriously missing.
It has been much longer than 8 days (more like 3 years) since Anode & Cathode had us sleuthing the case of The Poison Coffee, adventuring around The Casino, or meandering through The Museum. Today they send us on another adventure in a similar style, The Fun Fair (Part 1 of what looks to be another episodic game like their last game, 8 Days).
For most of us, waking up in a coffin isn't a great start to our day. The Dead Case is a ghoulish point-and-click mystery that puts you in the spectral shoes of a newly deceased soul, trying to find out how you got that way... and why so many others in town seem to have your exact same problem.
What do you do when you're the only robot with power thousands of years after a mishap has sent your entire civilization offline? You put on the snazziest jazz soundtrack you can find and point-and-click your way through this short-but-stylish adventure. That's what!
Welcome to the first episode of a new series from Pastel Games, the masters of short, atmospheric point-and-click adventures. In a world so noir that sunshine has been legally replaced by ominous street lamps, you play the part of a detective on a grisly murder case.
One man's trash is another man's treasure. We all have that one thing that's important to us; that one tiny, seemingly inconsequential thing that's somehow special. The Blue Beanie is grand adventure in a lilliputian package about just such an item, and one little hero's quest to bring it safely home.
Zeebarf, the author of Reemus and The Visitor, brings us a fully-explored sci-fi world in classic point-and-click adventure game style. From the nuances of animation to the excellent puzzles to the rich storytelling, A Small Favor is one of the best adventures available for your browser.
When your spaceship crash-lands onto an unknown desert planet, you regain consciousness to find yourself one of the only survivors. Red Herring Games presents an incredibly polished point-and-click adventure game that has to be seen to be believed.
Quest in the Dark is an exceptionally cute and surprisingly engaging point-and-click adventure. Navigate through the haunted mansion, collecting items and solving puzzles as you go. Beware the various ghosts and skeletons that stand in your path (or don't. They aren't that bad, as it turns out), and above all else, don't forget to find the magic potion that will set you free!
Are you feeling EVIL? As a demon, you must use your point-and-click skills to find a reincarnated soul and return him to Hell. Your demonic powers include levitation and the operation of simple machinery while your creativity allows you to get to no limit of utter mischief. Get ready to do EEEVVIIIILLLLL!
Another haunting opening to another superb point-and-click game. New from Pastel Games and Mateusz Skutnik, creator of Covert Front, the Submachine series, and The Great Escape series, comes a sequel to last year's desolate adventure, The Fog Fall. The Fog Fall 2 is set in the same post-apocalyptic warzone as the original and is filled with gorgeous artwork, moody sound effects and frighteningly stark locations.
It's been around for a while, so we expect many of you are already familiar with A Case of the Crabs, but if Nick Bounty's first point-and-click adventure missed you, now's a great time to give it a go. It's a hilarious parody of classic detective stories, a noir-but-silly tale of a down-on-his luck gumshoe solving the mystery of a murder and a crate full of crabs.
The Malstrums Mansion is a retro point-and-click game with a surprisingly tense atmosphere, in the style of old Apple Macintosh adventures like Shadowgate. The heavily pixilated black and white graphics are chunky but lovingly crafted. If you love games that give you the creeps, or if you just like to relive the early years of gaming, this is a title you simply can't afford to pass up.
Tower Core is another shining star from John Feltham, the author of the previous "Core" series of games. It continues the story line established in Soul Core without a hitch, and even provides a recap accessible from the main menu. An alien being has decided to attack Earth while it was vulnerable. We can't let this happen. Unfortunately, the planet's defense systems are powered by a special Power Core Deluxe which someone forgot to charge before leaving.
Double Fine president Tim Schafer is hosting at this years Game Developers Conference, and he's totally unprepared. Help him out by scouring the backstage area for jokes, scribbled on scraps of paper hidden in all sorts of unlikely locations. If you have even the slightest nostalgia for early graphic adventure games such as The Secret of Monkey Island, then this sharp, clever point-and-click adventure is made for you.
