It seems like there's something sort of disconcerting about the premise behind PhotonStorm's chain-reaction game Chickaboom, where the goal is to coat defenseless, fat yellow birdies with cheeeeeewing gum until they burst, spattering their nearby oblivious avian friends so the cycle completes until no more remain. Just click and hold anywhere on the screen to blow a bubble, but be careful; you've only got a finite amount of air to blow with, and when that's gone you'll lose the level if even a single birdie remains un-burst. It may sound easy, and it is... at least in the beginning. As the stages progress and the numbers of birds increase, along with the complexity of their initially aimless flying patterns, you'll have to think more carefully about where you place your bubbles... especially since that parrot's got your number and will burst any bubbles he comes into contact with as he flies past.
Chickaboom is one of those simple little games that needed a bit more of a kick to elevate it above "coffee break" status, but thrives on its beautiful presentation and quick gameplay. For the most part, the game is fairly easy until about level fifteen or so despite it something being difficult to predict how much air even small bubbles will consume, and it sort of makes you wish there was a bit more variety; different types of birds or gum or even backgrounds. Still, Chickaboom is lovely to behold and oddly addictive to play, and can put a smile on your face in the time that it lasts. Just don't blame us if the next time you go out for a stroll you notice all the birdsong has been silenced and the sparrows are silently perched along the power lines above you... watching... waiting... soon..