Duck: Think Outside the Flock


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Rating: 4.4/5 (264 votes)
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JayDuckFollowing the lead of his previous puzzle games, Seen on Screen and Fields of Logic, Bart Bonte has just released a new game into the wild, this one called Duck: Think Outside the Flock.

The objective of Duck is to figure out what to do for each of the 25 levels of the game. Just right for most casual gamers, though some of the more hardcore out there will be able to breeze through most of the levels easily. As is usual for this type of game, its appeal lies within the thrill of discovery, though you will also need just a dash of luck and skill. And those ducks are so darn cute.

Always a happy day whenever Bart releases a new game, try for yourself and see why.

Play Duck: Think Outside the Flock

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Ducks in a Row (a walkthrough in 3 acts)

Act One

Movement I

The duck follows the conductor's movements. The conductor directs the duck to collect both white floats.

Movement II

The ducks turn around at the conductor's command. The conductor turns all three ducks to face him.

Movement III

The ducks swim around in a circle, then stop. The conductor picks the duck that showed an arrow at the beginning.

Movement IV

Sixteen ducks line up in a square. The conductor picks the purple one.

Movement V

The duck mirrors the conductor's movements. The conductor directs the duck to collect both white floats.

Movement VI

The duck follows the conductor's movements. The conductor directs the duck to pick up the white floats while avoiding the purple ones.

Movement VII

The ducks and their neighbors turn around at the conductor's command. The conductor picks five ducks in an X pattern to make them all face him.

Movement VIII

The duck follows the conductor's movements. The conductor directs the duck to pick up the white floats from smallest to largest.

Movement IX

The duck mirrors the conductor's movements. The conductor directs the duck to pick up the white floats while avoiding the purple ones.

End of Act One

Act Two

Movement X

Sixteen ducks line up in a square. The conductor picks the one with one eye.

Movement XI

Yellow and purple ducks arrange in circles, moving to the adjacent empty circle at the conductor's command. The commander directs them around until they all reside in circles of their color.

Movement XII

The ducks swim around in a circle, then stop. The conductor picks the duck that showed an arrow at the beginning.

Movement XIII

The duck follows the conductor's movements. The conductor directs the duck to collect the three small floats, then the three medium, then the three large.

Movement XIV

At the conductor's command, the ducks swim to other locations. The conductor directs the ducks to line up horizontally in the middle.

Movement XV

A large duck shows up, which the conductor pulls out of the way to reveal a smaller duck, which turns around at the conductor's command.

Movement XVI

The ducks and their neighbors turn around at the conductor's command. The conductor picks four ducks in a tilted square formation, so that all sixteen ducks face him.

Movement XVII

Yellow and purple ducks arrange in circles, moving to the adjacent empty circle at the conductor's command. The commander directs them around until they all reside in circles of their color.

Movement XVIII

The duck follows the conductor's horizontal movements, but mirrors the vertical ones. The conductor directs the duck to pick up the white floats while avoiding the purple ones.

End of Act Two

Act Three

Movement XIX

The conductor pulls the large duck out of the way, revealing a smaller duck which he also pulls out of the way, and so on until the smallest duck is revealed. He turns around at the conductor's command.

Movement XX

Sixteen ducks line up in a square. The conductor picks the one with the wrong eye closed.

Movement XXI

The duck follows the conductor's vertical movements, but mirrors the horizontal ones. The conductor directs the duck to collect the white floats while avoiding the purple ones.

Movement XXII

The ducks turn around, two at a time, at the conductor's command. The conductor looks for pairs of ducks that match each other, and they swim away when found.

Movement XXIII

The conductor drags all three ducks out of the way, then drags them again to reveal three smaller ducks which turn around at his command.

Movement XXIV

The ducks and the ones in their diagonal lines turn around at the conductor's command. The conductor picks the four center ducks, then two corners, so that they all face him.

Movement XXV

The finale is a game of tic-tac-toe. The conductor picks the center circle, then the corner opposite where the opponent picks. He then blocks the opponent's attempted threesome, which also gives him the perfect opportunity to win on the next turn.

