For those who don't have the time to devote to those addicting match-3 games, Tonypa may have found the perfect alternative. At 66% size of most match-3 games, Pushori pares things down to a much more simplified match-2 concept.
The objective of each level is to clear pairs from each of the squares making up the 3x3 grid, at least once. To do this, slide the tiles onto the grid from either the left or right side of the board. The tiles will move as far as they can along the row. If there's an open space on the opposite side of a tile in a row, the newly placed tile will push the entire row to the edge. If (at least) two matching tiles end up vertically adjacent to each other (horizontally doesn't count), they'll be cleared from the board, and the background in those squares will turn gray. When all nine squares are turned gray, you advance to the next level where another new tile is added to the mix.
Analysis: Pushori is a refreshing and simple new puzzle game from a game designer who has a knack for creating simply refreshing new ideas. However, notable flaws in this one include: 1) when a tile occupies a square, you can't tell whether it has been cleared, but then again, there are only nine squares, so it shouldn't be too hard to remember; and 2) it is possible, by the nature of the random tile selector, to have absolutely no possible pairs, by putting nine different tiles on the board. Thus, shooting for a high score does rely slightly on luck, as your game could end abruptly, even with perfect strategy.
Regardless, Pushori brings another (compact) twist to a well-populated genre, in a relaxing and colorful game. The latin music seems to compliment Pushori's laid-back style well, as you have all the time in the world to plan out your next move. Please enjoy this game with a mug of hot chocolate or other heated flavored beverage of your choosing.