Nevermind. It seems a little

down and to the right

than where it was supposed to be.

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I found a way to get 5 really easily

Right-click as soon as you pull open the blind and reveal the key, then move your mouse over to the key and left click. Okay so it's kind of cheating...but that level was driving me crazy!

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Could this count as a room escape in its most basic form, with one trick per room?

I would say yes, right down to its reluctance to admit that pixel-perfect (or similar) timing only encourages spoilers/random frantic guesswork. For the most part, the game was fun. it was like Hoshi Saga, except with keys AND doors, detracting slightly from the simplicity of one goal rather than one made up of two halves.

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*Yech*...the game was decent right up until level 16. Given the different speeds of systems and other things that might influence the timing...that's a really lousy puzzle--not to mention impassable in my case. :-( I *loathe* rhythm/timing puzzles to begin with, and it's rather disappointing to have to deal with one in the middle of what is otherwise a rather nice logic puzzler. Perhaps the author will learn better game design for the next time around. :-/

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The game is brilliant.
Psychotronic's review is
Quite brilliant also!

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okay, fun game, but for some reason if i click on the door when i don't have the key firefox freezes for about 20 seconds. This annoys me. Has anyone else run into this issue?

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In fact, Firefox is freezing frequently when I do all sorts of things in this game. It's about ready to make me quit.

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Ok game but not obviously designed for a laptop. Would rather have games to tax the mind not the fingers.

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Oops. About my previous comments: my bad. Another program was using all my processor time. Nothing to do with the game. :)

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I suggest for 14...

closing your eyes and concentrating on your clicks.... once I started thinking about the picture of the falling blocks, I lost.

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14 is really vexing.

I know what I'm supposed to do, but I can't figure out the order of the tiles at the bottom because the numbers are completely covered.
Plus, what do the two numbers in the bottom-right corner mean?

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Hooray for haikus!
Thanks for bringing them back, Psy!
I missed them so much.

Now I'm off to play
Kagi Nochi Tobira
Room escapes are sweet!

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Bloatedsack September 11, 2008 8:41 PM

16 made me quit...

It doesn't run smoothly, so the timing changes/hiccups randomly. I'm sure it doesn't help that I have a dozen tabs open in my browser, but choosing between closing all of them or closing this game is simple.

Sayonara Kagi Nochi Tobira

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I love this game to death, but level 10 almost made me cry.

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Haha...
fun game overall...
Though some of the lvls were annoying.
14 was annoying =_="
Loved all the other ones though!

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Omg, i took the advice on turning the volume all the way up on lv 19..

it scared the crap out of me T_T Pretty much all you do for lv 19 is hold the left mouse key and keep sliding it left and right all over the shape, then it'll turn.

And I can't believe I actually finished this game, wow. I feel accomplished.

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Very creative; it was very fun to play. I would like to see more from this author. Maybe even a second key series.

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purpleskiesxx September 12, 2008 4:21 AM

Any help on 14?

I've got the key and I'm pretty sure everything's in order. Is there anything else I have to do?

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Argh! Level 16. The inhumanity.

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For Number 10

Try zooming your browser view in a few stops. That helped me out

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purpleskiesxx When the numbers are in order the door will pop up at the top. Also the box with the numbers in like 3-2 will change to just a 7.

I'm giving in for now 16 has me wanting to put my foot through the screen. Brill game though.... not 16 obviously.

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chaos creator September 12, 2008 2:18 PM

Clever game even if at some points I had no idea (level 19 anyone). But still good use of 10 minutes.

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The domino level really spoiled this game. It went far too fast for me to actually complete on my system.

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Don't forget level E. :)

Not that it needs a spoiler or that it's even a level, but once the credits finish rolling, there is another key and door to click. Doesn't lead anywhere or anything, but it's there nonetheless.

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Hi.. I cannot get past 19.. It just wont let me. I have quit the game.. BUT... I understand about drudging through levels. it leaves you bored, wanting to leave the game, and in some instances a little mad because you bothered... But thinking outside the box.. Teaches you logic and abstract thinking. Both of which are needed for many of these games.
Thanks Iceebear

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excellentgal September 13, 2008 2:53 AM

for room 10:

i managed to get the key and the door by using my mouse technically. you need to first hold the left button of the mouse and when you see the pattern you need, switch to the right button. now you can move your mouse to the remained pattern but don't release your hold yet. aim at the dot and quickly press your left button. if you fail once, try it again.

good luck!

