Saving the Company
It's a tough economy. What would you do if you found out your company was in serious trouble? Surreptitiously use the office copy machine to get extra copies of your resume? Raid the employee fridge for a stockpile for the lean days to come? How about entering a puzzle filled dungeon where you must use both your smarts and your platforming reflexes to grab a treasure guarded by a devilish boss? One behatted and unusually bouncy worker makes Saving the Company his responsibility in this short-but-sweet platform puzzle adventure from Christopher Gregorio.
Telling you all the controls would be a spoiler, since like I Don't Even Game, figuring out what to do in each stage is sometimes the only challenge. Your basic [arrow] or [WASD] configuration for running and jumping is involved, but other keys and your mouse might be needed. Just read any text on the level carefully and don't be afraid to trial and error, because deaths just reset you to the beginning of the stage.
The game is a pure time challenge and does not allow pausing or saving mid-game. Once you know all the tricks, it'll take you only a few minutes, and even your first play-through probably won't take you longer than 10, unless you get really stuck. This length makes it perfect for coffee breaks. Or for playing covertly when you're supposed to be working. If your boss catches you, just say you're engaging in a financial crisis management simulation. Say something about the good of the shareholders. Bosses like that.