For those of you who haven't been keeping up with my adventures, my name is Tom "Tucker" Crubucker, recent graduate of Zibward Wizard School and flagship character for a company by the name of Zibumi. Man, I hate public speaking... SonicLover asked me to tell everyone about my latest adventure, Turning Burning, in his place.
Anyways, Turning Burning is the third in Zibumi's Tom "Tucker" Crubucker series of games, so named because it's about a clumsy nerd by the name of Tom "Tucker" Crubucker. I've been told that the first two games, The Final Spell and Little Hostage, have already been reviewed here on JIG, so it's only fitting that my third should follow suit.
After a brief intro scene, Turning Burning picks up where Little Hostage left off. I've just escaped the room I was trapped in, and confront the mastermind behind it, a bizarre prince who asks me to rescue his rose, which has been stolen by a sheep. Of course it's not as easy as taking it from the sheep and putting it back in the pot; I have to make sure the sheep doesn't get it back.
Don't worry if that doesn't seem like enough. After I manage to escape, I end up in yet another puzzle-filled room. You know the type: you have to pick up items and solve all sorts of puzzles in a room nobody would design in real life, with the ultimate goal of escaping from it. As with my last two games, you use items by clicking first on them and then the environment, and you learn a bit about them by turning on the magnifying glass and clicking them.
Alright, now SonicLover gave me this to read... ahem...
"Analysis: Turning Burning (why the heck did they name it that?) feels like a step forwards AND a step back. It seems that Zibumi hasn't quite gotten that perfect balance yet. The difficulty of the game has been reduced a bit too much; it's definitely not as hard or deep as Little Hostage was. That makes it a bit boring. On the other hand, it has a bit of replay value thanks to a few things. The ending changes depending on... well, I don't know what it depends on, but I've seen a few different endings, and it seems to change every day. I've also noticed some variations in the clues for one or two puzzles.
All the same, Turning Burning is worth playing, even if it's a bit disappointing when compared to Little Hostage."
And don't forget to play the previous games in the TTC series as well.
...Okay, that's all, I guess. Can I go to the bathroom now?