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I'm stuck on 13. No matter how fast I click, I can never get the cursor to grab the key.

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Am I the only one who's stuck at 13?

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ARGH On Level 16, I cant Get Past 79!!!

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Walkthrough is not complete.
There's more to level 14:

You can't discover what is the relation between the three middle tiles just by moving the levers. You just can't (try and see). Of course, there are just 6 possibilites of arrangement (which is why most of you eventually succeeded in solving this level). Though I've noticed there's an X-Y square at the bottom of the right column. What does it mean? I wonder. It must posses some additional information as to help solving the puzzle. I cannot (at the moment) think of any probable function it might possess, but I humbly suggest we, as a group eager to make the walkthroughs of the internet complete, try and find its importance since it is a better (and smarter) way to solve the puzzle.

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Total fab game. Can't stop myself repeating the

typing level

as it's so fun!!

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I'm stuck at eleven, already saw the cheat but can't make it work. Help!

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For level 14, is it mastermind?

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on 16 you have to click in the right box by the rhythm of the "toc" "toc"

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Littleghost September 14, 2008 2:07 PM

I cheated on 5, but it's their fault; I hate reaction time games. :D

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Argh! I cannot get past 10!

Every time the right picture comes up and I let up on the left click or take the cursor off the button, it dissapears.

I've finished all the other available levels, and only have this one keeping me from moving forward. Help please!

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Finally got 14 with some luck. I still don't understand what those 2 numbers under the tiles meant but

it turned into just "7" when I finally got the door.

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I finally got past 10 only to get stuck on 16 for forever. An interesting game, but very frustrating most of the time. I almost quit without finishing several times.

By the way, did anyone else notice that the rooms are set up in the shape of a key on the main page? It's not important, but it's a nice touch.

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I can't do level 6! I keep pressing up and down but nothing is happening. :( Someone help me.

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Anyone using LINUX get past 19? Maybe flash plug=in doesn't allow to click and drag.

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michelle192837 September 15, 2008 6:25 PM

For 10, a helpful hint...

Use something small, like the jack of a headphone or a paperclip or something, to keep track of where the intersecting lines are.

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I could only get to level five.

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for 8, have the door appear on the left then click it like 20 times real quick. You can figure out the rest.

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about level 14

i pressed enter while clicked that help me to keep myself focused. maybe it works for you too

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for level 6 press the arrow keys on your keyboard up for the door, down for the key

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Help! How do you cheat on number 5, cause that thing is driving me crazy!!! I got 1 - 12 without cheating, except number 5...and after I looked at the solution (which was actually what I had been doing all along) I still couldn't get it. Sometimes I even hit the key, but nothing happens...I can't get the right-click cheat to work, so are there any other ways out there? Thanks:)

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Thanks Seregmegilmor! I was going crazy!

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Ugh, Even if you go back to Level 12 and to 13,
it doesn't matter. The line still appears, so now what? How are ever going to get past L 13?
:/ Help??

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my past comment was about lvl 16, sorry

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This reminds me of that game where you have to find the stars.

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Nope. #'s 5 and 16 are far too heavily dependent upon system capabilities. A memory processing spike in the midst of #16 shut me down twice as I reached 80-ish, and I would have never gotten 5 without a similar spike.

The pleasure of the rest of the puzzle is *far* outweighed by the aggravation that 5 and 16 bring. Maybe for the next game the author can actually make a real puzzle instead of "look! click fast!" That's game design along the lines of "I add challenge to my boss battles by doubling the creatures' hit points, hurr."... in other words, it's the lazy man's way out, and disappointing to see given the rest of the 'rooms'.

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What do you have to do in room 1? Argh!

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Level 16, the Dominoes.
Practice with sound, kind of timing.
To complete: do it from begeining without sound.
Look for falling dominoes. This is because sound will disappear anyway somewhere 6?, and it starts to speed up also 7?. And then to final ending it will slow down, which is then easier to look.

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How do you do #10? It's insane, I can't get it to stay at the intersecting lines part.

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Lvl 14:
F 5634201 R

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My thoughts on a few levels:

8/10

The only two that I actually had to resort to hints for, and now that I'm finished I feel a bit lame for doing so :P What really screwed me up was that both have the pair of horizontal lines, so I thought maybe the puzzles were related in some way.

5/13

Agreed, click-fests do not make a fun puzzle. I enjoyed 12 and 18, though.

