Graphics are beautiful, as always, in Skutnik's special, atmospheric style. For navigation and action, use the keyboard controls. No words are needed here.
Be brave, go and kick 2016 out! And enjoy.Play Where is 2017?
Be brave, go and kick 2016 out! And enjoy.Play Where is 2017?
Quick! If someone walks up to you and yells: Glitchhhhh Gamessssss what's the first thing that springs to mind, apart from thinking that that's a mighty odd way to start a conversation? If you're like many of us point-and-clickers, perhaps it's Forever Lost, that modern classic of a dark adventure trilogy.
But perhaps the second thing is, "But wait, odd person! After Forever Lost and its mini-spinoff Cabin Escape, they made A Short Tale, with its bright colors and almost alarmingly (if deceptively) cheerful tone. They were all great, but suddenly I can't stop thinking of puppies, rainbows, and talking toys, and I blame YOU."
Well, fine, Debbie Downer. Without further ado, I give you The Forgotten Room, which takes us right back to the vivid but gloomy first-person atmosphere of the FL series. This time you play as "paranormal investigator" John Murr, who's been called in to investigate the disappearance of 10-year-old Evelyn Bright, last seen playing a game of hide-and-seek with her beloved father.
While it's a bit shorter than the Forever Lost games, everything you like about Glitch remains intact there: the gorgeously rendered graphics, the clever puzzles, the occasional burst of cheeky humor, even the helpful camera interface that relieves you of the need to take lots of pesky notes.
What happened to Evelyn Bright, and on the assumption that it probably doesn't involve either puppies or rainbows, do you dare take the risk that it might happen to you as well? If so, dim the lights, put on some headphones, and go in search of The Forgotten Room.
I don't have many game developers' sites bookmarked, but Eyezmaze is one of them. So when I go through and check these sites at midnight when really I should be sleeping, not really expecting anything because, hey, developing a game takes time, I'm going to play Grow Cinderella when I find it. Don't regret doing so either.
Short and cute, the game is played in typical Grow fashion: click panels to apply the chosen object to the scene. Each time an item is added, the objects already in the scene have a chance to level up and "grow." Some objects build off each other, and the game requires a specific order to achieve to the ultimate ending of the game. With only six options, most players, especially those familiar with the Grow formula, should have no trouble tweaking their first attempt to max out each panels level. The simple mechanics (and story!) also make it great to let children play.
Speaking of the story, it unsurprisingly follows the classic story of Cinderella. You must help the (strange, wizardly) fairy godmother get Cinderella presentable to go to the ball. You have the aforementioned and pictured six items to do so, and it'd probably be best to get her there before midnight, so start, um, growing? these objects!
I remember at school when we learnt physics. I really like optics because it was nice, and because our teachers gave us lasers, mirrors and lenses, and we did cool experiments, and blew up balloons, and burned a table, and got all school evacuated because of fire hazard... School was a great time. Indeed.
Created for the International Love Ultimatum, Caught by a Lure is an unconventional examination of a condition most of us have experienced. With only a month to work, MakioKuta and Racheal created a short visual novel centered on the theme of romance. The approach they took is somewhat non-traditional. It isn't of the 'fairy-tale' variety many of us think of when imagining that subject. In fact rather than focusing on the joy of romance, the story asks an essential question:
Do you love me or the idea of loving me?
The new Tesshi-e game is a remake of The Escape Hotel 3 released in summer 2011.
This remake is very close to the original version. Most of the puzzles are the same. But this version is more polished and complicated. So if you did not play the original one or if you do not remember well the puzzles, this version is for you!
Ever since their terrific Forever Lost trilogy of point-and-click adventures, I've been trying to keep an eye on Glitch Games. Still, their latest adventure A Short Tale, released in February, somehow slipped under my radar. Based on the title, I assumed at first that this was because it was merely a bite-sized snack to tide us over. But no! It's a full length-adventure -- not as long as the Forever Lost games, perhaps, but you definitely won't be finishing it on your lunch break, either.
Your editors thought it would be a simple fluff piece when they assigned you to cover the purportedly "natural" death of a reclusive genius, enough that they sent you to his remote, lonely Kansas home even though you're sporting a broken arm. They're just looking for the gossip, convinced they can spin some sort of sordid affair with the deceased and his pretty young assistant, but you're convinced there's something more going on. Problem is, you're right. And not everyone appreciates your detective work. In Robot Invader's indie hybrid action/point-and-click adventure Dead Secret, you'll explore the scene of the crime, searching through the sprawling, isolated house for clues and learning more about the research that went on there. But... you're not alone. There's a killer after you, a relentless figure in a robe and mask, and you'll have to evade them even as you search the house for its secrets. With an eerie, surreal atmosphere, tense gameplay packed with cryptic puzzles and chases, and a mystery to solve, Dead Secret is a supremely creepy and enjoyable experience, despite some rigidly scripted sequences and predictability.