Bowja 3 - Ninja Kami is the latest point-and-click adventure from Pencilkids Games, and the third entry in the Bowja series. As the titular ninja, you use your cunning, skill, and handy bow-and-arrow to find an ancient artifact and save the Ninja Spirit, all along the way finding clever ways to defeat the evil purple ninjas who constantly impede you. Although short on game, the charm of the graphics, animation, and overall feeling of the game more than make up for it. Bowja's latest adventure won't take long to complete, but you'll enjoy the ride while you're there.
Tortuga Episode 2 is an escape-the-room game set on a pirate ship; the second installment of the Tortuga series. You have just escaped the locked room from episode 1 and the pirate is still sleeping off the sleepy spray you got him with prior to your escape, but you are still locked up on the pirate ship. You must look for items and clues to reveal a solution on how to get off the ship.
We are introduced to the odious yet adorable little green goblin, Griswold, in his first flash adventure, as he tries to retrieve his shiny red rock from some nefarious ne'er-do-well. It's a light-hearted and charming point-and-click romp, one that will leave you with little doubt as to why a sequel had to be made.
Griswold the Goblin: Islands of Fire -- Chapter One is a beautifully compact and well-produced point-and-click adventure game from B-Group Productions. Take the reins of Griswold, a droopy and half-alert fellow with ridiculous posture, as he embarks on a sure-to-be-epic quest, for no other reason than that his TV broke and he's just bored enough to look for some treasure.
How close are you with your family? What if you received a letter from an uncle one night, asking for your help in investigating rumours of an ancient culture deep in the wilderness? Would you pack your bags and head out to help? You might. But the blood on the ground when you arrived might give you serious pause. How bad could things be, right? As befits the first chapter in a series of adventures, you're going to end this one with more questions than you started with, and maybe, just maybe, a prickling feeling of unease at the back of your neck.
The Esklavos series is a seventeen-chapter series about two outer-space delivery men named Ungo and Virop. One day they get distracted and crash into a planet called Akea, and as they find out after getting separated, it's in a state of war. With their help, the Akean population must face the Uros and defeat them to restore peace to the planet.
A short and sweet old-fashioned adventure game from Videlectrix, the faux video game company of the animated Homestar Runner universe. For the Homestar un-hip, "Dangeresque" is the hard-boiled detective alter-ego of Strong Bad, who is the lead narrator and practical jokester at homestarrunner.com. Strong Bad/Dangeresque must solve a murder case from the confines of his office, because the chief thinks the case was solved months ago.
Reemus and Liam continue their journey to save the kingdom from the plague of death slugs that appeared from nowhere in the first chapter. Zeebarf is a fantastic animator and he uses his talents to tell an imaginative story full of interesting characters and fantastic situations. You will be entertained (and perhaps a little grossed out, too). The puzzles are not too difficult, but wacky enough to keep you from just breezing through the game.
Rodrigo Roesler is back with the third and final installment of his Trapped trilogy of point-and-click adventure games. Trapped Pt. 3: The Labyrinth puts you right back into familiar territory: you've just killed a man and now you must escape from a strange house. Oh, and it's about 18 years in the past.
Tortuga Episode 1 is an escape-the-room game set on a pirate ship; the first installment of a series, from Mateusz Skutnik and Marek Frankowski, that promises to be adventuresome, if not epic. Parrots, treasure, peril and puzzle awaits those intrepid enough to brave the pirate ship.
When we last left the Tipping Point series, it wasn't clear if we were wandering through a surreal dream or being teleported around by satellites and villains with 1980's technology and bad intentions. Tipping Point: Chapter 4 takes over just where we left off, entering another unknown tropical destination with our strange, homemade device in hand.
In Charisma, you play an orange-jumpsuited, blue-afroed dude who is trapped within what appears to be a combination living room/recording studio. There is a second gentleman inscrutably watching you from behind a glass partition, his hand poised above two buttons. He, for whatever reason, is not going to be of any help (and, in another departure from reality, smashing the glass and demanding he release you is not an option). So, it's up to you to explore the room, figure out what he wants and, eventually, set yourself free.
At long last, after a year and a half of waiting, Tucker Bowen has released Something Amiss Chapter 3, the final installment of his truly excellent point-and-click adventure saga. This chapter finds the intrepid escaped test subject Alice back in custody, awaiting her fate at the hands of persons unknown.