16

I guess I had a bit of an unfair advantage with this one, since I'm a musician :D Even so, I had a pretty hard time getting anything higher than 80.

4/11/20

Just thought those particular ones were rather clever :D 20 was rather easy for being the last level though- 19 might have been better for that.

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I cant get past 18, im not a fast typer any hints?

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I don't get why everyone hates 16 so much. I completed it 1st time, no problems, and it's the best level imho.

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How the whiskers do you do Level 10? I've tried everything posted.

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I got level 16 on second try. I really loved this one. Seems like everyone hates level 16 because it needs sense of rhythm x)

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I completely started over. And I still am stuck with the line on #13. Is there anyway to restart the game? I'm never going to get this game finished! :{

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Level 16 seems harder then you think! To keep up with the count drives me nuts!
Lucky I was able to get past Level 13! :}k9

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Same here Level 16 is horrible! Even turning the volume down doesn't help. I can get the key if I'm not right on the money with the count, but getting the door is like drive a nail through a rock! Good Luck with it :/

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I had trouble with 16, like a lot of others. Flash doesn't run so well in Firefox, and so the speed of the game is unreliable. My strategy was to say "bam" when a domino fell and hit the next one, and click each time I said "bam". Saying something helped me concentrate. Otherwise I'd lose track of what I was looking at, because your eyes try to follow the dominoes off the left side of the screen, instead of looking for the next impact.

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"I don't get why everyone hates 16 so much. I completed it 1st time, no problems, and it's the best level imho."
Posted by: combot55

An unbeleiver, persecute, kill the heretic!!!...... Is a John Cleese line in Life of Brian. :-P

Of course you dont get why everyone hates 16 so much combot55, you didn't spend 2 hours (2 hours that I'll never get back) trying all sorts to beat the thing and having to quit before you punched a hole through time out of sheer frustration. You did it first time you lucky/skilled/blessed (all 3?) gamer you, well done by the way. I was loving this game until that level. Now I HATE it with a capital disdain and 5 unrepentant exclamation loathes
at the end.

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StormLogic October 1, 2008 12:14 PM

A fun little game, very similar to the 'Hoshi Saga' series but with a different aesthetic.

P.S. Level 16 was easy (=P), seriously, I just counted along in my head and got it second time. Level 11 and Level 19, though...they had me stumped for a good while.

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StormLogic October 1, 2008 12:20 PM

Oops...Level 11 stumped me, I mean, not Level 16. ^_^'

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Thank you seregmegilmor. It's easier than it looks. As others have said, it took 2 tries and I was cleared of the level. So help me with level 20. I haven't seen anyone being stuck?
Whenever I put the numbers on the left side, they don't go all the way up to the numbers on the right side. :/ Thanks

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Is it me or do I have stupid written on my head?
It only took me Duh! to figure out Level 20. I wouldn't mind doing it again!

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Okay, I'm stuck on level 10. I understand that you have to click on the point where all the lines meet, but the problem is, I can't figure out how you do that. I'm on a MacBook laptop and every time I move the mouse off the friggin' switch or try to right click, it goes away. T.T someone please help, because this is driving me up the wall.

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On stage 5, if you aren't fast enough, you can click to pull the circle up, and then move your cursor out of the game REALLY quick, then highlight the game.

The curtain will freeze, and all you do is double-click to key quickly and there you are.

This is a suggestion for those who can't aim well, like myself.

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This has to be my favourite escape the room game ever. The two that I couldn't complete on my own were also the two I thought worst done - perhaps like the Penny Arcade T-Shirt says, "Games (that I suck at) are Stupid"... nevertheless, I think that the solutions to #8 and #19 weren't very logical. There might have been other illogical ones that I just happened to get right away and so they didn't stick in my head - or perhaps I my brain just isn't wired to think right for those particular two puzzles.

Nevertheless the game is well done, from the simple interface (which doesn't interfere with the puzzling) to the fact that being stuck in one room doesn't always mean you're stuck for good. Sometimes all you need is to try your brain elsewhere for a bit.

I particularly liked the end reward, and stayed there for several minutes fiddling with the on/offs and enjoying the music. Few point-and-click games have such a worthwhile conclusion.

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Hmm, it seems that a lot of people are having trouble with #16. I was also lucky enough to get it on the first try, and it seems my strategy was different from many others so perhaps it might help someone:

Rather than concentrating to click every time a domino fell, I started off doing that and then just continued clicking at that rate. Watching the dominoes will help you to know if you're losing the rhythm but don't try to click in time with them - and don't freak out and start thinking you've lost it when the question marks appear or the sound goes away. Just keep clicking.

