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4/5 (52 votes)

Unholy Flesh

A dark chamber, a missing memory, and a splitting headache... to get to the truth and find your way out, you'll have to encounter some uncomfortable truths as you solve puzzles and explore in this atmospheric horror text adventure.

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Walkthrough Guide


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Unholy Flesh Walkthrough

Unholy Flesh is narratively divided by checkpoints into parts. This walkthrough will give a list of commands to progress through the game, with as few spoilers as possible. The diary and journal pages you collect can be accessed with the DIARY or JOURNAL commands, throughout the game

Part 1 - Walkthrough - Waking Up

  • LOOK AROUND

  • LOOK AT TABLE

  • TAKE PAGE

  • TAKE MATCHES

  • LOOK UNDER TABLE

  • LOOK AT GARBAGE CAN

  • TAKE PAGE

  • LOOK UNDER BED

  • TAKE MEDALLION

  • TAKE DIAMONDS

  • OPEN DOOR

  • USE DOOR

  • TAKE MAP

  • TAKE MONOCLE

  • TAKE PAGE

  • GO UP

  • OPEN CHEST

  • TAKE PAGE

  • TAKE TORCH

  • LIGHT TORCH

  • GO DOWN

  • GO DOWN

  • Part 2 - Walkthrough - The Great Hall

  • LOOK UNDER BENCHES

  • TAKE COIN

  • TAKE PAGE

  • PUT COIN IN POT

  • LOOK AT ROBE

  • TAKE ROPE

  • GO UP

  • GO UP

  • USE ROPE ON BELL

  • GO DOWN

  • GO DOWN

  • GO THROUGH HALLWAY

  • TAKE FLOWER

  • TAKE LEVER

  • TAKE PAGE

  • TAKE PAGE

  • STAND ON PLATFORM

  • LOOK AT STATUE

  • USE ELEVATOR

  • Part 3 - Walkthrough - The Office

  • LOOK AT TABLE

  • TAKE PAGE

  • LOOK AT SAFE

  • TAKE PAPER

  • LOOK AT NOTICEBOARD

  • TAKE PAGE

  • PUT LEVER IN HOLE

  • USE CORRIDOR

  • OPEN CABINET

  • TAKE CHEMICAL X

  • TAKE CHEMICAL Z

  • TAKE HAND DRILL

  • TAKE PAGE

  • LOOK AT OPERATION TABLE

  • TAKE BOWL

  • USE DRILL ON HEAD

  • (The recipe for the concoction you are about to make can be found in the journal pages)

  • PUT BRAIN SUBSTANCE IN BOWL

  • PUT CHEMICAL X IN BOWL

  • PUT CHEMICAL Z IN BOWL

  • PUT FLOWER IN BOWL

  • DRINK PURPLE LIQUID

  • USE CORRIDOR

  • OPEN DOOR

  • GO THROUGH HOLE

  • LOOK AT BUMP

  • TAKE BRICK

  • TAKE PAGE

  • OPEN MEDALLION

  • GO OUT

  • USE ELEVATOR

  • USE HALLWAY

  • OPEN GATE

  • TAKE PAGE

  • At this point, you have two options. You can DRINK ANTIDOTE, then GO THROUGH GATE, or just GO THROUGH GATE without drinking the antidote. Each will give you a slightly different ending.

  • Fun Ways To Die

  • Attempt to travel down the stairs to the great hall, without lighting the torch.

  • Reading the Bible on the Altar of the Great Hall. It goes up to page 11.

  • After scaring the spider under the bed, it will make it's way to the bell tower. Try picking it up there.

  • Go down the corridor in the underground office, without putting the lever in place.

  • Make a bad mixture of chemicals and drink it.

  • 9 Comments

    Unholy Flesh Walkthrough

    Unholy Flesh is narratively divided by checkpoints into parts. This walkthrough will give a list of commands to progress through the game, with as few spoilers as possible. The diary and journal pages you collect can be accessed with the DIARY or JOURNAL commands, throughout the game