The fourth in the "Core" series of point-and-click adventure games created by John Feltham has just been released. Soul Core is similar to other games like this, and yet introduces a unique concept as well. Use your mouse to add items to your inventory; click on inventory items and drag them to the game view to use them. Try to complete the game with 100% "soul" rating.
Matt Sandorf: Journey to Endless Entertainment is not just an artistic point-and-click game. It is an advergame—a promotion for the Sony empire from music to gadgets to games. It was created by Rodrigo Roesler, creator of the very popular Trapped series of games, and this one follows similar construction.
Zeebarf returns and you'll be pleased to know that his work just keeps getting better. Your job is to guide opportunistic exterminator Reemus and his ursine companion Liam through a series of eight oddball misadventures on a quest to... well... do something or other. Go to a castle and save the world, I guess. They get sidetracked a lot.
An adventure puzzler with a "choose your own" path style. This unique and animated game uses a comic book motif to present the various paths the player may take when choosing what to do. Very stylish and fun, the comic stills mixed with the animation is a nice touch. Fun, quirky puzzles, a surreal premise and a fantastic score make this game enjoyable to play.
Gigolo Assassin is a new point-and-click adventure from Mediatonic and created for Adult Swim. In this first installment of a three part series, you must guide your gigolo (I named mine Bruce Digelow) through an isolated tropical island in order to put a stop to the sinister goings on of one Alana Lamia. In so doing you will meet an assortment of unique (and decidedly non-unique) characters as well as solve item based puzzles much along the same vein as the old Sierra and Lucas Arts point-and-click adventures.
Ruins of Pantheon, the fifth and latest chapter of the Jinja Series, Aztec's ongoing, epic point-and-click saga, has just been released. Take one part Indiana Jones, mixing in a few heaping spoonfuls of mysterious alien technology. Add a nice dash of interstellar warfare, a sprinkling of impending doom, and plunk it all down into a tranquil, traditionally Japanese setting. Voila!
After successfully defeating the ginormous Gi8000 in the first mission, Bowja the Ninja is back again and this time it's Bigman's Compound that is the target of ninja stealth and fortitude. Help Bowja defeat Bigman and save innocent people before it's too late in this charming point-and-click adventure.
Daymare Town 2 returns you to the daytime nightmare of a place complete with new puzzles to solve, new characters to meet, more creepy creatures peering at you around corners, and more items to find. You can't help but enter this freaky town, but can you escape from it?
The Several Journeys of Reemus is a point-and-click game with a medieval fantasy setting from talented flash artist Zeebarf. Wanna-be hero Reemus must put a stop to a local infestation of giant ants, armed with only his dubious wits, a kickin' handlebar mustache, and his faithful purple bear sidekick Liam. By applying your skill at pointing, clicking, and problem solving, you must guide Reemus unscathed to the final confrontation with the towering ant queen.
Armed with nothing but a bow and some arrows, Bowja the Ninja is on a covert mission to Factory Island to take out the menace to humanity that is the Gi8000 (otherwise known as Randy the Robot). Help Bowja defeat the factory workers and save humanity once and for all, before it's too late.
A brand new point-and-click adventure from the master, Mateusz Skutnik, and his Pastel Games crew. All the pieces are in place for yet another fantastic escape game experience, as well as an entirely new series of games not to be missed.
Bow Street Runner is a mystery adventure series commissioned by Channel 4 (UK). Set in London's Covent Garden in the 1750s, crime in the city has risen to such a level that local magistrates were forced to take action. The Bow Street Runners were born, created to instill order in the increasingly crime-ridden city. It's a dark and historically accurate journey through old London, presented with live actors, voice narration and full motion video for an impressive cinematic experience.
You've been looking for some kind of escape. a vacation to paradise, maybe. but you'd probably just settle for a nap. So, here, you now find yourself sitting in front of this screen once again. But why are you wearing those pale green socks? Welcome to the Tipping Point, a new point-and-click adventure by Dan Russell-Pinson. Now with 3 chapters!