I don't know if that'll help or not, I hope so!

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lvl16 was EASY. i dont know what are you complaining about o0

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UnderwaterPeacock November 6, 2008 12:39 PM

I just can't get level 5. It's killing me!

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ok so after goin nuts on 10, i finally figured out what people were trying to say in the other posts

even though the intersection of the lines disappears, remember where that spot was, and click around that area until you get it.. you dont have to click on the actual picture! didnt know that, i thought you had to actually click on the lines

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i cant figure out 14.. im assuming the R and F on the right stand for front and rear? as in the piles? i dunno.. but i realized that you can switch the numbers on the right around, e.g. if you want 5 at the top of the colomn, click 5 and then click the top

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nice use of haiku in your review ^^

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lvl 10:

the spot changes after the key. Also it gets a lot more touchy about the where. Click like mad in that general area

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Completed.
Had trouble with the same ones most people had difficulty with, but got through.

For the clicking stage with the time limit, a tip:

consider location of items of interest

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Actually 19 is not THAT tricky a move to be executed :

Try just clicking somewhere on the shape around the middle, holding and dragging it with a swift move OUTSIDE the Flash area -- should be working everytime, no need to find a very special spot or doing a really horizontal move.

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Spoiler to level five:

Pull up the tab, move the mouse a little bit to the left and right click. This pauses everything and you have all the time in the world to place the mouse directly on the key and click it.

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kelseykaee December 24, 2008 4:07 PM

for number 5

I put the circle up then right clicked. after that i moved the mouse to the key and clicked

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i beat the game!
for level 14:

i just sort of made it so i could see all of the tiles but none were completely out of sight.

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Anonymous January 12, 2009 3:44 PM

i found that 16 is easier if you close your eyes and just stick to the beat

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A decent game ruined by the totally idiotic level 16.

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OMG I FINALLY GOT 14!!!
Thanks for posting hints!

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omg lol everyone hated level 16 XD
same here

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Videogamekid7 March 9, 2009 1:22 AM

Why does lvl 5 have to be so cruel?

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I can't figure out 14.

I thought I knew what to do, but the levers will not show you the exact relationship between tiles and the point of those numbers eluded me.

Then I checked out the walkthrough, and surprise, surprise, the author of the walkthrough obviously lucked out on 14 because his "hints" are worth squat.

Either the level is ingeniously clever or attrociously stupid.

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Cheat for level 16!

Use this and set it to 192. Close your eyes and get in a rhythm.

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oooh the dominoes! -,- but I got em after half an hour to and fro...

the last one was hilariously easy :P

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How do I solve level 20? I got the key but can't find the door.

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Wafflesocks March 18, 2009 11:04 AM

16 was an ender for me. Ridiculously long and heavy handed. It should have went to 25 or 50 at the most. A shame for such a great game to be marred like that.

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Laptop user. April 1, 2009 3:19 AM

this game is not laptop friendly. Unless you have a mouse for your laptop don't even try to beat this game. Period.

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BladeStorm April 9, 2009 6:47 AM

agreed, 16 made me quit and i was quite enjoying it until then

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Anonymous May 2, 2009 5:12 AM

first time to write here~
hope this isnt posted before

a trick i developed for level 5

just pull the entire window to the left of your computer monitor screen, so that the key is right on the margin of your computer screen ;whenever you move your cursor to the left, the cursor will be blocked by the left side of your monitor; it makes it easier for you to click the key : ) hope it works for u!

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So for Level 14 you need to manipulate the numbers and discover how they are stacked on top of each other. R = Rear F = Front. The bottom two and the top two numbers are fairly easy to figure out. It is the middle three that might be a bit of a problem. You simply switch out the numbers on the right hand side by clicking on the number you want to place and then the location that it should belong. When you get the order correct a 7 appears at the coordinates box and a door appears at the top.

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Room 14: I read all the spoilers and was convinced that I had the numbers correctly but no door! If there is no door then you are wrong, as as soon as you get the correct numbers then the door appears right away. I hope that helps!

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Patreon VIP Chiktionary August 22, 2009 12:37 AM

Game won't load - any advice?

[Edit: Game loads just fine for me. Try disabling your browser extensions (possible conflict) or updating your Flash player (click on "plug-in info" in review header on this page). -Jay]

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