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The Island: Castaway 2


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Rating: 3.6/5 (40 votes)
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The Island Castaway 2

KyhIn The Island: Castaway 2, a prequel/sequel to the original The Island: Castaway by Sahmon Games, you play as the young tribesman Yati as he travels around the island during a time when everything was whole and right, just before any 'strangers' came. Using the same interface as before, Awem offers another great simulation game that weaves a tale of wonder and mysticism!

kyh_theislandcastaway2_screen1.jpgYati is ready to become a full member of the tribe and must complete the test of manhood to choose his life's trade. Help him run around the island by clicking on the screen to move in a direction. You can alternately click a hotspot on the map, but people only work at a location if they are part of a current task. It's Yati's job to fulfill everyone's requests as they, in return, help him out. After all, 'It takes a tribe to raise a child'... or something like that.

Tasks are offered up one or two (or three) at a time, each one propelling the story forward. Some are as mundane as finding someone who wants to speak to you, while others involve finding the correct ingredients for a recipe, which you must then make and use. While you are never left without something to do, you are also never rushed to do them, allowing you to complete your own desires, whether that's to stock up on multipede stew or collect enough pearls to upgrade your weapon.

As with the previous game, your health slowly decreases while running around, never mind the damage caused by boars or teeth-a-lots. This forces you to multitask, even if your goal is simply to get through the game as quickly as possible. While you can just eat the fruit you pick up as you're running along, taking the time to complete recipes can prove vital as they offer a greater increase to your health when you eat those items. But should you let your health run down to zero, you'll be revived in your bed, no worse for wear (minus a few items from your bag).

kyh_theislandcastaway2_screen1.jpgAnalysis: The Island: Castaway 2 has the same gameplay as the first in the series, with a few improvements here and there. Without giving too much away, let's just say there are more diverse tasks for you to work with. The Island: Castaway 2 doesn't feature puzzles, per se, but the openness of gameplay and the large variety of characters is just as entertaining.

The folks at Sahmon Games knew what they were doing when they developed this game. They kept the easy-to-use interface, which makes The Island: Castaway 2 simple to pick up and play. Where the biggest change is seen from the first title is in the story and character development. Yati's struggles in discovering the truth about his father are compelling and will keep you vested in advancing the story. The voice acting could use some work, and catching grammatical mistakes always injures confidence in a game, but neither ruins the experience and can be easily ignored.

Castaway 2, with its crisp graphics and smooth animations, is a must-play for those who enjoyed the first Castaway, although no knowledge of it is needed. With 20 achievements to gather as well as over 30 rarities to hunt throughout the island, this game is sure to get you coming back for more, even after your first play through. Yati and his tribe are waiting. And so are hours of fun. So what are you waiting for?

WindowsWindows:
Download the demo Get the full version

Mac OS XMac OS X:
Not available.
Try Boot Camp or Parallels or CrossOver Games.

Walkthrough Guide


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The Island: Castaway 2 Walkthrough

General Information

  • On the Main Menu you can choose a profile, play or quit, select your options, view the Help file and your Achievements.

  • Options include music and sound volume (including turning all sound off), full versus windowed screen, and a choice to auto save or not. You can also view the credits from the options menu.

  • The help pages show you how to use the various tools you get and how to make potions on a Magic Fire.

    1. How to trap multipedes (crabs).

    2. Dig up bait, plant seeds, and harvest vegetables.

    3. How to catch fish.

    4. How to hunt with purchased or hand-made arrows.

    5. How to hack down a dead tree with an axe to get logs.

    6. How to make and use a Clear Vision potion.

    7. How to make and use a Run Fast potion.

    8. How to make and use a Protection potion.

    9. How to make and use a potion of the Interworld.

    10. How to make and use the potion of Transfer.

  • The help pages will pop up as a reminder when you receive a new tool.

  • You will play the game as a young island boy named Yati.

  • When you need to go into a cave, run from left to right until you find the white circle which is the exit, and do the reverse to go back through it.

  • The only time you need to look around in a cave is if you are looking for a character or an item you need.

  • Collect as many items as you can on your journey around the island because you will be able to sell them to Muze in exchange for pearls.

  • The paths you need to take are marked in a lighter yellow/green shade, and sometimes it is better to just run them than confront boars off the beaten path.

  • Determine what Inventory items you need, because there may not always be room in your bag for everything you want to pick up, catch, or grow until you can afford to buy a larger bag.

  • If you run out of room in your Inventory, your choices are to dump something in the Trash or, when you are invited to, sell items to Muze.

Scene Navigation

  • In the upper left corner you can access the Menu and see the number of pearls you have collected. Pearls are important to buy items from Muze.

  • When you have the ability to make arrows, your quiver will show you the number of arrows available.