    Part 1 - Walkthrough - Waking Up

  • LOOK AROUND

  • LOOK AT TABLE

  • TAKE PAGE

  • TAKE MATCHES

  • LOOK UNDER TABLE

  • LOOK AT GARBAGE CAN

  • TAKE PAGE

  • LOOK UNDER BED

  • TAKE MEDALLION

  • TAKE DIAMONDS

  • OPEN DOOR

  • USE DOOR

  • TAKE MAP

  • TAKE MONOCLE

  • TAKE PAGE

  • GO UP

  • OPEN CHEST

  • TAKE PAGE

  • TAKE TORCH

  • LIGHT TORCH

  • GO DOWN

  • GO DOWN

  • Part 2 - Walkthrough - The Great Hall

  • LOOK UNDER BENCHES

  • TAKE COIN

  • TAKE PAGE

  • PUT COIN IN POT

  • LOOK AT ROBE

  • TAKE ROPE

  • GO UP

  • GO UP

  • USE ROPE ON BELL

  • GO DOWN

  • GO DOWN

  • GO THROUGH HALLWAY

  • TAKE FLOWER

  • TAKE LEVER

  • TAKE PAGE

  • TAKE PAGE

  • STAND ON PLATFORM

  • LOOK AT STATUE

  • USE ELEVATOR

  • Part 3 - Walkthrough - The Office

  • LOOK AT TABLE

  • TAKE PAGE

  • LOOK AT SAFE

  • TAKE PAPER

  • LOOK AT NOTICEBOARD

  • TAKE PAGE

  • PUT LEVER IN HOLE

  • USE CORRIDOR

  • OPEN CABINET

  • TAKE CHEMICAL X

  • TAKE CHEMICAL Z

  • TAKE HAND DRILL

  • TAKE PAGE

  • LOOK AT OPERATION TABLE

  • TAKE BOWL

  • USE DRILL ON HEAD

  • (The recipe for the concoction you are about to make can be found in the journal pages)

  • PUT BRAIN SUBSTANCE IN BOWL

  • PUT CHEMICAL X IN BOWL

  • PUT CHEMICAL Z IN BOWL

  • PUT FLOWER IN BOWL

  • DRINK PURPLE LIQUID

  • USE CORRIDOR

  • OPEN DOOR

  • GO THROUGH HOLE

  • LOOK AT BUMP

  • TAKE BRICK

  • TAKE PAGE

  • OPEN MEDALLION

  • GO OUT

  • USE ELEVATOR

  • USE HALLWAY

  • OPEN GATE

  • TAKE PAGE

  • At this point, you have two options. You can DRINK ANTIDOTE, then GO THROUGH GATE, or just GO THROUGH GATE without drinking the antidote. Each will give you a slightly different ending.

  • Fun Ways To Die

  • Attempt to travel down the stairs to the great hall, without lighting the torch.

  • Reading the Bible on the Altar of the Great Hall. It goes up to page 11.

  • After scaring the spider under the bed, it will make it's way to the bell tower. Try picking it up there.

  • Go down the corridor in the underground office, without putting the lever in place.

  • Make a bad mixture of chemicals and drink it.

  • Whilst this is a fun game, and I enjoyed the text based format (it certainly made it creepier using my imagination as to what I was seeing!), my only real gripe is that the text scrolling takes so long - the interface could be improved simply by allowing the player to click through the text. (Note that you can speed it up in the Menu options - it would have been nice to have been made aware of that explicitly at the start!)

    That way, I'd actually be tempted to go through and discover the second ending, but I can't really face starting the game again...

    Creepy atmosphere, but storyline makes zero sense. The spelling errors are rampant. I wish developers would team up with great writers so these projects could really soar.

    I thought the story made sense.

    You, the protagonist, are best friends with the owner of the chapel. He feels guilty and somehow responsible for you being crippled during the war, and wants to do something to make you better. He begins a series of mad scientist experiments to try to create some sort of super soldier formula to fix you, but along the way he begins to go more than a little crazy. He starts experimenting on other people, using them in his testing, all because he's trying to help you. At one point, he locks you away when you object to his experiments because he thinks he's doing the best thing for you.

    He administers the drug to you, which heals you, but when you find out what happened and the price of it, the two of you fight, both enhanced by the serum, and you ultimately kill him but destroy the way out of the chapel. Your last decision is to wipe your own memory as the super strength of the serum wears off and hope that you never find out what happened... but of course you do because when you awake as the game starts, you are forced to follow the trail of breadcrumbs to the truth because it's the only way you'll manage to escape. That's why when you leave, the game says you carry with you a ton of guilt.

    Hey everyone, thanks for the review and feedback. We've just released a new version which aimed to fix most of the spelling errors. Also a hint for the text speed is added in the tutorial.

    Even using the walkthrough and exploring on my own, I can't find page 4 of the diary.

    Otherwise, great game and story.

    Honestly, I found John's attempts to protect and help his brother both touching and terrifying.

    Page 4 i believe is ...

    under the journal page thats in the hole in the garden. Or its under that evil purple spider

    I really wished that more of the usual IF shortcuts were implemented: I see that "examine" may be substituted by "x", but the shortcuts "i" and "l" for "inventory" and "look at/around" would have been greatly appreciated!

    Another way to die, "poke hooded person" ;P

    ^ Scroll Up | Homepage >

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