End of Act Three

88 Comments

Robynthegeek August 1, 2008 4:22 PM

I had a breeze of a time until level 14. Here is a hint/giveaway:

the ducks must all be in a row in the middle

Reply
Michaela August 1, 2008 4:32 PM

Cute Game!

Reply

Up to level 17 now. I hate those levels like level 16, where you have to get all the ducks facing the same way...

Reply

I can't beat level 25. This damn pink duck never makes the slighest mistake !

Reply

Level 24

argghhhhhhhhhhhhhhhhhhhhhhhhhhhhh!

Reply
The Fuzz August 1, 2008 4:46 PM

Ah! I got all but level 25! I kept thinking of the movie War Games.

Reply
Jay (not that one) August 1, 2008 4:58 PM

Level 25

The trick to level 25 is to NOT pick the middle circle. I don't know if it's the only solution, but I took top right, he took center, I took bottom left, he took top right, I took bottom right and it was a guaranteed win,

Reply

Anybody have a solution for 24, or should I just keep clicking randomly?

Reply

Level 25:

Luckily, tic-tac-toe is a predictable gamespace. Since you can always go first, you can always play a perfect game:

1. Choose center. Opponent will choose a corner.
2. Choose opposite corner from opponent. Opponent will choose an adjacent square to its first choice.
3. Choose a corner that will allow you to win with either a diagonal to corner-to-corner line.

For example:
(O = opponent)
OOX
-XO
--X

Reply
Vogonviking August 1, 2008 5:09 PM

Could I have some help with level 15 please!

Reply
Vogonviking August 1, 2008 5:17 PM

OK, I've got it now!

Reply

If I remember correctly, on 24 click the middle four ducks then the two bottom corners.

Reply

Thank you Karl! I almost made it through the whole game without help, but I hit a brick wall on 24. Nice little game.

Reply
SonicLover August 1, 2008 5:42 PM

Ducks in a Row (a walkthrough in 3 acts)

Act One

Movement I

The duck follows the conductor's movements. The conductor directs the duck to collect both white floats.

Movement II

The ducks turn around at the conductor's command. The conductor turns all three ducks to face him.

Movement III

The ducks swim around in a circle, then stop. The conductor picks the duck that showed an arrow at the beginning.

Movement IV

Sixteen ducks line up in a square. The conductor picks the purple one.

Movement V

The duck mirrors the conductor's movements. The conductor directs the duck to collect both white floats.

Movement VI

The duck follows the conductor's movements. The conductor directs the duck to pick up the white floats while avoiding the purple ones.

Movement VII

The ducks and their neighbors turn around at the conductor's command. The conductor picks five ducks in an X pattern to make them all face him.

Movement VIII

The duck follows the conductor's movements. The conductor directs the duck to pick up the white floats from smallest to largest.

Movement IX

The duck mirrors the conductor's movements. The conductor directs the duck to pick up the white floats while avoiding the purple ones.

End of Act One

Act Two

Movement X

Sixteen ducks line up in a square. The conductor picks the one with one eye.

Movement XI

Yellow and purple ducks arrange in circles, moving to the adjacent empty circle at the conductor's command. The commander directs them around until they all reside in circles of their color.

Movement XII

The ducks swim around in a circle, then stop. The conductor picks the duck that showed an arrow at the beginning.

Movement XIII

The duck follows the conductor's movements. The conductor directs the duck to collect the three small floats, then the three medium, then the three large.

Movement XIV

At the conductor's command, the ducks swim to other locations. The conductor directs the ducks to line up horizontally in the middle.

Movement XV

A large duck shows up, which the conductor pulls out of the way to reveal a smaller duck, which turns around at the conductor's command.

Movement XVI

The ducks and their neighbors turn around at the conductor's command. The conductor picks four ducks in a tilted square formation, so that all sixteen ducks face him.

Movement XVII

Yellow and purple ducks arrange in circles, moving to the adjacent empty circle at the conductor's command. The commander directs them around until they all reside in circles of their color.