  • Next is a box with a heart and sun. The heart shows Yati's available energy level. When he needs more energy, there will be a fruit balloon above his head, and you will need to supply him with some food.

  • The sun show the amount of Solar Gift.

  • The tools available for your use are pictured at the top right of the screen. Upgrades of tools can be purchased from Muze and become important to your safety as well as efficiency in performing your tasks.

  • The far upper right hand corner has a map of the island that can be magnified. It expands as you explore more areas of the island.

  • The far left lower portion of the screen has your Bag Inventory, where you will find items you have gathered and recipes you have made.

  • When you need to feed Yati for him to regain his energy, you may be asked how much of an inventory item you wish to choose. If you wish to use more than one, select the button to increase the number of items to what you want.

  • To the right of the Bag are your food recipes, and next to them are the potion recipes.

  • Your current tasks are in the lower middle of the screen. When there is more than one task waiting for you, there will be an arrow for you to select to see all of the tasks available, or you can just scroll through them.

  • Next right at the bottom is a link to go check out your Trophies.

  • Once you have connected with the Professor, at the far right will be a link to the Rarities Collection.

Characters

  • Yati is often called the "tribe's son" because he was raised by the inhabitants of the island when he lost his parents. He has begun to have strange dreams that sometimes come true.

  • Keja, who is 30-years old, is the herbs keeper and wife of Bomani. She was friends with Yati's parents and has become his closest caregiver.

  • Mdogoku is the son on Chief Hakomo and Tambusi. "Little Chief" is an active and curious boy.

  • Tambusi, the recipe keeper, is the wife of Chief Hakomo and mother of Mdogoku.

  • Hakomo is the tribal leader known for his intuition and shrewdness.

  • Bomani is a tribal warrior and husband of Keja.

  • Muze is a merchant and husband of Mkulima the seeds keeper.

  • Mkulima is the seeds keeper and wife of Muze. She has been growing plants since early childhood.

  • Roho is the tribal shaman, and the oldest, wisest, and most experienced person on the Archipelago.

  • Wasani is the Archipelago's best craftsman, but most days you can find him sitting near his hut, looking at the waves and daydreaming about long ago.

  • Neumann Langst is a scientist and rarity collector. His philosophy is that there are no questions to which answers cannot be found, just people who are not willing to look for them.

  • Corc is a sailor who moves through life recklessly, taking risks whenever opportunity knocks. He depends upon his luck rather than good judgement.

  • Gilles is a cook, and can make an edible lunch out of any old rotten thing in he can find in the ship's galley.

  • Scotty is professor Langst's tame monkey. Scotty has a passion for everything left unattended, but within a half hour of having stolen it, he forgets where he hid it.

  • Olof is a sailor who has no concept of fear. If something looks promising, Olof will be the first to volunteer.

  • Agnelo the boatswain is a smart loner who knows there can only be one winner, so all's fair in love and war.

Interaction with Characters

  • A Yellow exclamation point over a character's head means he wants to talk to you.

  • A Red exclamation point means you must complete a task or quest to satisfy the person.

  • A Green explanation point means you have completed the task assigned by that character, so give him or her what was requested.

  • Sometimes when you have all the items the person asked for, you will need to combine them into the object they really want so you may need to cook first.

  • Sometimes a picture of a character who wants to talk to you will appear at the left of the screen so find the person and see what they have to say.

  • A conversation doesn't always mean a new task...it may just provide information.

  • To find where a character is located on the island, click on the map in the upper right corner.

  • A blue star will show where everyone is located, and you can identify who it is by running your cursor over the star.

  • A yellow star means the person wants to talk to you; click on the star, and Yati will run there.

  • A white star identifies the merchants in the Village.

  • A red star means that you have a task you need to fulfill for that person.

  • Yati is shown by a blue circle.

Map and Locations

  • There are ten parts of the island you are allowed to explore, not including the water that is used for fishing.

  • There are sandy beaches, dangerous areas inhabited by wild boars or snakes (creepers), dark caves, a marsh with crocodiles (teeth-a-lots), and more.

  • If you need to go to a fire, shop, or the Workshop to make arrows, go to the map and click on whichever one you need to go to.

  • If someone needs to speak with you, click on the map to find out where they are located.

  • If you click on their yellow star, you will immediately sent Yati there.

  • This can be a super bonus because, if he has sufficient energy, you can get him there without harm from whatever creatures may be in your path.

  • That would mean that you do not to use any special potion and can save them for when you need them.

  • Oduduva Shore: Keja, Mkulima, and Wasani have huts. There is a Fire by Mkulima's hut, and Wasani has his shop next to his hut.

  • Olokun Island: location of Muse' shop.

  • Leap-Quicks Wood: A good place for quail hunting, and the Workshop is at the edge of the Village.

  • Village: the Totem, Hakomo's and Tambusi's huts, and where Tambusi's Fire is located.

