Hi Jay and team,
I have a confession to make: before August 2007, I knew nothing of Jayisgames. Back then, I was this little guy who keeps coming up with game ideas, but had no drive to execute them. It wasn't because I was lazy or anything; I just kept questioning the games' purpose.
I kept asking myself:
"Will it make money for me?"
"Will it make money for the publisher?"
"Is it worth the effort?"
"What if I don't get a grant at the end of the day?"
I was drowning in a culture where people keep questioning the financial feasibility of a creative piece. Of course, this was the after-effect of being in the advertising industry for some time. In the end, no effort was taken to realize those ideas.
Then, I stumbled upon your site. I thought I'd give the competition a shot, you know, for fun. And that was when I made Ballistic Wars. I really expected a lukewarm response, but to my surprise, the community shouted back. And not only to my game, but to all the game entries! Feedback, criticisms, requests for walkthroughs. I was totally amazed.
This is the very same community that you guys started. The effort that you all took to flourish the casual game community is astounding. Holding competitions, writing awesome reviews regularly, responding actively to the community and even giving out plushies!
And I was even more convinced when the fifth competition started. Just look at how the team managed the competition! It was clear that the Jayis team put a whole lot of effort into making the competition smooth-sailing for everyone. You were all very helpful, and even helped to defend us developers against nasty naysayers.
As I ponder more and more about your efforts and the audience responses in your site, I realized that I have changed since I arrived in Jayisgames eight months ago.
I have finally realized that games are meant to entertain, not just to make money. Yes, it is you guys who woke me up!
As a game developer and a member of the casual game community, I sincerely thank Jay and the team for everything that you all have done.
On behalf of The Last Canopy team, I would like to thank you all for awarding our game first place. Even now, I'm in a state of disbelief! This is really a big break for me, and I will do whatever it takes to leverage this opportunity! I shall continue to make better games, and for every game I make, I will always remember that I have the Jayis team to thank for!
Hope that didn't sound too mushy and long-winded, but I meant every word of it :)
Oh yes, attached is our thanks, in JPG format! That's me in the center, the illustrator and background artist Dzaid on the left and the enemy ship designer Aidi on the right. I thank God for having these two talented cousins by my side!
I'd be more than happy to lend a hand for the next competition, be it logo design, HTML coding, anything at all. Just let me know!
Thanks so much. Jayis team rules!
Easy Only! Games