Movement XVIII

The duck follows the conductor's horizontal movements, but mirrors the vertical ones. The conductor directs the duck to pick up the white floats while avoiding the purple ones.

End of Act Two

Act Three

Movement XIX

The conductor pulls the large duck out of the way, revealing a smaller duck which he also pulls out of the way, and so on until the smallest duck is revealed. He turns around at the conductor's command.

Movement XX

Sixteen ducks line up in a square. The conductor picks the one with the wrong eye closed.

Movement XXI

The duck follows the conductor's vertical movements, but mirrors the horizontal ones. The conductor directs the duck to collect the white floats while avoiding the purple ones.

Movement XXII

The ducks turn around, two at a time, at the conductor's command. The conductor looks for pairs of ducks that match each other, and they swim away when found.

Movement XXIII

The conductor drags all three ducks out of the way, then drags them again to reveal three smaller ducks which turn around at his command.

Movement XXIV

The ducks and the ones in their diagonal lines turn around at the conductor's command. The conductor picks the four center ducks, then two corners, so that they all face him.

Movement XXV

The finale is a game of tic-tac-toe. The conductor picks the center circle, then the corner opposite where the opponent picks. He then blocks the opponent's attempted threesome, which also gives him the perfect opportunity to win on the next turn.

End of Act Three

Reply

someone help with #10?
pathetic, i know, but i suck @ these x)

Reply
MaybeLater_x August 1, 2008 5:51 PM

For those requiring a solution to 24,

Click every outside duck.

Reply
SonicLover August 1, 2008 6:02 PM

Act Three

Movement XIX

The conductor pulls the large duck out of the way, revealing a smaller duck which he also pulls out of the way, and so on until the smallest duck is revealed. He turns around at the conductor's command.

Movement XX

Sixteen ducks line up in a square. The conductor picks the one with the wrong eye closed.

Movement XXI

The duck follows the conductor's vertical movements, but mirrors the horizontal ones. The conductor directs the duck to collect the white floats while avoiding the purple ones.

Movement XXII

The ducks turn around, two at a time, at the conductor's command. The conductor looks for pairs of ducks that match each other, and they swim away when found.

Movement XXIII

The conductor drags all three ducks out of the way, then drags them again to reveal three smaller ducks which turn around at his command.

Movement XXIV

The ducks and the ones in their diagonal lines turn around at the conductor's command. The conductor picks the four center ducks, then two corners, so that they all face him.

Movement XXV

The finale is a game of tic-tac-toe. The conductor picks the center circle, then the corner opposite where the opponent picks. He then blocks the opponent's attempted threesome, which also gives him the perfect opportunity to win on the next turn.

End of Act Three

Reply

Can't do four, grr.

Reply
Petrucio August 1, 2008 6:29 PM

Ha! Didn't need any luck, thank you.
That was the easiest thing.

I don't feel like watching the movie...

There has been an unusual quantity of ducks here lately - you know, we had a farting duck a few days ago :)

Reply

I LOVE Bart Bonte games. They're always the perfect difficulty to offer a nice distraction without being to frustrating. Unfortunately with this last installment I hope Bart isn't falling into a slump of some of the same puzzles with different objects (screen, cow, duck etc.) Still a lovely game.

Reply

Another great Bonte game! My only complaint is that it was way too easy. I know Bart's games are simple, made to entertain without being tiresome or hard, yet I think Bart should make his next game a bit harder. I really like his style =D

Reply
fuzzyface August 1, 2008 7:14 PM

twb, AFAIK in tic-tac-toe if poth players play "perfect" you always get a draw. The corner start is stopable. So its here about testing where the weakness in this cpu implementation is.

Reply

i <3 Ducks!!!!

:DDDDDD

Reply

Yeah, I always loved Bart's games like these. They're so simple, but without sacraficing the fun factor.

Reply

Moderately fun. I found it a little too simple, though. I kept hoping for something that would require more "thinking outside the box" (or flock, as it were) but for almost all of the puzzles, it was obvious what had to be done within a few seconds.