  • Dungu Lands: Good hunting grounds for boar and quail, and lot of shoreline for picking up pears and catching multipedes.

  • From Dungu Lands you can enter the cave to take you to Oke Lands to find Roho.

  • Oke Lands: Roho's domain with tent and shop, a regular Fire and a Magic Fire for making potions.

  • Ancestors Wood is reached from Oduduva Shore and is where the spirits of the dead live.

  • Marshy Wood is filled with snakes and crocodiles; it is the only way to get to the Far Beach.

  • Far Beach: the strangers' boat landed there, and this is their camp on the island.

  • The Sanctuary is guarded by Bomani and can be entered from the edge of the Village.

  • Island's Heart is entered from the Sanctuary and is the last area you will explore.

Trophy Room

  • All of the trophies you collect along the way will be on display in Achievements that can be accessed from the Main Menu, or to the right of the taskbar at the bottom of the scene.

  • You can earn bronze, silver, and gold Achievements in many of the categories.

  • Other trophies are for special achievements. Their locations will be discussed later.

  • When you have all the trophies in a particular category, you have earned 3 Fun Coins for that category.

  • Once you have collected all of the trophies, you will have 100 Fun Coins.

  • If you wish to at the end of the game, you can publish your trophies on the Awem website by clicking on the link at the bottom of the trophy page.

  • Pearl Hunter

  • Bronze: You have collected 100 pearls

  • Silver: You have collected 500 pearls

  • Gold: You have collected 1,000 pearls

  • Fruit Picker

  • Bronze: You've picked up 50 fruits

  • Silver: You've picked up 250 fruits

  • Gold: You've picked up 500 fruits

  • Oduduva's Favorite

  • Bronze: You've grown 10 vegetables

  • Silver: You've grown 50 vegetables

  • Gold: You've grown 100 vegetables

  • Ax Song

  • Bronze: You've cut 5 trees

  • Silver: You've cut 25 trees

  • Gold: You've cut 50 trees

  • On the razor's edge

  • Bronze: You picked 10 mushrooms

  • Silver: You picked 20 mushrooms

  • Gold: You picked 30 mushrooms

  • Light Foot

  • Bronze: You ran 1 kilometer

  • Silver: You ran 5 kilometers

  • Gold: You ran 10 kilometers

  • Terror of the Multipedes

  • Bronze: You caught 5 crabs

  • Silver: You caught 25 crabs

  • Gold: You caught 50 crabs

  • Looking Deep

  • Bronze: You've caught 5 fish

  • Silver: You've caught 25 fish

  • Gold: You've caught 50 fish

  • Creeping in the grass

  • Bronze: You've killed 5 quail

  • Silver: You've killed 25 quail

  • Gold: You've killed 50 quail

  • Brave Heart

  • Bronze: You've killed 5 boars

  • Silver: You've killed 25 boars

  • Gold: You've killed 50 boars

  • The Island Kid

  • Bronze: You opened 25% of the map

  • Silver: You opened 50% of the map

  • Gold: You opened 100% of the map

  • Clay Man

  • Bronze: You answered 1 riddle

  • Silver: You answered 2 riddles

  • Gold: You answered all 3 riddles

  • Oduduva's Secrets

  • Bronze: You created 1 recipe

  • Silver: You created 6 recipes

  • Gold: You created 11 recipes

  • Secret Knowledge

  • Bronze: You created 1 magic recipe

  • Silver: You created 3 recipes

  • Gold: You created 5 recipes

  • Expert

  • Bronze: You've made 10 arrows

  • Silver: You've made 50 arrows

  • Gold: You've made 100 arrows

  • Chock-full

  • Bronze: You've sold 10 items

  • Silver: You've sold 50 items

  • Gold: You've sold 100 items

  • Semper Paratus!

  • Bronze: You have all of the level I tools

  • Silver: You have all of the level II tools

  • Gold: You have all of the level III tools

  • As good as gold

  • Bronze: You collected 9 Rarities

  • Silver: You collected 18 Rarities

  • Gold: You collected all 28 Rarities

Special Achievements

    Mental Note

  • You find Keja's Grass Doll.

  • Whatever is left

  • You find a Wooden Hammer.

  • Four Parts of a Man

  • You find a Blow Pipe.

  • Ashes behind the Back

  • You find the Rum Barrel Muze bought from the strangers.

  • Just like me

  • You pick up Mdogoku's Rag Doll.

  • The one who's gone

  • You find Gilles' Scarf.

Inventory

  • Choose the bag in the lower left corner to expand your Inventory.

  • For Yati to eat something from the inventory, drag it to him and if necessary, choose how many to give him for more energy.

