Today I am tying up loose ends preparing for my trip out to San Francisco to attend GDC 2005. It will be my first time, so I'm looking forward to it in earnest. I will be arriving early Sunday afternoon, and will therefore have most of the day available for some sightseeing and registering early for the conference.
If anyone who visits here is also planning to attend and would like to meet up for a latte or just some chat, I would enjoy the opportunity to meet in-person. Here is a rough tentative outline of my itinerary for the conference:
Monday - Casual Games Summit
Tuesday - Essential Math for Physics Programmers
What About Flash? Can You Really Make Games With It?
M.U.P.P.E.T.S.—Teaching Programming Using Game Environments
The Future of Content
Game Design Atoms: Can Game Designs Be Diagrammed?
Gameplay Moves Forward into the 21st Century
Experimental Gameplay 2005
Rolling the Dice—The Risks and Rewards of Developing Katamari Damacy
Audio Innovation in Downloadable Games
"Dear Friends" Final Fantasy concert
Game Developers Choice Awards
IGF Awards Ceremony
Although the above is subject to change on a whim, I am hoping to get to everything if I am able to. Feel free to send me a personal reply via email (jbibby at gmail.com) to coordinate our paths crossing while I'm there.
I will be bringing my shiny new Powerbook with me to take notes and to keep up with the blog. It is my intention to post noteworthy articles of events and goings on, and maybe a picture or two for those interested. If time permits, I may also be able to squeeze in a game update, or two. =)