Also, is there any particular reason why the credits had to crawl by at a snail's pace?

Reply
Alex Kantal August 1, 2008 8:54 PM

heh, cute little game, only needed 2 hints: one on 14 and on 25. I'd like to see these kind of games more often, but not too hard, or else I'd get frustrated.

Reply

Fun game. Ran a bit slow on my computer though.

Reply
Cassie! :D August 1, 2008 9:09 PM

Great Game! I finshed the whole thing without help =D. My fav level was 25 becuase it was just tic-tac-toe lol. *****

Reply

Finishing up through 23 was a breeze, I needed help with 24, and 25 was no trouble. I am the king of

tic-tac-toe.

Reply
BuenoCabra August 1, 2008 9:57 PM

Umm... is it just me, or did the picture on this entry change?

And yes, it's sad that I know that.

Reply
OrigamiMarie August 1, 2008 11:34 PM

Pretty good. I did have to come here for help with 14, but the rest I got without help. It is a little disappointingly similar to some of his others, I do hope he isn't in a rut.

Reply
PandaKnight August 2, 2008 1:57 AM

Did all 25, no walkthrough, 15 minutes, during an AIM chat.

24 was rather creative, 25 was a little annoying, the click-and-the-adjacent-ones-turn were stupid, stupid, I hate them so much but random clicking worked fine.

Reply
Anonymous August 2, 2008 2:21 AM

I don't understand level 24!
What do you mean, MaybeLater_x?
What does:

"Click every outside duck"


mean?
I don't quite understand you.

Reply

wow... this is ridiculously lame.. you dont have to think outside of any box/flock..

its just a compilation of..
click the duck
lights out
matching
tic tac toe..

waste of time if you ask me

Reply
fuzzyface August 2, 2008 3:46 AM

Well nice game, however as many said already, it are all "inbox" puzzles, so the title "think outside the box" is IMHO very unlucky picked.

Reply

This game is really cute, finely crafted and has a nice difficulty curve. Level 24 in particular is a nice twist on a venerable puzzle.

That being said, a word to future game developers, from your adoring, appreciative fans:

Don't make a game element where the controls get all reversed.

Look, we know that changing the X and Y axis controls is easy and adds a "challenge" to a regular board, but players *hate* it. If we really like a game, we are polite enough to endure it, but really, We loathe it...

Don't believe me? Check through all of the JiG forums, and I guarantee you that you'll never find this comment: "Remember that part of the game where my controls went all wonky?! MAN! I LOVE THAT PART!!!!"

Ahem. I thank you for your time.

Reply

Nice little distraction. Definitely easier than Bart's previous logic games, I was thru in about 15 minutes - but, since this is a CASUAL game, it's not at all a problem.

One rather weird thing, though: I finished the game, that classical exit screen song came on. I closed the window - the music played on. After some minutes it bacame a little boring. But there was nothing I could do to stop it. Closed the browser - guess what: the music kept playing. Closed the net connection - music still went on. I had to restart the computer to get rid of it. WTF???

Reply
stupidcheeseboy August 2, 2008 8:01 AM

That was happy ducky fun
*sigh*

Reply

Well, I do wish it was a bit more complicated, but it was lovely. And the glowing duck in the end is so gorgeous.

Reply

This was a great distraction, especially with the music and visuals. My favorites actually were the ones where they had to all face the same way. Most of the other puzzles were on the edge of too easy.

Choosing tic tac toe for the last puzzle I think was a mistake. When I saw it it was a bit of an 'oh, that's all?' moment. Good fun just the same, though.

Reply
Dr. Pepsi August 2, 2008 10:26 AM

I love ducks!

This was very enjoyable while undergoing the induction phase for a Ketogenic diet.

Thank you

Reply

Zug, I disagree

that nobody likes the kind of puzzle where the controls are reversed. Me, I liked the challenge of those levels, especially that different controls were reversed each time.

A fun game all around. I love this kind where you have to figure out what to do. There were a couple that almost had me coming here to get a hint.

