Play as a weakly little microorganism in a big world (a Petri dish?) filled with other microbes and bacteria, and it's survival of the fittest in there. This is Darwinian fighting style at its most primeval. Binding to proteins, self-replication through division and eating other microbes... these are your signature moves.
It doesn't take long to get addicted to Pixel Field, Tonypa's perilous pixel pointing action strategy game. If you remember playing the original, you'll be even more excited about this latest evolution to hit your browser, as the game has been totally revamped with a new soundtrack and 30 all-new levels added.
In this whiteboard strategy shooter, pilot a helicopter to defend against the red army's tanks, planes and other heavy artillery that shoot the crap out of you. Bomb the war factories for the sake of all markers of every color! There's something that takes off in the imagination when playing games like this that look like pen and paper—something has come to life that you're used to seeing static.
Developed back in 2003 by Moonpod Games, Starscape may be considered an "oldie" by the gamer crowd, but it's a goodie. Launched as a shareware game without the distribution support that it has today, Starscape flew under the radar, gathering a respectable following slowly but surely. Today, it's been finally starting to hit the major distro sites and people are either discovering or taking a second glance at this little space shooter/strategy game created half a decade ago.
When the head of the Weardd Academy's School for Responsible Reanimation mysteriously dies in a fire, the students blame each other and take up sides. They summon up the undead and dispatch them into battle. Welcome to Corpse Craft: Incident at Weardd Academy, a new zombie game from the makers of Whirled that mixes real time strategy with block clearing to create a unique new game experience.
Whether you're going for the gingerbread transmutation or the old fashioned stew, you gotta respect the rights of satanic magick users to extend their lives indefinetly by robbing life from the young. If you're on board with that proposition, you'll like Witchhunt: Nooboo Mary, a time-based defense game where you defend a witch's house from an angry mob of villagers.
Desktop Armada is a tour de force of action strategy that successfully combines the grand sweep of naval warfare with the joy of pushing around a plastic tugboat going "TOOT TOOT". Take command of your very own fleet of model ships and send them across a forbidding wooden ocean to destroy the enemy base, while the opposing commodore tries to do the same to you.
MoonMaster: RahKon is the latest from Lost Vectors, creator of BowMaster Prelude. Gone is the resource management and medieval setting, but in its place you'll find a space-themed setting along with a similar physics engine under the hood. You play the role of a ball on the moon shooting rocks and a UFO with your lasers. The goal? Try not to get smashed to pieces.
New from Hero Interactive, creator of Bubble Tanks and Light Sprites, is a unique combination of tower defense and role playing genres (with a little BowMaster Prelude thrown in for good measure) called Storm Winds. Defending the last fort against an oncoming enemy, you must purchase and place turrets on the structure and keep them in good working order. As enemy waves fly in, select a turret and start firing. It's an intruiging combination of game types that's both strategy-oriented and action-packed.
Protect your precious desktop from the invading enemies by placing towers throughout the screen. Choose fast-firing but weak turrets or slow-but-powerful ones to ensure no creeps cross your borders. Desktop TD features charming hand-drawn graphics and freeform gameplay that make it a winner in the tower defense genre. New in version 1.5 are new towers, enemies, challenge modes, and upgrades sounds and visuals!
Generic Defense Game takes a few select elements from tower defense titles and shooters, and then slaps on a thick coat of parody paint. Instead of fending off hordes of ghastly beasts from far-off fantasy lands, you'll protect Pac-Man from ghosts, keep your lunch safe from insects, and defend ramen noodles with a machine gun. It's a very basic game with swappable elements that make the core gameplay ripe with entertainment.
Momentum Missile Mayhem plays like a combination of a tower defense game and a physics-based strategy game such as Bowmaster Prelude. Waves of enemies come piling in from the side of the screen. Your weapon works like a slingshot: grab the missile and pull it back, then release to send the projectile flying. There's a lot of strategy and customization built into this game, so be prepared to sink your teeth into a deep and immensely rewarding casual online game.
Well, it's happened again. You've gone and gotten yourself stranded in the middle of enemy territory, surrounded by mines, turrets, and electrified Tesla gates. As usual, your only hope is to get to that little flag, even though all it ever seems to do is take you to another enemy-filled battlefield. Hmmm... Your steering mechanism also seems to be stuck, so you'll have to let the terrain dictate your path.
Protect your precious desktop from the invading enemies by placing towers throughout the screen. Choose fast-firing but weak turrets or slow-but-powerful ones to ensure no creeps cross your borders. Desktop TD features charming hand-drawn graphics and freeform gameplay that make it a winner in the tower defense genre.
Matt Hammill's Gesundheit! is a beautifully hand-drawn, action puzzle game with a soothing toy-instrument soundtrack (you'll need it) and adorable sound effects. You play an allergic pig chafing under the invasion of hungry monsters from the mountains.The monsters can hear your footsteps, and if they see you, they'll eat you. But you have a secret weapon - your yummy snot!
David Scott is back. If you don't recall who that is, you will certainly remember Flash Element TD, David's first JIG-featured title. In Flash Circle TD, you will immediately find yourself at home with similar concepts as before. It is your duty to defend your position against wave after wave of various types of monsters.
Egg Vs. Chicken is a wacky action/puzzle game where you must fend off guerilla chickens by lining up and flicking different colored eggs. There are very few gaming experiences that match stockpiling brown eggs in a corner and flinging the yolks at a group of attacking chickens.
As a casual gamer, you have certainly come across titles that fall into the defend-your-castle category. BowMaster Prelude fits that description as well, but certain aspects elevate it above other candidates, such as earning experience points and gold to recruit an army, the ability to upgrade and buy different arrows, and a unique feature that lets the hero leave the castle.
Apple Collector is a unique puzzle/physics game written in Java by Matt Hopkins. The goal of each level is to collect a certain number of apples within the specified time period. The delicious fruits pour out of containers and you must draw girders to bounce them into the right basket. The game begins simply enough but introduces multiple colors of apples and other complications that will make your apple picking days much more challenging.
Pixel Field is an action strategy game that shines from its intuitive gameplay, immersive physics, soothing soundtrack, and excellent replay value. The red base that dangles and stretches as it is moved around each level creates an immersing sensation in which you can almost feel the physics in the game. Another brilliant game from Tonypa.
Flash Game Zone offers a series of Flash games designed by Uminin of Japan. Each of the games exhibit high production values with a solid design that offers compelling and rewarding gameplay. One of my favorites is Cube, an action strategy game of skill similar to a Shuffleboard game. The objective is to propel colored cubes across the play field so that they come to rest within designated rectangles.
From Popcap comes this cute, strange and addictive, action strategy Java game called Insaniquarium. Originally developed by Flying Bear Entertainment, Insaniquarium won the Innovation in Game Design award at the 2002 Independent Games Festival (IGF).