Magnetized, by Rocky Hong, is a simple one-button HTML5 physics arcade game of pushing and pulling. The goal, as it is, is to guide the moving square blip safely off the screen, without hitting any walls. However, you may not directly affect the movement of the blip. Instead, there are magnet towers scattered across each screen. By holding [Z] or the mouse button, the towers will magnetize, affecting its velocity by attracting the blip towards the tower. The blip will maintain its inertia, so you'll often be sling-shotting it Apollo 13 style. There are three sets of 20 colored levels to unlock, each with slightly different physics that will combine in interesting way, eventually leading up to a final battle.
The mechanics of Magnetized are intuitive and easy to grasp. Make no mistake, though, just when you've gotten the hang of them is the exact moment that the game starts pulling no punches with its challenges. Practice makes perfect, however, and while those who complete Magnetized will probably do so with a death count of at least three digits, there's something undeniably satisfying about juuuuust avoiding a wall, as you execute a perfect loop that puts to right on the path to victory. The ethereally abstract presentation and chiptune soundtrack to a lot to set the mood right, and while some may find Magnetized's emphasis on precision annoying, just as many will find themselves strangely drawn to this little square's strangeness and charm