Reply

It's a little disappointing, when playing a game subtitled "Think outside the flock", to discover that the last level is tic-tac-toe. I resolved sometime around the age of 13 never to play the card-game war, or tic-tac-toe again. I broke that resolution today when I completed this game. Luckily for me, the computer isn't quite as smart as my friends back then had been, and I eventually found a solution it didn't anticipate. This game was a pleasant way to while away 12 minutes or so. I'd advise the creator to lose the subtitle, or come up with a different final level, however.

Reply

Wow, a very charming game. I love the ducks--so cute! And their movements are cool.

However, I felt this game really fell flat with the challenges. Many of them were just repeats of each other. And, as others have pointed out, it really is about thinking inside the box.

Reply

I liked it - but perhaps more importantly my non-gamer wife liked playing along over my shoulder. Though at the end she said it seemed like 250 levels instead of just 25...

For the games where the goal is getting them all turned the same way:

Clicking with some degree of symmetry can help.

And for level 25:

I beat it the second try by making my second move ambiguous - not obviously connected to my first.


1 2 3
4 5 6
7 8 9


ME AI
6 5
7 1
9 3
8*

Then again, I've been practicing with a 5 year old...

Reply

Oh wow, that was easy. I only hated level 24. But try to click with a pattern, and not randomly, that'll help.

Plus, level 25. Come on, it's just tic tac toe. Play it like you always do. I tied my first and won on my second try. Started with middle circle.

Reply
shobaday August 3, 2008 2:12 AM

I love this game - simple with the nutcracker classical music keeping it light and "fluffy" mood (or is it the duck quacks...?)

Got through without a walkthrough! (That's a new for me).

I find the making all the ducks turn the same way and reverse direction movement of the mouse a bit challenging at times, but patience does pay off.

I'm glad it ends in tic-tac-toe - an easy way out (I was taught ways to inevitably beat tic-tac-toe or at least draw, so that was nice).

Thanks Bronte!

Reply
chibidani August 4, 2008 1:45 AM

cute game, made it through 23 without help, then tired-brain set in and it just wouldn't work.

a nice 10 minute diversion, that's for sure :)