  • Fruit: Apples, Bananas, Coconuts, Kiwi, Lemons, Oranges, Smelly (pineapple), Stripies (watermelon)

  • Vegetables: Multifoil (cabbage), Green Ear, Sweet Root (turnip), Earth Apple (potato)

  • Plants: Blue Herb, Yellowcolored, White Plant

  • Mushrooms: Chilling Mushroom (purple), Sharp-Scented Mushroom (green), Lighting Mushroom (blue)

  • Fish and Game: Fish, Multipedes (crab), Wild Boar (pork), Leap-Quicks (quail)

  • Materials and Commodities: Brushwood (branch), Billet (log), Lumber, Bait, Pearls, Arrows, Seeds

  • Special Items: Oke Bur, Ancestors Flower, and Datura Bowl.

Recipes

  • The caldron next to your inventory bag will expand with your recipe collection.

  • Fruit Salad: 1 apples, 1 bananas, 1 kiwi

  • Stewed Multipede: 1 crab, 1 potato, 1 green ear, 1 brushwood, fire

  • Fried Fish: 1 fish, 1 kiwi, 1 brushwood, fire

  • Grilled Leap-Quick: 1 quail, 2 lemons, 1 white plant, 2 brushwood, fire

  • Baked Fruit: 2 apples, 1 banana, 1 orange, 1 brushwood, fire

  • Fruit Water: 1 coconut, 1 lemon, 3 oranges, 1 watermelon

  • Roast Boar: 1 boar meat, 2 potatoes, 1 blue herb, 1 yellowcolored, 3 brushwood, fire

  • Fish Soup: 1 fish, 1 potato, 1 blue herb, 1 white plant, 2 brushwood, fire

  • Leap-Quick Soup: 1 quail, 1 potato, 3 cabbage, 2 yellowcolored, 2 brushwood, fire

  • Vegetable Stew: 2 cabbage, 2 turnip, 1 potato, 1 white plant, 3 brushwood, fire

  • Big Man Steak: 2 boar meat, 2 yellowcolored, 2 blue herb, 1 white plant, 3 brushwood, fire

Potions

  • Potions become very important later in the game, but their use can sometimes be avoided if a character needs to speak with you and you need to go through a dangerous area to find them.

  • Just make certain that you have sufficient energy, and then click on the map and the yellow star for that person so that Yati is able to run with little harm to get there.

  • Fast Run Potion: 1 oke bur, chilling mushroom, sharp-scented mushroom, lighting mushroom, magic fire

  • Clear Vision Potion: 1 yellowcolored, 1 chilling mushroom, 1 sharp-scented mushroom, magic fire

  • Protection Potion: 1 yellowcolored, 1 oke bur, 1 sharp-scented mushroom, magic fire

  • Interworld Potion: 1 oke bur, 1 Datura bowl, 1 blue herb, 2 lighting mushrooms, magic fire

  • Transfer Potion: 1 oke bur, 1 ancestors flower, 1 Datura bowl, 1 chilling mushroom, 1 lighting mushroom, magic fire

Tools

  • Inventory Bag, Multipede (crab) Trap, Mattock, Fishing Rod, Axe, and Bow.

  • Tool Shop

  • Better tools become important when you have sufficient pearls to buy them.

  • A larger bag will keep you from getting the "not enough room" message for your Inventory.

  • A better bow will keep you safe from the boars and allow you to kill them more efficiently to sell.

  • Another important upgrade can be the axe, which will help you cut down the dead trees with fewer whacks, waste less energy, and have more boards to trade or make arrows.

  • Upgrading everything will get you a bronze, silver, or gold trophy for Semper Paratus, depending upon the level of the tools you have collected.

  • Multipede Trap

  • One size fits all, so you don't need to upgrade.

  • Inventory Bags

  • Clay Man's Bag: The small bag has 20 slots. Each slot can hold up to 20 items of the same type. You can have up to 400 items in this bag.

  • New Man's Bag: The medium bag has 24 slots. Each slot can hold up to 50 items of the same type. You can have up to 1200 items in this bag.

  • Shaman Student's Bag: The large bag has 32 slots. Each slot can hold up to 100 items of the same type. You can have up to 3200 items in this bag.

  • Fishing rod

  • Clay Man's Fishing Rod: The simplest fishing rod available. The loose fishing line breaks easily if you drag your fish too fast.

  • New Man's Fishing Rod: A more durable fishing line for a skilled man.

  • Shaman Student's Fishing Rod: This is the real one!

  • Mattock

  • Clay Man's Mattock: Simple tool you can use to make a hole in three scoops.

  • New Man's Mattock: With this mattock you can dig a hole in two scoops.

  • Shaman Student's Mattock: Makes a hole in one scoop.

  • Bow

  • Clay Man's Bow: Simple bow for killing leap-quicks, but it takes three times to bring down a boar once you are taught about them by Bomani.

  • New Man's Bow: This reliable bow kills a boar with 2 shots.