The PonPon House is an adorable point-and-click adventure from the Japanese game design group, Orange Biscuit. Short and sweet, this one isn't likely to take up much time or energy. However, with the soothing background sounds of a gentle sea combined with elegant scenery, the game is more like a journey through a landscape painting rather than an adventure.
Haluz 2, the sequel to the surreal Samorost-like point-and-click adventure Haluz, is now entirely free! When it was first released in August, players could experience the first half of the game and pay a modest fee to access the second chapter. Now the creator of Haluz, Tomas, sends word that both versions are available online for the low low cost of absolutely nothing.
It's here. The next installment in one of the most popular and critically acclaimed Flash point-and-click adventure series ever created. Submachine 5: The Root promises to take us to the very first (historically speaking) built submachine structure. At least as we know it.
An adventure game designed by Ben Leffler (of Exmortis series fame) to promote the upcoming Mars Volta release, The Bedlam In Goliath. The story is based on the experience of the band's sick guitarist, Omar Rodriguez-Lopez, who goes to Jerusalem for vacation and walks into a curiosity shop. Of course, when you walk into a curio shop in Jerusalem you're bound to leave with a demonically enchanted artifact, right?
Synapsis is an exquisitely detailed, 3D modeled and animated, point-and-click adventure game that was just dropped into our suggestion box by one of its authors, Rob, and he had this to say about it: "It's really hard to explain it, I made the game and I'm not entirely sure what its about. It's the voyage into the mind of David Carter, possibly dead, possibly mad, or maybe just in an alternate reality."
Trapped Part 2: The Dark is the middle installment in a trilogy of puzzle adventure games distinguished by a literary flavor and an unusual perspective. This series has a lot more in common with the old Infocom text adventures than it does with modern point-and-click games. Rather than relying on abstract puzzles and thorough visual investigation, the Trapped games plop you in a mundane environment, lavish you with a huge inventory, and then ask you to be extremely clever.
I am a big fan of point-and-click games and recently I enjoyed playing the escape games from Aztec. Now, as luck would have it, a sequel to the previously reviewed Escape from Octlien has only just been made available. The game is called Dr. Dokkoy and it is just as satisfying as the first game. If you haven't played the other games first, it is recommended that you play them in order.
From GUMP, the creator of Rental House comes another well-produced point-and-click, room escape game. Guest House puts you in a similar situation as most games of its type, and yet once you begin to move about the room and examine the various items and objects that await your puzzle-solving skills you will see that this is no ordinary room escape game.
Anika's Odyssey: Land of the Taniwha is a beautiful point-and-click adventure by Tricky Sheep similar in style to Sprout. You begin with the innocent task of gathering water from the well. As a great eagle swoops from the sky and absconds with your rabbit pal, the bucket becomes a stool that allows you to jump the fence and search for your friend.
Sphere Core is the first game in the series of "Core" adventure games created by John Feltham. Not quite as well-crafted as the successors in the series, but John does a great job with creating a mysteriously ominous atmosphere within which to play. Short and sweet, this decent point-and-click lays the groundwork for the core series concept.
New from Mateusz Skutnik comes Covert Front 2: Station on the Horizon. You reprise the role of Kara, a spy in an alternate reality where World War I begins in 1901 and technology is more advanced. Physicist Karl von Toten is on the verge of a great discovery and it's your task to discover his secrets. This is the second of four chapters and begins with Kara inside von Toten's mansion with key intelligence in hand. Now she must escape with her life to inform her superiors of the shocking discovery.
From Aztec, creator of Escape from Island and Jinja (The Shrine), comes yet another superbly crafted point-and-click adventure game, Escape from Octlien. The sci-fi themed title drops you on a spaceship with very little information on what you're supposed to do. Explore the environment, collect items, and try and make your way through this lengthy and challenging game.
Wink: The Game is a graphical adventure in which the emphasis is on stealth over brute force. Wink is not exactly a tough guy: his most useful skill is the ability to vanish into the shadows and, whenever one of the hooded, glowy-eyed baddies passes by, creep up from behind and knock the enemy out.
