Rocket Pets

  • Currently 4.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.5/5 (53 votes)
Comments (5) | Views (1,088)

Rocket Pets

HopefulNebula You got your launch game in my platformer! Or is it the other way around? Either way, in Rocket Pets, a new game from Jay Armstrong, you play as a cute fluffy little animal with a jetpack strapped to its back. Your goal is to collect as many coins and powerups as you can before your jetpack overheats or you get killed by spikes (or any of the many other obstacles).

Rocket PetsYou run forward automatically; click and hold or press [spacebar] to lift yourself up. As you advance, you'll earn coins that you can use to unlock upgrades, new worlds, and (most importantly) other animals. These other animals serve as extra lives, but they each have their own set of upgrades. And you can even buy them hats! And since Jimp did the art, the hats are flippin' adorable. Rocket Pets proves that horizontal launch games and platformers are two great tastes that can indeed go great together.

Play Rocket Pets


LightWarriorK June 25, 2013 1:33 PM

A good game, artwork and music are top-notch, but repetitive and boring. Definitely in need of a well-thought-out sequel:
- Different abilities between pets?
- More variation in the levels (not just style and difficulty changes)
- World-specific events, like weather and hazards
- More enemies than the generic rocket.
- More "launch." Feels tacked on and unnecessary.
- More upgrades: Aerodynamics, defense, weapons, running speed, etc.
- Faster overall. Variable run speed?


The repetitive nature of these games needs a bit of consideration - seems to me like not enough thought was put into neither the programming nor the game design, with no real influx of novelties to keep it going past the first ten or so runs.

Paw coins that cannot be reached in any way, the finicky way jetting off of slopes works, the cannon or the death boost dropping you right in front of death, the counter-intuitive hit detection for near misses and falling off the bottom of the screen and that ONE part of the fourth world just lead to a mediocre experience.

A very, very pretty and good-sounding mediocre experience.

eamurdock June 26, 2013 1:37 PM

Cute enough game, but poorly balanced. Once I'd upgraded a single pet's rocket pack I ran 3500m and only died then because I was bored and careless. There's no reason to die once you're fully upgraded, so there's no reason to continue playing. At the very least the levels should get harder the further you go.

Also the fact that the achievements are rolled out 3 at a time is annoying; I got the achievement for "750 meters in a single round" after racking up 3500. The first one is something like "15 meters in a single round", which is far less than you get just from the cannon.

Also it's not really a platformer.

Username June 26, 2013 3:32 PM


Zanoushe June 29, 2013 8:55 PM

It's cute, but not particularly fun.


^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Hoverboard> Dora Webcomic xkcd has been around for over a decade, and to celebrate the release of his new book, creator Randall Munroe has created a very simple piece of platforming interactive art. But venture beyond the small playing field, and you'll find a much bigger world than you thought that's full of surprises.  ...
Rock 'n' Roll Escape> Dora Pine Studio serves up a short but rock-worthy escape in your browser or free on iOS and Android as you try to find your way out of a cozy, abandoned little concert venue. But with a soundtrack this catchy, will you be able to resist air-guitaring long enough to escape?  ...
Weekday Escape N°103> Dora This week on Weekday Escape! no1game gets inside your computer and asks if you WANT TO PLAY A GAME? (Maybe you should call Matthew Broderick?) MayMay isn't letting you go anywhere until you get these snails out of the yard. And Vitamin Hana turns you right 'round baby, right 'round.  ...
Supermuzhik> Tricky Supermuzhik is an arcade-action sorta-shooter game by Aimar where the titular hero proves to be much better at "defeating evil" than "protecting the innocent", as he uses his telekinetic vision to fling the latter into the former. Viscerally enjoyable in its destruction, even if its difficulty takes a surprise leap about a third of the way in.  ...

Recent Comments


Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Mystery Case Files: Ravenhearst Unlocked

Your Favorite Games edit

Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2015 All Rights Reserved.

Visit our great partner: maxcdn!