  • Shaman Student's Bow: This bow only takes the hunter one shot to kill a boar.

  • Axe

  • Clay Man's Axe: This simple axe takes eight whacks to cut down a tree.

  • New Man's Axe: This axe will cut down a tree in five swings.

  • Shaman Student's Axe: This axe cuts down a tree in three swings.

Tips for Using Tools

    Trapping Multipedes

  • Don't run up too close to them or they will run or fly away.

  • Fishing

  • You can lose your bait by reeling in too quickly, ending up with a crab on your line, or having your line snapped off by a shark.

  • Killing Boars

  • Don't get too close, unless you have the Shaman Student's bow, or you may end up the loser back on Oduduva Shore .

9 Comments

YAY! I *loved* the original game (which reminded me of that one game where you control pets I think, that has a similar island-exploration / resource-collecting vibe, and was an awesome game as well) so I'm looking forward to playing this :3

Reply

Angelade, I think you're thinking of Wandering Willows, which was definitely a fun game!

I enjoyed this one myself, it felt longer and more complex. I love these sort of games and sort of wish there was a "continue" option to do random gathering quests after the story finishes. Great game anyway. :)

Reply

i loved both castaways, cant wait 3 to come out. Any idea as to when it comes out im anxious

[No signs of it yet, but I'd suggest keeping an eye on the Sahmon Games' website for more information! -Kyh]

Reply

The Island: Castaway 2 Walkthrough

General Information

  • On the Main Menu you can choose a profile, play or quit, select your options, view the Help file and your Achievements.

  • Options include music and sound volume (including turning all sound off), full versus windowed screen, and a choice to auto save or not. You can also view the credits from the options menu.

  • The help pages show you how to use the various tools you get and how to make potions on a Magic Fire.

    1. How to trap multipedes (crabs).

    2. Dig up bait, plant seeds, and harvest vegetables.

    3. How to catch fish.

    4. How to hunt with purchased or hand-made arrows.

    5. How to hack down a dead tree with an axe to get logs.

    6. How to make and use a Clear Vision potion.

    7. How to make and use a Run Fast potion.

    8. How to make and use a Protection potion.

    9. How to make and use a potion of the Interworld.

    10. How to make and use the potion of Transfer.

  • The help pages will pop up as a reminder when you receive a new tool.

  • You will play the game as a young island boy named Yati.

  • When you need to go into a cave, run from left to right until you find the white circle which is the exit, and do the reverse to go back through it.

  • The only time you need to look around in a cave is if you are looking for a character or an item you need.

  • Collect as many items as you can on your journey around the island because you will be able to sell them to Muze in exchange for pearls.

  • The paths you need to take are marked in a lighter yellow/green shade, and sometimes it is better to just run them than confront boars off the beaten path.

  • Determine what Inventory items you need, because there may not always be room in your bag for everything you want to pick up, catch, or grow until you can afford to buy a larger bag.

  • If you run out of room in your Inventory, your choices are to dump something in the Trash or, when you are invited to, sell items to Muze.

Scene Navigation

  • In the upper left corner you can access the Menu and see the number of pearls you have collected. Pearls are important to buy items from Muze.

  • When you have the ability to make arrows, your quiver will show you the number of arrows available.

  • Next is a box with a heart and sun. The heart shows Yati's available energy level. When he needs more energy, there will be a fruit balloon above his head, and you will need to supply him with some food.

  • The sun show the amount of Solar Gift.

  • The tools available for your use are pictured at the top right of the screen. Upgrades of tools can be purchased from Muze and become important to your safety as well as efficiency in performing your tasks.

  • The far upper right hand corner has a map of the island that can be magnified. It expands as you explore more areas of the island.

  • The far left lower portion of the screen has your Bag Inventory, where you will find items you have gathered and recipes you have made.

  • When you need to feed Yati for him to regain his energy, you may be asked how much of an inventory item you wish to choose. If you wish to use more than one, select the button to increase the number of items to what you want.

  • To the right of the Bag are your food recipes, and next to them are the potion recipes.

  • Your current tasks are in the lower middle of the screen. When there is more than one task waiting for you, there will be an arrow for you to select to see all of the tasks available, or you can just scroll through them.

  • Next right at the bottom is a link to go check out your Trophies.

  • Once you have connected with the Professor, at the far right will be a link to the Rarities Collection.

Characters

  • Yati is often called the "tribe's son" because he was raised by the inhabitants of the island when he lost his parents. He has begun to have strange dreams that sometimes come true.

  • Keja, who is 30-years old, is the herbs keeper and wife of Bomani. She was friends with Yati's parents and has become his closest caregiver.

  • Mdogoku is the son on Chief Hakomo and Tambusi. "Little Chief" is an active and curious boy.

  • Tambusi, the recipe keeper, is the wife of Chief Hakomo and mother of Mdogoku.

