Here's a familiar scenario: There's a red block that needs to get slid to a certain location and a number of green blocks in the way that can only move either horizontally or vertically depending on their orientation. Cue response, "Hang on, haven't I seen this before?" And indeed, at first glance, Atomic Cicada's block-sliding puzzle game Push Me looks like a standard Rush Hour clone... until you realize the red block can't be moved on its own — you have to push it using the green blocks. Hmm. A little later on, you realize that the red block is subject to gravity, and can fall down and get pushed over edges. Double hmm.
This takes an old concept and turns it on its head with a simple tweak. For each stage, simply click and drag the green blocks to move the red block to the specified alcove on the edge of the grid. (And if you're feeling particularly clever, try to get the "Perfect" by doing it in the least amount of moves.) The falling block mechanic creates a whole new set of rules, leading to some interesting and often ingenious brainteasers. The noisy background graphics are a bit jarring, but luckily they don't interfere with the gameplay.
Giving a much-appreciated twist to a familiar format, Push Me is a refreshing and unexpectedly original piece of logic puzzlery... and with 100 levels, it'll keep your brain occupied for a nice while.