Nightmares, the Adventures is a series of four episodic point-and-click adventures created by Sarbakan for AOL Kids. Aimed at a slightly younger audience, each installment is a short, colorfully drawn game where you must try and help the young Victor vanquish his nightmares. The catch is that you only have a limited number of moves to win each episode, putting just a little pressure on your puzzle solving skills.
Bodilies combines beautiful graphics and animation, and haunting, melodic music with a story that actually works and feels right. Help Neil in his quest for freedom and self-actualization; it leads you through an interesting point-and-click adventure you won't soon forget!
Your plane goes down on a mysterious and seemingly deserted island somewhere off the radar charts, and it is up to you to find a way to 'Escape from Island' using only the resources available to you. Thought-provoking puzzles and a well-illustrated environment together create an atmosphere ripe for adventure and captivating gameplay.
DayMare Town is a strange and oddly deserted town that gives the unsettling feeling that eyes are peering from around corners. It is drab and dreary, not a very pleasant place to be. But now you're stuck, and you'll do anything you can to leave.
Kicking off a brand new series of point-and-click adventures, Mateusz Skutnik, creator of the Submachine series, has just launched Covert Front Episode 1: All Quiet on the Covert Front. In Covert Front you are a secret agent code-named Kara in an alternate history version of World War I. Assigned to infiltrate the mansion of a german scientist, Karl von Toten, you must discover the secrets that lie within and escape with your life.
A throw back to the graphic adventures of days gone by, Phantasy Quest is a welcome and refreshing alternative to the myriad room escape games that plague the Web these days. Using only the items you discover as you make your way around the island, solve the puzzles and the mystery of what lies before you. Can you find the girl and escape?
A missile is launched and it is up to you to solve the mysteries and rituals of The Shrine and save the world. In this amazing and well-produced point-and-click adventure by Aztec, you will encounter lots of items to find, hidden rooms, and various contraptions to activate and control. Cut scene animations reward you at various stages along the way.
Just when you thought you had seen the last of the Submachines for a while, Mateusz Skutnik comes around full circle and delivers another installment in one of the best point-and-click room escape game series on the Web. Submachine: Future Loop Foundation features music from a band of the same name (Future Loop Foundation) and it sets the mood very nicely for another enjoyable adventure.
The Gotmail team of Japan has just released their latest point-and-click adventure, and I am pleased to report this one has an English version available. The Shochu Bar takes place in a familiar setting for anyone who has played the other gotmail games, but the story here is a different one. This is the story of a woman who was considering leaving her boyfriend for good.
The hand drawn animations and old-school Jazz music soundtrack of Miestas and Menulis set the tone for an experience that is just this side of cool. The simplicity in controls leaves you wishing for something more polished until you realize the environments more than make up for it. Both games create a surreal world interactive art adventure to point-and-click through.
Adventure games are tough to get right: they generally rely on the craftiness of their puzzles and the strength of their story, and balance is key. Hard puzzles are fine, as long as they involve some sort of logic. I don't appreciate the kind of adventure game that has you put masking tape over a mouse hole so it picks up the hair off the mouse, allowing you to use the hair and some glue to make a fake mustache to sneak into the library. What kind of sense does that make?! Who sneaks into a library? It's a public building!
Enter the Rental House and note the viridian green walls. This Japanese-made adventure offers a quality game play experience packed with puzzles that will force you to think logically. It is a straight forward game of its genre with only a couple of minor pixel hunts involved. Easy enough to complete on ones own, and yet challenging to give you about an hour's worth of fun.
Fresh out of the game development oven from Brazilian developer Andres Calil, a sequel to O Quarto—the excellent point-and-click room escape game from a couple of months ago—titled O Cofre (The Safe). Expect the same smooth visuals and intriguing puzzles as the first game, but with a darker atmosphere flavored with the promise of danger lurking around the corner.
Makibishi Comic is an atmospheric, quirky, and well-drawn point-and-click flash created to promote the Japanese studio... Makibishi! You play the role of Asashin who is searching for five ninjas hidden across five different environments. Each stage is a new and creative area with multiple puzzles and scenes to experience. Think Blue Suburbia meets Hapland and you're ready to roll.