  • Hakomo is the tribal leader known for his intuition and shrewdness.

  • Bomani is a tribal warrior and husband of Keja.

  • Muze is a merchant and husband of Mkulima the seeds keeper.

  • Mkulima is the seeds keeper and wife of Muze. She has been growing plants since early childhood.

  • Roho is the tribal shaman, and the oldest, wisest, and most experienced person on the Archipelago.

  • Wasani is the Archipelago's best craftsman, but most days you can find him sitting near his hut, looking at the waves and daydreaming about long ago.

  • Neumann Langst is a scientist and rarity collector. His philosophy is that there are no questions to which answers cannot be found, just people who are not willing to look for them.

  • Corc is a sailor who moves through life recklessly, taking risks whenever opportunity knocks. He depends upon his luck rather than good judgement.

  • Gilles is a cook, and can make an edible lunch out of any old rotten thing in he can find in the ship's galley.

  • Scotty is professor Langst's tame monkey. Scotty has a passion for everything left unattended, but within a half hour of having stolen it, he forgets where he hid it.

  • Olof is a sailor who has no concept of fear. If something looks promising, Olof will be the first to volunteer.

  • Agnelo the boatswain is a smart loner who knows there can only be one winner, so all's fair in love and war.

Interaction with Characters

  • A Yellow exclamation point over a character's head means he wants to talk to you.

  • A Red exclamation point means you must complete a task or quest to satisfy the person.

  • A Green explanation point means you have completed the task assigned by that character, so give him or her what was requested.

  • Sometimes when you have all the items the person asked for, you will need to combine them into the object they really want so you may need to cook first.

  • Sometimes a picture of a character who wants to talk to you will appear at the left of the screen so find the person and see what they have to say.

  • A conversation doesn't always mean a new task...it may just provide information.

  • To find where a character is located on the island, click on the map in the upper right corner.

  • A blue star will show where everyone is located, and you can identify who it is by running your cursor over the star.

  • A yellow star means the person wants to talk to you; click on the star, and Yati will run there.

  • A white star identifies the merchants in the Village.

  • A red star means that you have a task you need to fulfill for that person.

  • Yati is shown by a blue circle.

Map and Locations

  • There are ten parts of the island you are allowed to explore, not including the water that is used for fishing.

  • There are sandy beaches, dangerous areas inhabited by wild boars or snakes (creepers), dark caves, a marsh with crocodiles (teeth-a-lots), and more.

  • If you need to go to a fire, shop, or the Workshop to make arrows, go to the map and click on whichever one you need to go to.

  • If someone needs to speak with you, click on the map to find out where they are located.

  • If you click on their yellow star, you will immediately sent Yati there.

  • This can be a super bonus because, if he has sufficient energy, you can get him there without harm from whatever creatures may be in your path.

  • That would mean that you do not to use any special potion and can save them for when you need them.

  • Oduduva Shore: Keja, Mkulima, and Wasani have huts. There is a Fire by Mkulima's hut, and Wasani has his shop next to his hut.

  • Olokun Island: location of Muse' shop.

  • Leap-Quicks Wood: A good place for quail hunting, and the Workshop is at the edge of the Village.

  • Village: the Totem, Hakomo's and Tambusi's huts, and where Tambusi's Fire is located.

  • Dungu Lands: Good hunting grounds for boar and quail, and lot of shoreline for picking up pears and catching multipedes.

  • From Dungu Lands you can enter the cave to take you to Oke Lands to find Roho.

  • Oke Lands: Roho's domain with tent and shop, a regular Fire and a Magic Fire for making potions.

  • Ancestors Wood is reached from Oduduva Shore and is where the spirits of the dead live.

  • Marshy Wood is filled with snakes and crocodiles; it is the only way to get to the Far Beach.

  • Far Beach: the strangers' boat landed there, and this is their camp on the island.

  • The Sanctuary is guarded by Bomani and can be entered from the edge of the Village.

  • Island's Heart is entered from the Sanctuary and is the last area you will explore.

Trophy Room

  • All of the trophies you collect along the way will be on display in Achievements that can be accessed from the Main Menu, or to the right of the taskbar at the bottom of the scene.

  • You can earn bronze, silver, and gold Achievements in many of the categories.

  • Other trophies are for special achievements. Their locations will be discussed later.

  • When you have all the trophies in a particular category, you have earned 3 Fun Coins for that category.

  • Once you have collected all of the trophies, you will have 100 Fun Coins.

  • If you wish to at the end of the game, you can publish your trophies on the Awem website by clicking on the link at the bottom of the trophy page.

