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JohnBFrom mobile puzzle maestro Kris Pixton, SpellPix is a new take on the path-drawing logic puzzle seen in games like HUEBRIX or Conceptis' Link-a-Pix. The idea is to connect the marked letters to an identically marked letter somewhere else on the grid. The path can snake around as much as it likes, but it has to be unbroken. In SpellPix, each grid square has a letter, so with every pair of letters you match up, you'll also spell a word.

Ultimately, the letter aspect of SpellPix doesn't really change how you'll play the path-drawing logic puzzles all that much. The red herring words present the biggest challenge, as you'll really want to make that obvious "computer" sequence work out, even though it's impossible. SpellPix has over 230 puzzles to solve, ranging from simple 10x10 grids with five letter words to the more dramatic 50x50 grids with 15 letter words. Either way, it's a superbly crafted puzzle game that will simultaneously scratch your logic itch and your word search itch.

Download on the AppstoreSpellPix (iPhone, iPod Touch, iPad)


abfdrumz May 8, 2014 9:36 PM

Neat idea. One thing that disappointed me a bit at first was that correct links are immediately "locked in" by default, while incorrect links are rejected without penalty: I thought that made the game a bit too easy. Fortunately, the developer has included a setting to disable that feature, so if you want the game to work more like "classic" Link-a-Pix, you can!


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thegreatescaper May 9, 2014 9:51 AM

A very nice collection of word/spatial puzzles.

I was pleasantly surprised by how neatly the words and path drawing aspects of the puzzles fit together; some puzzles are quite obvious, but some are so cleverly filled with red herrings that playing without automatic paint over makes what was once easy devilishly tricky.

For someone looking for a very large amount of puzzles, this is a very good choice, and great value for the price.


When I saw the word 'wang' in a puzzle, I was rather shocked...
Until I saw 'gnaw' in the word list. :)

abfdrumz May 9, 2014 1:21 PM

Yeah, it's cool how they didn't just fill the puzzles with any old words: most have a thematic relation to the image being drawn, and many are even arranged to produce those red herrings. What could have seemed gimmicky and tacked on instead feels quite well-integrated.


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