Reply

=(')
(>>>>>>>)'
~~~~~~~~~~

Reply

Remember that part of the game where my controls went all wonky?! MAN! I LOVE THAT PART!!!!

Zug was wrong

Reply
dinosaurus August 5, 2008 2:15 AM

i finished all 25 levels without any help/walkthrough :)
i'm so proud
this is a defining moment in my life.

Reply
Sarah Mac August 5, 2008 12:05 PM

I loved that game! The only part I had to look-up was a solution to tic-tac-toe. I'm horrible at that game, I hate to admit. But it was easy and fin. And at the end, after you've won, how the duck leaves ripples when you move him around. Is he pooping behind him or something? Hmmmm....

Reply

This was a really charming little game, a bit repetitive in level design, but still somehow the rubber duckies made that forgivable. Maybe I'll even check out that DVD now.

Reply

25 is like tic tac toe do top right bottom left then bottom right whichever one the purple ducks goes in you go in the other

Reply
sarah harper August 7, 2008 3:02 PM

i cant get past level 16 any spoilers for me

Reply

16

1st column 3rd row down, 2nd column top row, 4th column 2nd row down, 3rd column bottom row.

Reply

I suggest we rename this to "what the flock?"

Reply
Tobberian August 9, 2008 12:41 PM

This game totaly KVACKED. :) 5/5

Reply

I really loved this one...the tiny ducks and their ''kwekkwek'' everytime you win a round and of course the music from Swanlake.
Proud to be of the same country as Bart!!

Reply

I didn't need help at all ^^

Reply

I am writing anonoumsly cba to sign in if u wanna win level 25. BOTTOM LEFT, RIGHT MIDDLE, BOTTOM RIGHT then from there you have 2 options bottom middle or top right the pink duck takes top right take bottom middle and you have won.

Reply

Aww.
Cute game. Very fun.
And I figured it out with only a little help on number twenty. :]
I'm proud of myself.

Reply
Anonymous November 4, 2008 8:54 PM

I don't get level 14???
How do i get them all in the center!?
Anyone?

Reply

ok, 24, just click the center two then two top corners
25 is just tic tac to, how is that hard to get?

Reply

For level 25 always put you duck in the middle to start.

Reply

yahoo, nice game! I've won in the tic tac toe!

Reply

I really enjoyed this game once it got going, I thought I was going to give up on my 3rd attempt at level 14, but eventually I got it!

Keep clicking one duck at a time until it moves into the middle row, then move the next duck and so on, until they're all in a line!

As for level 25

TICK TACK TOE!!! =P

Enjoy!!

Reply
Alex Nguyen December 14, 2008 6:12 PM

I got all levels!!!!! ^^

Reply

how do you beat 16?! I know how but the stinkin ducks arent doin their thing! anything?

(click 4 top row, 2 third row)

anything like that?!

Reply
black wings spread wide December 27, 2008 2:52 PM

That was easy! But really fun!!!! <3

Reply

This is how u beat lvl 25

1. go in the middle right circle
2. go in the bottom middle circle
3. go in the bottom right corner
4. go in the bottom left corner
5.You Win!


Reply

Dudes, none of y'alls know how to pwn at tic-tac-toe. lemme tell you about it.

Pick a corner. No, don't pick the circle, it's tempting but ain't worth it. Instead, pick the corner on the opposite angle of the board. Like if you pick the lower right, pick the upper left. If you get a third corner, you will win. period.

Reply
Chuck Norris March 15, 2009 5:37 PM

How to win the tic tac toe:

A, B, and C refer to the computer and 1 2 3 refer to yourself. If you see a 0, it means there should be nothing there.
B 0 1
0 A 4
2 C 3
sometimes the opponent blocks where it says 4 instead of where it says C, so simply put your fourth move where it says C here

Hope I helped :)

Reply
Chuck Noris May 29, 2009 1:04 PM

I dont get level 8...Please help!!

Reply
Lindsay June 8, 2009 10:29 AM

PLEASE HELP! Sixteen is hard! Tile formation?!?! what the heck is that?!?!?!?!

Reply

For level 24 it can be easier to thing about if you imagine the ducks on a

checker board.

Switching a duck on a white square only switches ducks on white squares, but never those on black squares. This breaks the puzzle into two two separate ones, which can be solved independently.

Reply

i beat the game with help on only one level. 24 is a doozy

Reply

What a welcome relief to that point and click escape frustration! I needed this. Thanks for an absolutely darling ducky little way to pass some time! LOVE it! Especially the part when the controllers go "wonky". Sorry!

Reply
dancing queen November 24, 2010 12:46 AM

upto level 24 in just 3 mins how easy is this game it is sooo babyish

Reply

Ok, level 25.

1.Click the top corner on the right
2.click the bottem corner on the left
3. Click on the middle right
4.click on bottem middle
5. Voila!!

Reply
Chromestone February 12, 2011 1:49 PM

I dont get lvl 16. Help please?

Reply
bobins augustine May 11, 2011 4:09 AM

LEVEL 25 trick,
first put your yellow duck in the middle square,then pink will occupy the first square,then put your yellow duck on the square extreme right at the bottom,then pink duck will occupy the second square at the top,then put a yello duck on the square which is top extreme right,then the pink will occuppy the exreme right of middle row squares,then put an yellow duck on extreme left at the bottom of the mesh,BRAVO there it is

Reply

For 25 xxo
xox
oxo

first go to the center circle, then after the pink duck goes, go to the bottom right circle, then after the pink duck, go to the top right, then to bottom left and you win!

Reply
kloramorris September 28, 2011 12:00 PM

Haha finally beat this game fun fun no cheats only 1 but it did not help me at all hahahahaha

Reply

I cant beat level 24 any way i can beat it?
Please help me!!! Thanks! :)

Reply

help with 7

Reply

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