Chapters 1 and 2
Something Amiss is an online adventure game created by Tucker Bowen to promote his book of the same name. It has a distinctly classic Lucas Arts adventure flair with surprisingly good visuals. Two chapters have been released so far and Tucker has incorporated user feedback to make the experience as satisfying as possible.
The first chapter sets the stage and has you trapped in a dark, mysterious laboratory. Search the lab for clues to why you're alone and try to find a way out. It's a very short chapter and there isn't very much to do, but it's a good introduction to the series and gets you yearning for the next installment. Also, you'll need to remember a password at the end of Chapter 1 so you can play Chapter 2.
The second chapter in Something Amiss fleshes out everything that made the first one good and cleans up quite a few of the interface issues. After escaping the MRI room, Alice discovers she's no longer in Washington D.C., instead she's lost in the jungle. There's a lot more to explore in this chapter and the puzzles are more intricate.
To play the games, simply use the cursor to guide Alice around the environments. When you see an object you'd like to examine, use, or talk to, click and hold over it to bring up a small menu. A handy save feature is available for both titles, just hit the [esc] key any time during play.
Analysis: Something Amiss does a great job taking the classic adventure formula and turning it into a casual online experience. The story is filled with mystery, though it feels a tad cliche at times. It's early, though, and I feel there will be a lot of surprises in store. Some players have experienced a few minor interface glitches, so make sure you have the latest version of Flash and try a different browser if you continue to have problems.
Now, three(!) great adventure games packed with mystery: