CGDC3: Yalpeyalper


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YalpeyalperCasual Gameplay Design CompetitionThe next entry to our 3rd Casual Gameplay Design Competition is a game by Tonypa.

Yalpeyalper is a multi-level puzzle game based on chain reactions. The objective is to eliminate all squares from the board with a single click. Chain reactions are created from your click as the squares move to adjacent cells until there is no more movement. The "replay" theme is implemented in a way that is suggested you find out for yourself. ;)

Tonypa has entered all three of our competitions, and it's a pleasure to be able to include another one of his games here. He tells me this is his first game working with Actionscript 3.0. Please provide him with feedback and constructive criticism in the comments.

Play Yalpeyalper

Note: This is the first of 2 entries written in Actionscript 3.0. And since AS2 and AS3 are incompatible with each other, I have created two versions of the UI so that we could allow games created in either version to be entered into the competition. You may experience a slight delay when selecting an AS2 game after having played an AS3 game, since the UI shell must be reloaded with the correct version.

And there's still more. Check back a little later today.

Note: All comments originally posted here have been moved to the Yalpeyalper review page. Please use that page to post your comments and questions about the game. Thank you!

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