"Hey, Frank, what's that there on camera four?" "You're so paranoid, Bob. It's just a walking box." "Oh, all right, then. Go back to your Solitaire." Seriously, the security guys in What Box? are the worst. You can scuttle around quite safely in your cardboard hideout and they are none the wiser. Which is just as well, because you don't really need company while you're trying to escape. Who you are and where you happen to be is not particularly relevant; the important thing is to look for the exit and scurry on through it, using the [arrow] or [WASD] keys.
This being a puzzle game, simply waltzing to the door is not an option. Instead, you are somehow able to see yourself through the various security cameras, so you'll never have a clear view of the room you're in. Sometimes you'll go off one screen and emerge in another, showing a completely opposite angle, and it can take a while to find your bearings. The grey, nondescript walls don't help much, either, and by level three you'll be desperate for a decent interior decorator. The only colourful elements are the lasers and hidden buttons you'll have to find to turn them off. All this works great to create the right atmosphere and reminds you of so many classical sneaky sequences in action games. The concept is fun, simple and quirky, and it's a real pity that What Box? is very very short, so here's hoping for a future version with a load of new levels. In the meantime, I'll go and try to beat the game again, this time without traipsing around like a headless chicken.