Ragdoll Invaders was created by Matteo Guarnieri of Rag Doll Software, a one-man indie developer based in Venice, Italy. He has brought us wonderments like Ragdoll Avalanche, as well as the downloads N-Ball and Ragdoll Masters. Avalanche is basically an endurance test involving large amounts of falling spikes and you. It sounds frustrating, and it is. But now YOU CAN FIGHT BACK!
In Ragdoll Invaders, the falling spikes are replaced with lasers and explosives, but lo and behold, your floppy ragdoll stickman is replaced with... another floppy ragdoll stickman. But wait, there's more! His arms, unlike the other stickman, have been replaced with DUAL CHAINGUNS. Which have unlimited ammunition. This pretty much makes any game flipping hardcore.
The main reason why you have guns for arms is because the lasers and explosives are coming from large spaceships which want to take over your planet, but for some reason seem more intent on trying to destroy you first, even though they could easily fly to the other side of the planet and avoid confronting you for months. Although I could understand why they would rather destroy you first: the place seems to be grey and totally featureless, and it would seem less dull risking dying by your full automatic arms than conquering a planet with nothing else on it. Not like it matters to you. You have guns for arms. It makes everything cool.
Of course, why you get such an insane weapon from the start of the game is quickly discovered when you find the downside to being a floppy ragdoll stickman — your lack of control over your limbs causes your arms to flail wildly when you are firing your guns, making it difficult to actually aim while attacking. It isn't really that much of a problem, though, because this also causes you to spread your fire through the entire area, showering everything with death.
Your main objective is to not die from the enthusiastic efforts of your otherworldly assailants, who are more than happy to fire at you with simultaneously reckless and aimed attacks, making your job quite a bit harder than you expected it would be considering that you have dual chainguns for arms. This gets even more crazy when increasing amounts of opponents want to get in on the action at the same time, and eventually you end up having to take on a whole army of them. Good thing you brought both of your guns, eh?
The gameplay might get a bit repetitive for some, but this occurs in most arcade shooters anyway, and the challenge to see how far you can get is the real reason why folks play these games. But it's always nice to see a new take on an old concept. Especially when you have guns for arms.