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Vampire Fever

  • Currently 4.3/5
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4.3/5 (259 votes)
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Use the awesome powers of ninja billiards to save the world from undead viral domination! Now there's a weird sentence. As Viro, a tiny globular ninja, shoot your way through the ranks of the monsters to infect them with a disease so they aren't a threat in 120 levels of physics puzzle mayhem that will test your skill and your fondness for the colour pink.

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5 Comments

Physics hater.... January 27, 2010 10:33 PM

Sorry if I hurt some fanboy's feelings, but isn't the whole "Physics" gimmick in these flash games getting a little to repetitive. Come on game designers, be innovative and use SOFT-BODY PHYSICS! At least it will be more entertaining than this stuff...

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I don't like how slippery it is. With the un-infecting thing, it made the few levels I played simply frustrating.

There really isn't so much puzzle solving, either, at least at the beginning, before I got tired of it. It's just hit some, and hope they don't slide all over and uninfect each other until you run out of points. it isn't like you need to have some special trick to clear them.

I think a game like this would be better to not have a limited number of shots, but instead use a base score for each level, then you lose points for every shot you take. It would allow you to effectively "skip" a level by playing until you solved it, but receive no points.

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This reminds me a little of Homeopathy.

-A little infection can hurt. But a lot can cure you of it.

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I... don't like it.

It's basically trick pool, only with vampire(ish) faces on it. Controls are slippery and the constrained area diminishes the experience significantly; I don't like how the game expects me to constantly drag the pointer AWAY from the game area. Also, everything moves so fast it's really difficult to make some meaningful moves.

All in all, I find this to be a little bit on the amateurish side. Then again, judging by the number of levels AND the fact that it was deemed worth to be featured on JiG, I guess I missed the point somehow.

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how do you make games and publish them wat do u download

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