I've been hearing a lot lately about this game, Alien Hominid: a fast-paced 2D side-scroller in which players must run, jump and shoot their way across the globe in pursuit of the alien's coveted UFO. Also sporting 2-player madness, this game is a truly original title with outstanding hand drawn cel-shaded graphics and animation.
Apparently they had a really good showing in San Diego at Comic-Con last week, and the Web has been all a buzz with talk about the title since then. Publisher O~3 Entertainment—headed by Bill Gardner, former president of Capcom North America—has picked up the title to be released in North America this November, and IGN is reporting the game will be available for both Gamecube and PS2 when it is released.
Alien Hominid was originally conceived and developed in Flash and released on the Newgrounds.com website in August, 2002. Since posting the game on Newgrounds, it has been downloaded over 6 million times! All of the art was created by Dan Paladin (synj), and the code was written by Tom Fulp, the creator of Newgrounds. Together they have joined with The Behemoth, a small group of games industry veterans, to bring their creative and original Alien Hominid to the console games market.
For the console version, the developers have completely re-drawn and re-coded everything from scratch. The sprites are larger, the frame-rate is faster and the explosions are "endless." I'm excited about Alien Hominid, as it is vaguely reminiscent of Viewtiful Joe's 2D side-scrolling cel-shaded style. That is where the similarities end. See for yourself, check out the Flash version in the meantime.