  • Pearl Hunter

  • Bronze: You have collected 100 pearls

  • Silver: You have collected 500 pearls

  • Gold: You have collected 1,000 pearls

  • Fruit Picker

  • Bronze: You've picked up 50 fruits

  • Silver: You've picked up 250 fruits

  • Gold: You've picked up 500 fruits

  • Oduduva's Favorite

  • Bronze: You've grown 10 vegetables

  • Silver: You've grown 50 vegetables

  • Gold: You've grown 100 vegetables

  • Ax Song

  • Bronze: You've cut 5 trees

  • Silver: You've cut 25 trees

  • Gold: You've cut 50 trees

  • On the razor's edge

  • Bronze: You picked 10 mushrooms

  • Silver: You picked 20 mushrooms

  • Gold: You picked 30 mushrooms

  • Light Foot

  • Bronze: You ran 1 kilometer

  • Silver: You ran 5 kilometers

  • Gold: You ran 10 kilometers

  • Terror of the Multipedes

  • Bronze: You caught 5 crabs

  • Silver: You caught 25 crabs

  • Gold: You caught 50 crabs

  • Looking Deep

  • Bronze: You've caught 5 fish

  • Silver: You've caught 25 fish

  • Gold: You've caught 50 fish

  • Creeping in the grass

  • Bronze: You've killed 5 quail

  • Silver: You've killed 25 quail

  • Gold: You've killed 50 quail

  • Brave Heart

  • Bronze: You've killed 5 boars

  • Silver: You've killed 25 boars

  • Gold: You've killed 50 boars

  • The Island Kid

  • Bronze: You opened 25% of the map

  • Silver: You opened 50% of the map

  • Gold: You opened 100% of the map

  • Clay Man

  • Bronze: You answered 1 riddle

  • Silver: You answered 2 riddles

  • Gold: You answered all 3 riddles

  • Oduduva's Secrets

  • Bronze: You created 1 recipe

  • Silver: You created 6 recipes

  • Gold: You created 11 recipes

  • Secret Knowledge

  • Bronze: You created 1 magic recipe

  • Silver: You created 3 recipes

  • Gold: You created 5 recipes

  • Expert

  • Bronze: You've made 10 arrows

  • Silver: You've made 50 arrows

  • Gold: You've made 100 arrows

  • Chock-full

  • Bronze: You've sold 10 items

  • Silver: You've sold 50 items

  • Gold: You've sold 100 items

  • Semper Paratus!

  • Bronze: You have all of the level I tools

  • Silver: You have all of the level II tools

  • Gold: You have all of the level III tools

  • As good as gold

  • Bronze: You collected 9 Rarities

  • Silver: You collected 18 Rarities

  • Gold: You collected all 28 Rarities

Special Achievements

    Mental Note

  • You find Keja's Grass Doll.

  • Whatever is left

  • You find a Wooden Hammer.

  • Four Parts of a Man

  • You find a Blow Pipe.

  • Ashes behind the Back

  • You find the Rum Barrel Muze bought from the strangers.

  • Just like me

  • You pick up Mdogoku's Rag Doll.

  • The one who's gone

  • You find Gilles' Scarf.

Inventory

  • Choose the bag in the lower left corner to expand your Inventory.

  • For Yati to eat something from the inventory, drag it to him and if necessary, choose how many to give him for more energy.

  • Fruit: Apples, Bananas, Coconuts, Kiwi, Lemons, Oranges, Smelly (pineapple), Stripies (watermelon)

  • Vegetables: Multifoil (cabbage), Green Ear, Sweet Root (turnip), Earth Apple (potato)

  • Plants: Blue Herb, Yellowcolored, White Plant

  • Mushrooms: Chilling Mushroom (purple), Sharp-Scented Mushroom (green), Lighting Mushroom (blue)

  • Fish and Game: Fish, Multipedes (crab), Wild Boar (pork), Leap-Quicks (quail)

  • Materials and Commodities: Brushwood (branch), Billet (log), Lumber, Bait, Pearls, Arrows, Seeds

  • Special Items: Oke Bur, Ancestors Flower, and Datura Bowl.

Recipes

  • The caldron next to your inventory bag will expand with your recipe collection.

  • Fruit Salad: 1 apples, 1 bananas, 1 kiwi

  • Stewed Multipede: 1 crab, 1 potato, 1 green ear, 1 brushwood, fire

  • Fried Fish: 1 fish, 1 kiwi, 1 brushwood, fire

  • Grilled Leap-Quick: 1 quail, 2 lemons, 1 white plant, 2 brushwood, fire

  • Baked Fruit: 2 apples, 1 banana, 1 orange, 1 brushwood, fire

  • Fruit Water: 1 coconut, 1 lemon, 3 oranges, 1 watermelon

  • Roast Boar: 1 boar meat, 2 potatoes, 1 blue herb, 1 yellowcolored, 3 brushwood, fire

  • Fish Soup: 1 fish, 1 potato, 1 blue herb, 1 white plant, 2 brushwood, fire

  • Leap-Quick Soup: 1 quail, 1 potato, 3 cabbage, 2 yellowcolored, 2 brushwood, fire

  • Vegetable Stew: 2 cabbage, 2 turnip, 1 potato, 1 white plant, 3 brushwood, fire

  • Big Man Steak: 2 boar meat, 2 yellowcolored, 2 blue herb, 1 white plant, 3 brushwood, fire

Potions

  • Potions become very important later in the game, but their use can sometimes be avoided if a character needs to speak with you and you need to go through a dangerous area to find them.

