Night Lights: After Dark


  • Currently 4.2/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.2/5 (45 votes)
Comments (13) | Views (2,421)

Night Lights: After Dark

DoraI was going to start this review with a parody on Metallica's Enter Sandman, but then I remembered when they played this song at the gym last week and nobody else knew what it was. I died a little inside that day, but Bombocracker's puzzle platformer Night Lights: After Dark is so cute it revitalized me enough to make me keep on going just a little longer. In this sequel to the original, the premise remains the same as you use [WASD] or the [arrow] keys to run and jump out little blockheaded blue hero through levels to the exit. Most of the level is in shadow, however, and that shadow can make your path dangerous or just block it off entirely by creating hazards and walls to make your life difficult. Fortunately, if you can manipulate the light, you can also manipulate reality, since some obstacles will disappear entirely if the shadows are dispelled either by flipping switches or shining the lantern you can find, carry, and put down with [X] or turn on by holding [C].

Night Lights: After DarkAll of this should sound pretty familiar if you played the first game, and admittedly for the most part, After Dark feels like a fairly straight-forward level pack with all the same strengths and annoyances from the original. After a few levels, however, After Dark changes things up a little by introducing a buddy system, granting you a triple-eyed companion who will follow any light that gets turned on, from your lamp to the lights stationed throughout the area. He's vulnerable to danger just as you are, however, so while you're the only one who needs to reach an exit, if he dies before you get there, you'll likely need to restart, since luring him to press switches to open your path for you is crucial. So... yes, in a way, Night Lights: After Dark has sort of turned itself into a platformer crossed with an escort mission, which isn't going to ring bells for everyone. Now more than ever it feels like the game should have gone full puzzle, since the stages that focus on that rather than timing are a lot more enjoyable and cerebral. Despite its potential frustrations, however, Night Lights: After Dark is still a very cute, clever little game, and at fifteen levels it's hardly going to overstay its welcome.

Play Night Lights: After Dark

13 Comments

4 levels in and already I can't get any further without consulting some kind of walkthrough. This is a bad sign.

Reply
jeemeyel April 9, 2014 8:43 PM

I'm sorry, but I'm going to have a fit. Why oh why do game designers fail to give separate control over music and FX? Am I the only one who cannot handle the constant, repetitive music, but also likes FX? I ... just ... don't ... understand.

Reply

I found the music to be rather relaxing...anyone know where I can find a copy of it?

Reply

Rygar

The box does not drop through the platform when it passes under the light

Reply

Level 4 "cheat":

Jump up to the ladder (don't even need to wait for the platform, actually). Push a block down to where you started, then down onto the spikes. Drop down onto the block; from there, it's a pretty easy jump to the exit.

Definitely not how the level is supposed to be solved, though.

Reply

@yaddab

What are you talking about? The box ALWAYS drops when it passes under the light.

Reply

@ Onyx Mouse ... you could email the developer. The address is in the credits.

Reply
Patreon Crew SonicLover April 10, 2014 12:06 PM

Rygar and yaddab, if I may add to this conversation:

There are two boxes. One drops at the light. The other doesn't.

Reply

Ehh, it took about twenty minutes for me to beat without aid of a walkthrough. It was short, and maybe a little on the easy side. The puzzles were pretty good, a bit more timing based than the previous Night Lights.

The game had the same problem as Night Lights, too:

NO ENDING? D: I was hoping for at least a "Game Complete" screen. Maybe the blue headed protagonist could befriend the shadow guy?

A comment about level 12...

Did anyone have to use the lamp in that level? All I did was move the light and the shadow followed it onto the switch below, which opened the door. Didn't even have to use it. Huh.

Reply

@ Onyx Mouse
Usually it's Tom Black, the developer of the game who composes the music himself. He did it for the first opus:
http://jayisgames.com/games/night-lights/ where the music is for me even better than this one.

Reply

I played the first game and I finished it over 50 times! Night Lights series are one of the best puzzle platformer series that I ever seen!!

Reply

The first music is available on Newgrounds; if you visit the Night Lights game page and look at the credits on the left panel, there's a link to the track which you can download from the developer for free. This game, however, does not appear to be on Newgrounds, so I'm not sure where a copy of the audio can be downloaded, if possible.

Reply
cyberphlash May 1, 2014 8:41 AM

Nice game - challenging levels. Do another sequel! ;)

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
15,613 Views
26 Comments
The Room Three> Dora You've attracted the attention of a curious person calling themselves The Craftsman, and if you can prove yourself, you'll discover that there's far more to the world than meets the eye in this enormous, captivating puzzle adventure from Fireproof Games that will keep you hooked all the way through.  ...
2,086 Views
0 Comments
I'm Alright> Dora In this short but challenging free indie horror stealth game, you'll have to be quick to outwit the horrifying creatures roaming the halls. The story is a little TOO deliberately vague, and some clunky movement makes for the occasional unfair demise, but incredible atmosphere and a great concept makes this game by a student developer one to check out.  ...
2,276 Views
0 Comments
Wise Turn> Lori.h Eilo Landa has brought us some great logic games, like Sum Tracks and Finite Moves. And the newest simple puzzle is Wise Turn, holding all the great puzzle logic we love but without the math some of their other games require.  ...
1,787 Views
0 Comments
Bullet Phaze> Dora Like a challenge? Then you might just like this high-difficulty action-packed platformer from Rhete that demands fast reflexes as you swiftly swap colours to dodge between hails of bullets, lasers, and other deadly traps to rescue your friends.  ...

Support Us

Jayisgames is on Patreon

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Mystery Trackers: Paxton Creek Avenger

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2016 JayIsGames.com. All Rights Reserved.


Visit our great partner: maxcdn!