This game just popped onto the Flash point-and-click adventure scene, and people are all over it. The Museum is a brand new adventure from French design team Anode & Cathode, and is one part mystery and one part figure out what the object of the game is.
To save you from the little frustration I experienced with the game, your task is to collect the objects you find while exploring the museum and, well, put them back where they belong. Some of the puzzles are logical, and others are a bit odd. In other words, rely on your common sense most of the time, and when that fails use your imagination.
All things considered, the game was fairly well designed, yet the execution of it suffers from inconsistencies and a lack of cohesion. For example, some items to collect in your inventory are to be placed, while others to be acted upon, and still others combined. While this may seem logical in an adventure game of this sort, the interface made it a little confusing to me. There is a story—though somewhat of an afterthought it seems—that is revealed at the end, and yet the game play could have existed in an entirely different game altogether. Much of the 'art' in the museum is nicely done and fits the mood and theme of the game well, and yet it is mixed with various out-of-character additions from the design team. While these deviances may inject some style and humor into the game, they also serve to disrupt any immersion the authors were attempting to create. These are somewhat minor issues, though, and if you enjoy point-and-click Flash adventures, then it is likely you will enjoy playing this one as well.