September 12th, A Toy World
As the US readies to go to the polls for the mid-term elections on Tuesday, the phones have been ringing off-the-hook from campaigners trying to earn votes for their candidates. I usually try to avoid politics since my single vote seems so minuscule in this world dominated by corruption and greed. As they say, "you can't fight city hall," right?
Wrong (get out and VOTE.)
News this weekend from Iraq is that Saddam Hussein will be put to death for his revenge against a town north of Baghdad, in 1982, after a failed assassination attempt left him unharmed. And while the timing of the verdict was no doubt influenced by the current Administration, for the Iraqi people it is largely being seen as a non-event since it certainly won't mean an end to the violence that has become their lives.
So why is the US even in Iraq? We had no business being there; not then, and certainly not now. Was it WMDs? Terrorists? Oil? And what gives US the right to play the World's police when there is plenty about US that remains unjust and corrupt? As Lauryn Hill sings, "How you gonna win when you ain't right within?"
This post began as a mention of Newsgaming's 2003 Shockwave game, September 12th, A Toy World, which simply and effectively illustrates that "violence begets more violence." And following the wrath of the current Administration, are we really any safer? And at what cost?
This country has a lot of making up to do with the World after George W. Bush's massacre of our dignity, integrity, and of our own democracy. Let US begin the long and arduous healing and mending process with this November 7th mid-term elections. Save the Republic!
The views expressed above are my own and do not necessarily reflect those of the other contributing authors.