In GrandMA Studios' hidden-object adventure Whispered Secrets: Everburning Candle, asylums continue to prove that they are a lightning rod for supernatural activity and shady dealings in pop culture. The one in your town has just gone up in flames that can't be quenched by water, which is a pretty good indication that you're dealing with something weird even before the giant fist of flames starts smacking the firemen around. It's up to you to figure out the source of this supernatural, fiery fury before the blaze reaches the town, and what do you want to bet there's some sort of shadowy secret behind the asylum? With an interactive quick-travel map, Dark and Distressing Secrets(tm), optional match-3 minigames if you prefer instead of hidden-object scenes, and a serious amount of eye candy, Whispered Secrets: Burning Candle is a creepy but lovely casual adventure that might be a bit predictable, but still makes for an engrossing game.
How many games have you played today? In the past week? The past month? You could name a handful, I'm sure, but ultimately there would be at least one or two you had forgotten. After all, "unforgettable" is a pretty bold claim, and there's a reason few games are proud enough to make it. They may be pleasant enough diversions while you're experiencing them, but are ultimately as transitory as the scent of orange blossoms on the breeze. Quest for the Crown, by contrast, is not a breeze but a gale — racing down from the frigid peak of a mountain to blast you wide awake from your gaming funk and make you realise the brilliancy of the world you've been missing all along. And maybe — just maybe — change the way you look at the RPG genre forever.
Pony Island, by Daniel Mullins Games, is an indie puzzle game that's hiding a dark and terrible secret... or, well. Not hiding, really, since the game's official description gives it away, but DARK AND TERRIBLE NONETHELESS. What seems like an innocent and cheerful yet broken game about ponies takes a turn for the macabre... though you'll need to figure out how to fix the game first. Of course, once you've started, you can't stop, because the Capital-D Devil is literally in the machine and wants to keep you trapped in it forever. To escape, you'll need to literally break the game by discovering ways to crack the options and otherwise bend the code to your will. Originally conceived as a Ludum Dare game, whose original version is still available in your browser to try, Pony Island is strange, but we like it that way.
If you've heard about Factorio, it's finally available over at Steam Early Access! And if you haven't, this very stable and well-developed sandbox crafting game from Prague-based Wube Software has been years in development and boy does it show! Fans of Minecraft will feel right at home with this one, complete with extremely active ongoing game development, a well-used forum with a community of thousands of avid players, and even a plethora of supported third-party mods for added functionality to customize your game just as you like it. Stranded on a hostile alien world, it's up to you to go from harvesting basic resources to crafting a sophisticated production chain of manufacturing machinery that will process those resources into ever-more-advanced components to build what you need to succeed on the planet — and even make it home successfully. Once you research them transport belts, construction bots and automated trains carrying cargo cross-country become yours to build and use to advance from basic stone and metal mining all the way to manufacturing things like circuit boards, laser turrets and sci-fi personal defense arsenals! You'll even manage energy requirements to keep your sprawling production facilities operating smoothly, but they also emit byproducts which the native life instinctively scent as a threat to its entire way of life and it will respond. When that happens, will you be ready?
[Note: Please be aware that this game contains graphic scenes and material that may be upsetting to some players.]
They say the people who graduate from prestigious Hope's Peak Academy are guaranteed success in life, but since they only accept the best of the best, most will never find out. Makoto Naegi thinks he's lucked out when he wins a lottery to become one of the students, but neither he nor the other fourteen exceptional (and eclectic) teens who step inside the doors are prepared for what happens next. They've been trapped inside by the school's... unusual administration, and told they're to live out the rest of their days behind its walls. The only way out? To kill one of the other students and not get caught. Originally released for handhelds and now available on Steam, Danganronpa: Trigger Happy Havoc is a surreal murder mystery visual novel adventure from Spike Chunsoft and Abstraction Games with its own distinct style, a wild cast, and one seriously strange plot, though a lot of tiresome and potentially upsetting tropes and stereotypes may taint the experience for some.
In Night School Studios' story-driven indie horror adventure Oxenfree, on the night she and her friends are planning to spend some quality time together out on a remote island, teenage Alex finds herself bringing along her new step-brother, Jonas... who she's only just met. It's a little awkward, sure, made even moreso by Alex's best friend Ren inviting Nona, the girl he's been pining after, and Nona's friend Clarissa... who happens to be Alex's late brother's prickly ex-girlfriend, and definitely not Alex's biggest fan. If it sounds like a bit of a mess waiting to happen, well, nobody ever said dealing with life and the people in it was easy. But they've got worse problems than uncomfortable silences and catty remarks when they accidentally stumble across something better left undisturbed.