  • Just make certain that you have sufficient energy, and then click on the map and the yellow star for that person so that Yati is able to run with little harm to get there.

  • Fast Run Potion: 1 oke bur, chilling mushroom, sharp-scented mushroom, lighting mushroom, magic fire

  • Clear Vision Potion: 1 yellowcolored, 1 chilling mushroom, 1 sharp-scented mushroom, magic fire

  • Protection Potion: 1 yellowcolored, 1 oke bur, 1 sharp-scented mushroom, magic fire

  • Interworld Potion: 1 oke bur, 1 Datura bowl, 1 blue herb, 2 lighting mushrooms, magic fire

  • Transfer Potion: 1 oke bur, 1 ancestors flower, 1 Datura bowl, 1 chilling mushroom, 1 lighting mushroom, magic fire

Tools

  • Inventory Bag, Multipede (crab) Trap, Mattock, Fishing Rod, Axe, and Bow.

  • Tool Shop

  • Better tools become important when you have sufficient pearls to buy them.

  • A larger bag will keep you from getting the "not enough room" message for your Inventory.

  • A better bow will keep you safe from the boars and allow you to kill them more efficiently to sell.

  • Another important upgrade can be the axe, which will help you cut down the dead trees with fewer whacks, waste less energy, and have more boards to trade or make arrows.

  • Upgrading everything will get you a bronze, silver, or gold trophy for Semper Paratus, depending upon the level of the tools you have collected.

  • Multipede Trap

  • One size fits all, so you don't need to upgrade.

  • Inventory Bags

  • Clay Man's Bag: The small bag has 20 slots. Each slot can hold up to 20 items of the same type. You can have up to 400 items in this bag.

  • New Man's Bag: The medium bag has 24 slots. Each slot can hold up to 50 items of the same type. You can have up to 1200 items in this bag.

  • Shaman Student's Bag: The large bag has 32 slots. Each slot can hold up to 100 items of the same type. You can have up to 3200 items in this bag.

  • Fishing rod

  • Clay Man's Fishing Rod: The simplest fishing rod available. The loose fishing line breaks easily if you drag your fish too fast.

  • New Man's Fishing Rod: A more durable fishing line for a skilled man.

  • Shaman Student's Fishing Rod: This is the real one!

  • Mattock

  • Clay Man's Mattock: Simple tool you can use to make a hole in three scoops.

  • New Man's Mattock: With this mattock you can dig a hole in two scoops.

  • Shaman Student's Mattock: Makes a hole in one scoop.

  • Bow

  • Clay Man's Bow: Simple bow for killing leap-quicks, but it takes three times to bring down a boar once you are taught about them by Bomani.

  • New Man's Bow: This reliable bow kills a boar with 2 shots.

  • Shaman Student's Bow: This bow only takes the hunter one shot to kill a boar.

  • Axe

  • Clay Man's Axe: This simple axe takes eight whacks to cut down a tree.

  • New Man's Axe: This axe will cut down a tree in five swings.

  • Shaman Student's Axe: This axe cuts down a tree in three swings.

Tips for Using Tools

    Trapping Multipedes

  • Don't run up too close to them or they will run or fly away.

  • Fishing

  • You can lose your bait by reeling in too quickly, ending up with a crab on your line, or having your line snapped off by a shark.

  • Killing Boars

  • Don't get too close, unless you have the Shaman Student's bow, or you may end up the loser back on Oduduva Shore .

Reply

I liked both the original game and this one. I am having trouble finding the ashy wing in Chapter 3. I've searched all over. Any advice. Thanks.

Reply

Wendy Curtis Kong -

Yati catches it in Leap Quicks Woods after he talks to Neumann Langst.

Reply
l8nytsimmer November 15, 2013 8:14 PM

So, okay...WHERE is the Walkthrough? I see the SAME list of general information shown TWICE, but
NO WALKTHROUGH! What went wrong?

Reply

l8nytsimmer -

We felt that a step-by-step walkthrough wasn't necessary and that the information listed was what most people wanted to know. If you are having a problem with a particular portion of the game, please post it and we will be happy to help you.

Reply

My net won't come out when I try to catch melipedes (crabs) I've been up and down to see if it got stuck but I can't find it any where. Any suggestions?

Reply

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